Out of Print Archive forum

OoPA => Site News and Updates => Topic started by: meppi on August 24, 2013, 07:07:00 AM



Title: Site News
Post by: meppi on August 24, 2013, 07:07:00 AM
Been a while since the last update due to lingering health issues that I'm having to be dealth with.
But anyway, here is the latest issue of Mean Machines.
We start of this update with A Boy and His Blob for the NES,
followed by two more NES games: Solstice and Super Spike V'Ball.
Then we look at one of the very first Super Famicom reviews from Mean Machines: F-Zero.
And finally we take a look at a rather underrated game for the Mega Drive: WrestleWar.


Mean Machines 9 - june 1991 (UK) (http://www.outofprintarchive.com/catalogue/meanmachines/MM9.html)

(http://www.outofprintarchive.com/pictures/covers/MM9b.jpg)


A Boy and His Blob (NES) (http://www.outofprintarchive.com/articles/reviews/NES/ABoyAndHisBlob-MeanMachines9-1.html)
Solstice (NES) (http://www.outofprintarchive.com/articles/reviews/NES/Solstice-MeanMachines9-1.html)
Super Spike V'Ball (NES) (http://www.outofprintarchive.com/articles/reviews/NES/SuperSpikeVBall-MeanMachines9-1.html)
F-Zero (SNES) (http://www.outofprintarchive.com/articles/reviews/SNES/FZero-MeanMachines9-1.html)
WrestleWar (Mega Drive) (http://www.outofprintarchive.com/articles/reviews/MegaDrive/WrestleWar-MeanMachines9-1.html)

The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/MM9.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/MM9t.html).
The iPod/iPhone version (1024px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/MM9i.html).


Title: Re: Site News
Post by: meppi on September 05, 2013, 06:03:36 PM
The free super fast downloads without limits have been reset for this months, so if you are looking to grab any missing magazines, now would be a good time. ;)


Title: Re: Site News
Post by: meppi on September 07, 2013, 08:34:36 AM
Seems like people are really taking this to heart. Not even 48 hours later we only have 60GB of super fast downloads left. :)


Title: Re: Site News
Post by: meppi on September 12, 2013, 07:29:33 AM

This time we return to 1993 with the latest fully restored issue of Super Play.
It's been a while since we released the last issue of Super Play,
but that is because this issue needed some extra polish and attention before it was ready to be released.
Have a quick look at one of the pages (http://www.outofprintarchive.com/articles/features/out-of-print/restorationexamples/SuperPlay9-12.html) that needed some extensive work.
As always, we have selected four preview articles so you can get a feel for the issue while the full magazine is downloading.
The first feature takes a look at Video Game Music and the people who create it.
Then we take an in-depth look at Street Fighter II Turbo.
And finally we look at the review for Super Bomberman as well as the Japanese only release of SD Great Battle III.


Super Play 9 - july 1993 (UK) (http://www.outofprintarchive.com/catalogue/superplay/SuperPlay9.html)

(http://www.outofprintarchive.com/pictures/covers/SuperPlay9b.jpg) (http://www.outofprintarchive.com/catalogue/superplay/SuperPlay9.html)


Video game Music (http://www.outofprintarchive.com/articles/features/misc/GameMusicSpecial-SuperPlay9-1.html)
Street Fighter II Turbo (feature) (http://www.outofprintarchive.com/articles/features/SNES/StreetFighter2Turbo-SuperPlay9-1.html)
Super Bomberman (review) (http://www.outofprintarchive.com/articles/reviews/SNES/SuperBomberman-SuperPlay9-1.html)
SD Great Battle III (review) (http://www.outofprintarchive.com/articles/reviews/SNES/SDGreatBattle3-SuperPlay9-1.html)

The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/SuperPlay9.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/SuperPlay9t.html).
The iPod/iPhone version (1024px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/SuperPlay9i.html).


Title: Re: Site News
Post by: KiwiArcader on September 12, 2013, 03:03:33 PM
Awesome stuff Meppi. I hope your health is picking up my friend.


Title: Re: Site News
Post by: meppi on September 12, 2013, 03:47:37 PM
Thank you. :)

Sadly it seems like I'm starting to get worse again after nearly a week of thinking I was on the road to getting healthy again.
Spent 4 hours yesterday afternoon sleeping on my couch, which is something I never do, expect for when I feel absolutely dreadful. The throat problems seem to coming back combined with the enormous headaches, muscle aches, upset stomach and pure exhaustion without even lifting a finger.
Might be because the doctor told me to stop taking my meds last week since I have an appointment at the hospital tomorrow to see a specialist. Not a big fan of having a tube stuck down my throat, but it's time they finally found out what's wrong with me...
Hopefully it's nothing too bad.
Might indeed just be a case of way too much stress coupled with exhaustion. Those who know what my living conditions have been for the past 3+ years might understand a little better. (ie terrible neighbours and all the fun that comes with that) not being able to get a decent night sleep for about 8 months now probably didn't do me any good either, coupled with the night shifts and all that...
Probably not a big surprise that my health is suffering.

Hopefully it's just a bug that's highly immune to antibiotics coupled with the above.
Well, see tomorrow I guess. If this doctor actually is able to find something concrete...


Title: Re: Site News
Post by: KiwiArcader on September 12, 2013, 04:53:03 PM
Long term illness isn't good so do what you need to do to get to the bottom of it. Can't get fixed if you don't have a diagnosis so here's hoping he knows his stuff.


Title: Re: Site News
Post by: sblack on September 13, 2013, 04:15:39 AM
Brilliant as always Meppi . I do sincerely hope you get better and the hospital can sort you. Health is THE most important thing in the world, as without good health everything becomes harder to do. Wishing you a speedy recovery Buddy :)


Title: Re: Site News
Post by: meppi on September 13, 2013, 07:50:38 AM
Thanks guys! :)

Just got back from the hospital and it was all good news. Well compared to what I was expecting anyway.
No signs of any serious problems in my throat or sinuses, so luckily that's all good.
I do have to start taking the stomach protectors again, but this time for at least 6 weeks and then go back for a checkup.
After I told her the whole story of everything that happened and all the antibiotics that I've taken over the past months, coupled with the medical examination, she concurs that most likely it's due to severe over-exhaustion coupled with extreme levels of stress which screws up my stomach, which in turns burns my throat due to the acid...
So again, I'll need to take things very slowly and get as much rest as I can.

Now if only the retard next door would get on with it and stop screwing around with his shitty house... Normally it should have been finished in 5-6 months top. Right now we are at month 9 and going, while all he has to show for it is the foundations and a couple of walls along with a half-finsihed roof.
Yet he's here all the time pretending to work on it, making a lot of noise, yet accomplishing nothing besides making sure I don't get a decent night sleep. sigh...


Title: Re: Site News
Post by: Nreive on September 14, 2013, 04:38:29 AM
Glad to hear it's nothing serious.  Not getting a good night sleep doesn't do anyone any good either.  Some people have no consideration for others.


Title: Re: Site News
Post by: meppi on September 14, 2013, 05:15:10 AM
Tell me about it. It's Saturday afternoon and the idiot is back at it again. Seemingly drilling 15 holes into every brick in his house just like yesterday.
Found a "solution" for it so to speak. I put on some long wrestling PPV and turn up the volume quite a bit for noise cancellation. Then put earbuds in, put a big over-ear headphone on and then listen to music or a podcast.

Certainly not optimal, but it helps from going on a killing spree. ;)

To bad I can't do this at night. :-/


Title: Re: Site News
Post by: BarbieOnWeed on September 14, 2013, 05:22:56 PM
Thank you so much for the hard work on this issue of Super Play! :)
And I hope you get well soon! :)


Title: Re: Site News
Post by: meppi on September 20, 2013, 10:03:51 AM
Back with a new update a little sooner than expected,
we are proud to present you with the latest issue of the Official Sega Saturn Magazine, number 13 to be precise.
As this issue is packed with content, we could almost put up the full issue as a preview, which we almost did!
So lets get started with the previews for this week:
We start of strong with an interview with Sega AM#2's Hiroshi Kataoka about Fighting Vipers.
Then we go on to features for Real Bout Fatal Fury as well as Virtual On for the Saturn,
but also Sega Touring Car Championship, Virtua Fighter 3 and X-Men vs. Street Fighter,
all of which are for the arcade versions.
Finally we have a couple of reviews for the Sega Saturn: Street Fighter Alpha 2, Tomb Raider and World Series Baseball 2.


Official Sega Saturn Magazine 13 - november 1996 (UK) (http://www.outofprintarchive.com/catalogue/officialsegasaturnmagazine/OSSM13.html)

(http://www.outofprintarchive.com/pictures/covers/OSSM13b.jpg) (http://www.outofprintarchive.com/catalogue/officialsegasaturnmagazine/OSSM13.html)


interview with Sega AM#2's Hiroshi Kataoka about Fighting Vipers (http://www.outofprintarchive.com/articles/interviews/SegaSaturn/Sega_AM2_FightingVipers-OSSM13-1.html)
Real Bout Fatal Fury (Saturn feature) (http://www.outofprintarchive.com/articles/features/SegaSaturn/RealBoutFatalFury-OSSM13-1.html)
Virtual On (Saturn feature) (http://www.outofprintarchive.com/articles/features/SegaSaturn/VirtualOn-OSSM13-1.html)
Sega Touring Car Championship (arcade feature) (http://www.outofprintarchive.com/articles/features/Arcade/SegaTouringCarChampionship-OSSM13-1.html)
Virtua Fighter 3 (arcade feature) (http://www.outofprintarchive.com/articles/features/Arcade/VirtuaFighter3-OSSM13-1.html)
X-Men vs. Street Fighter (arcade feature) (http://www.outofprintarchive.com/articles/features/Arcade/XMenVSStreetFighter-OSSM13-1.html)
Street Fighter Alpha 2 (Saturn review) (http://www.outofprintarchive.com/articles/reviews/SegaSaturn/StreetFighterAlpha2-OSSM13-1.html)
Tomb Raider (Saturn review) (http://www.outofprintarchive.com/articles/reviews/SegaSaturn/TombRaider-OSSM13-1.html)
World Series Baseball (Saturn review) (http://www.outofprintarchive.com/articles/reviews/SegaSaturn/WorldSeriesBaseball2-OSSM13-1.html)


The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/OSSM13.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/OSSM13t.html).
The iPod/iPhone version (1024px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/OSSM13i.html).


Title: Re: Site News
Post by: sblack on September 22, 2013, 04:49:54 AM
thanks for this Meppi. This issue really brings back a lot of memories, not least the cover. Will definitely enjoy re-reading this :)


Title: Re: Site News
Post by: meppi on September 27, 2013, 10:15:04 AM
Seems like there's a problem with the downloads from file factory. Not sure what's going on but free members aren't able to download any magazines while I can still download the same files from my premium membership.

Probably just a server thing on their side, but I still contacted then to make sure.
Wonder how long it'll take before they get back to me.


Title: Re: Site News
Post by: meppi on September 27, 2013, 05:30:33 PM
Links all seem to be back up.

No explanation given so far, but at least it works again.


Title: Re: Site News
Post by: meppi on October 18, 2013, 08:12:36 AM
Should have something very nice up for tomorrow is everything goes smoothly from hereon out. :)

Had quite a lot of trouble with the cover this time as the whole gradient background was severely scratched and bleached.
So I had to create a brand new one and paint it in manually which took ages.
On the bright side, I believe the people behind this magazine would give the thumbs up when they view it and I hope people will have trouble noticing, even if I did spoil this right here. ;)

Oh and here's a funny teaser from a page of the magazine. Perhaps someone who bought the magazine back in the day recognises it.

(http://i.minus.com/iy8wtq7m5rBio.jpg)


Title: Re: Site News
Post by: meppi on October 19, 2013, 05:04:23 AM
We return this week with issue 5 of Dreamcast Magazine by Paragon Publishing/Imagine Publishing.
Since we already had a ton of reviews from this magazine on the site,
our update refreshes these a bit so that they now appear as fully edited and restored previews on the site.
And we put in a new one as well, just for good measure. The first review we feature is for the timeless arcade classic Crazy Taxi.
After that we look at the often forgotten Armada.
And after this we look at both Virtual On Oratorio Tangram and Zombie Revenge.


Dreamcast Magazine 5 - january 2000 (UK) (http://www.outofprintarchive.com/catalogue/dreamcastmagazine/DreamcastMagazine5.html)

(http://www.outofprintarchive.com/pictures/covers/DreamcastMagazine5b.jpg) (http://www.outofprintarchive.com/catalogue/dreamcastmagazine/DreamcastMagazine5.html)


Crazy Taxi (review) (http://www.outofprintarchive.com/articles/reviews/Dreamcast/CrazyTaxi-DreamcastMagazine5-1.html)
Armada (review) (http://www.outofprintarchive.com/articles/reviews/Dreamcast/Armada-DreamcastMagazine5-1.html)
Virtual On Oratorio Tangram (review) (http://www.outofprintarchive.com/articles/reviews/Dreamcast/VirtualOn-DreamcastMagazine5-1.html)
Zombie Revenge (review) (http://www.outofprintarchive.com/articles/reviews/Dreamcast/ZombieRevenge-DreamcastMagazine5-1.html)

The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/DreamcastMagazine5.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/DreamcastMagazine5t.html).
The iPod/iPhone version (1024px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/DreamcastMagazine5i.html).


Title: Re: Site News
Post by: Nreive on October 25, 2013, 03:49:49 AM
This week we go back a little further in time and revisit the 16-bit era with the Mega Drive magazine Mega.  Right now we are at February 1993 and issue 5 has just hit the newsstands. From our online preview articles we select every time, the first review that grabs our attention is for the incredibly addictive multiplayer game Micro Machines. After this, we look at the Full Motion Video game for the Mega CD called Road Blaster FX before taking in the animal platform adventure of Rolo to the Rescue.  And finally we take a look at PGA Tour Golf II, one of my most games from 1993.

MEGA 5 - february 1993 (UK)  (http://www.outofprintarchive.com/catalogue/mega/MEGA5.html)
(http://www.outofprintarchive.com/pictures/covers/Mega5b.jpg)
 (http://www.outofprintarchive.com/catalogue/mega/MEGA5.html)


Micro Machines (http://www.outofprintarchive.com/articles/reviews/MegaDrive/MicroMachines-MEGA5-1.html)
Road Blaster FX (Mega CD) (http://www.outofprintarchive.com/articles/reviews/MegaDrive/RoadBlasterFX-MEGA5-1.html)
Rolo to the Rescue (http://www.outofprintarchive.com/articles/reviews/MegaDrive/RolototheRescue-MEGA5-1.html)
PGA Tour Golf II (http://www.outofprintarchive.com/articles/reviews/MegaDrive/PGATourGolf2-MEGA5-1.html)

The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/MEGA5.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/MEGA5t.html).
The iPod/iPhone version (1024px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/MEGA5i.html).


Title: Re: Site News
Post by: dan on October 26, 2013, 05:16:16 AM
Thanks for this!
It does seem however that none of the download links are working  :(

Just letting you know.

Dan


Title: Re: Site News
Post by: meppi on October 26, 2013, 05:47:23 AM
Hmm, you're correct. Seems like something went wrong with the uploads.
I'm redoing them right now, so everything should be working within half an hour or so.


Title: Re: Site News
Post by: meppi on November 01, 2013, 10:18:47 AM
Continuing the trend with lots of love for anything Sega,
this week we jump to December of 1996 with issue 14 of the Official Sega Saturn Magazine.
We start of with a feature on the incredible Christmas NiGHTS,
then move on to an in-depth showcase for Virtua Cop 2. After all this we have not one, but two interviews.
The first one is with Lobotomy Software on Exhumed,
while the second one talks to Sega AM#3 about the Saturn conversion of Virtual On.
And finally we look at two reviews: Daytona USA CCE and Virtua Cop 2.


Official Sega Saturn Magazine 14 - december 1996 (UK) (http://www.outofprintarchive.com/catalogue/officialsegasaturnmagazine/OSSM14.html)

(http://www.outofprintarchive.com/pictures/covers/OSSM14b.jpg) (http://www.outofprintarchive.com/catalogue/officialsegasaturnmagazine/OSSM14.html)


Christmas NiGHTS (feature) (http://www.outofprintarchive.com/articles/features/SegaSaturn/ChristmasNiGHTS-OSSM14-1.html)
Virtua Cop 2 (feature) (http://www.outofprintarchive.com/articles/features/SegaSaturn/VirtuaCop2-OSSM14-1.html)
Lobotomy Software on Exhumed (interview) (http://www.outofprintarchive.com/articles/interviews/SegaSaturn/Lobotomy-Exhumed-OSSM14-1.html)
Sega AM#3 on Virtual On (interview) (http://www.outofprintarchive.com/articles/interviews/SegaSaturn/Sega-AM3-VirtualOn-OSSM14-1.html)
Virtua Cop 2 (review) (http://www.outofprintarchive.com/articles/reviews/SegaSaturn/VirtuaCop2-OSSM14-1.html)
Daytona USA CCE (review) (http://www.outofprintarchive.com/articles/reviews/SegaSaturn/DaytonaUSACCE-OSSM14-1.html)

The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/OSSM14.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/OSSM14t.html).
The iPod/iPhone version (1024px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/OSSM14i.html).


Title: Re: Site News
Post by: meppi on November 02, 2013, 08:12:28 AM
It's a bit early to tease the next issue as I'm not that far into it, but I can't help myself from posting the following.

Came across this little graphic as I was editing a page from an olympic game.

Really no idea what this is supposed to really be. lol

(http://i.minus.com/iUIVkospRsGDZ.jpg)


Title: Re: Site News
Post by: sblack on November 03, 2013, 05:36:50 AM
Thanks for issue 14 of OSSM. Makes me want an HD version of Virtua Cop 1 & 2 even more :( You would have thought with a lot of gaming companies who don't have a back catalogue like Sega having digital services, Sega would have something by now :-\ :( :'(


Title: Re: Site News
Post by: meppi on November 03, 2013, 07:33:40 AM
There was this rumour for the longest time that Sega was planning on porting VC1 and 2 and perhaps even 3 to the Wii, after the success with House of the Dead and Ghost Squad, but nothing ever came of it. :(
Instead we did finally get a home conversion of Gunblade NY & LA, but yeah, I would have loved to see VC 1&2, especially since the classic light gun games don't work on flatscreens. :(
Virtua Cop 1 is still my favourite light gun game actually. The scoring system and multiplier combined with the perfect level design just speaks to me.


Title: Re: Site News
Post by: Nreive on November 08, 2013, 12:41:04 PM
This week, we have something very special lined up for you. We were fortunate enough to be able to conduct an interview with none other than Dave Perry.  He launched and edited over 30 videogame magazines, helped launch two videogame TV shows, founded his own successful publishing company and became the best known journalist celebrity of his time. We caught up with the Dave Perry to reminisce about all these achievements and how it all lead to one of his very first passions.  Since it's quite an extensive interview, be sure to check back next week for part two.

Dave Perry interview (http://www.outofprintarchive.com/articles/interviews/out-of-print/Dave_Perry_interview-initial.html)


Title: Re: Site News
Post by: Nreive on December 06, 2013, 11:50:52 AM
Slightly later than intended...  Following on from part one of our Dave Perry interview (http://www.outofprintarchive.com/articles/interviews/out-of-print/Dave_Perry_interview-initial.html), we discuss his life after Paragon Publishing, working for a videogame software company, taking on the might of the Official PlayStation Magazine, launching a magazine publishing company, setting up his own business in his home town and more......

Dave Perry interview part 2 (http://www.outofprintarchive.com/articles/interviews/out-of-print/Dave_Perry_interview_part2.html)


Title: Re: Site News
Post by: atik on December 06, 2013, 03:00:36 PM
Thanks a lot for this interview with Dave Perry, its one of the best things I've read about retro video games in a long time. I remember Dave Perry being a really big personality in the world of video games and along with others like Julian Rignall and Paul Davies and many more, he was quite a big part of my video gaming experience.
I used to live in the U.K. and I remember seeing that episode of Games Master where he lost in the infamous Mario 64 challenge. He really didn't come across very well in that episode and I don't really remember seeing him very much after that.
From the interview he still seems to come across as very confident which is understandable as he has achieved many impressive things, many of which I knew nothing of until reading this interview. Man he has led some life and I am sure that there are many new challenges in the future that he will take on and succeed at. Speaking of which, how great would a new series of Games Master on TV be?
Anyway thanks again for this interview; it showed a good knowledge of the interviewee with some great questions and some cool photos which brought me back to my gaming days of the 1990's   :)


Title: Re: Site News
Post by: Nreive on December 06, 2013, 04:09:03 PM
Thanks, atik.  I have been looking to get this interview with Dave for a few years now.  It seems that I had been trying to get in touch with an unused contact email.  Having successfully got in touch recently, Dave was happy to discuss his journalism and TV show days.  I even discovered some new things myself with the interview.  It was a great time for videogaming and magazines indeed.  The likes of which we will never likely see again.  That's why I like to have these articles and interviews online, so that we can reminisce, discover something new and in doing so, making sure that these events are recorded and never forgotten.


Title: Re: Site News
Post by: meppi on December 19, 2013, 11:30:59 AM
What better way to follow up our Dave Perry interview with a brand new release of Sega Pro?
Even though it's the middle of winter right now, let us take you back to the summer of 1992 with issue number 8 of this great magazine.
We start of our featured articles with a review for the Mega Drive classic Alisia Dragoon.
Then we move on to the review of one of the best games on the Game Gear: Monster World 2: The Dragon's Trap,
known in the west as Wonderboy 3: The Dragon's Trap.
Now we move on to a classic movie conversion: The Terminator
and we finish off this update with a somewhat forgotten shoot em up: Trouble Shooter.


Sega Pro 8 - june 1992 (UK) (http://www.outofprintarchive.com/catalogue/segapro/SegaPro8.html)
(http://www.outofprintarchive.com/pictures/covers/SegaPro8b.jpg)
 (http://www.outofprintarchive.com/catalogue/segapro/SegaPro8.html)


Alisia Dragoon (http://www.outofprintarchive.com/articles/reviews/MegaDrive/AlisiaDragoon-SegaPro8-1.html)
Monster World 2: The Dragon's Trap (http://www.outofprintarchive.com/articles/reviews/GameGear/MonsterWorld2TheDragonsTrap-SegaPro8-1.html)
The Terminator (http://www.outofprintarchive.com/articles/reviews/MegaDrive/TheTerminator-SegaPro8-1.html)
Trouble Shooter (http://www.outofprintarchive.com/articles/reviews/MegaDrive/TroubleShooter-SegaPro8-1.html)

The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/SegaPro8.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/SegaPro8t.html).
The iPod/iPhone version (1024px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/SegaPro8i.html).


Title: Re: Site News
Post by: meppi on December 24, 2013, 07:53:58 AM
Another tease from the same magazine as the previous tease image.
This time it's a lot closer to completion. ;)

(http://i.minus.com/ir5zUZPchUJ3L.jpg)


Title: Re: Site News
Post by: Nreive on December 24, 2013, 11:01:47 AM
A certain multi-format mag edited by Mr Paul Davies by any chance?  ;)  I recognized the font in the heading.


Title: Re: Site News
Post by: meppi on December 24, 2013, 11:25:38 AM
Hehe indeed. You can see it from the in-depth look at the subject matter. ;)

These kinds of lighthearted things were what made these magazines so fun to read for me.
Nowadays everyone demands "game journalism" to be all serious and professional. It doesn't always make for a fun read.

I'm actually doing the final checks for this issue right now, although it'll have to wait till tomorrow as I have to get ready for Christmas dinner.
Took quite a while to get the magazine fully done as it had some really bad parts, including the cover.
But so far, besides a couple of tiny things I missed on my first pass, it looks like it's brand new again. :)


Title: Re: Site News
Post by: meppi on December 26, 2013, 10:02:27 AM
This week we are proud to be able to present you with the latest issue of Computer & Video Games.
We are August of 1996 and the N64 has just been released in Japan
while the PSone and Sega Saturn are starting to come into their own.
Our very first selected feature is a preview for the first Aquanaut's Holiday for the PSone.
The second preview is none other than Crash Bandicoot.
Then we take a look at Pilotwings 64 for the Nintendo 64.
And finally we take a look at the 3D sequel to Flashback on the PSone: Fade To Black.


CVG 177 - august 1996 (UK) (http://www.outofprintarchive.com/catalogue/CVG/CVG177.html)
(http://www.outofprintarchive.com/pictures/covers/CVG177b.jpg)
 (http://www.outofprintarchive.com/catalogue/CVG/CVG177.html)


Aquanaut's Holiday (PSone) (http://www.outofprintarchive.com/articles/features/PSone/AquanautsHoliday-CVG177-1.html)
Crash Bandicoot (PSone) (http://www.outofprintarchive.com/articles/features/PSone/CrashBandicoot-CVG177-1.html)
Pilotwings 64 (N64) (http://www.outofprintarchive.com/articles/features/N64/Pilotwings64-CVG177-1.html)
Fade To Black (PSone) (http://www.outofprintarchive.com/articles/reviews/PSone/FadeToBlack-CVG177-1.html)

The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/CVG177.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/CVG177t.html).
The iPod/iPhone version (1024px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/CVG177i.html).


Title: Re: Site News
Post by: sblack on December 27, 2013, 05:42:40 AM
Thanks Meppi. So much goodness in this issue....what a time to be a gamer 8)


Title: Re: Site News
Post by: meppi on December 27, 2013, 07:46:18 AM
Yeah this was a really nice issue. :)
Did have a bit of trouble with the restoration though as it was quite damaged.

Speaking of which, I just noticed that I made a tiny mistake with the cover. As you cans see a yellow half-dot in the "Britain's best-selling games mag!" button on the right hand side.
Seems like my brush copied part of the yellow onto the black part.
So I have deleted the current version from the server and am now in the middle of uploading the corrected version.
Everything should be back up in 15 minutes or less from now.

Sorry about this.


*edit* everything is up and working.


Title: Re: Site News
Post by: meppi on January 03, 2014, 09:48:39 AM
We start of the new year by travelling back in time exactly 17 years
to present you with the January 1997 issue of OSSM.
We have a ton of content to get through, so lets get started.
Our first featured article is Christmas NiGHTS followed by Fighters MegaMix.
Then we take a look at the review for Sega Ages Volume 1
before looking at a big Virtual On feature as well as the Virtual On review.
And we continue with Command & Conquer and finish this update on a high note
 at the JAMMA Arcade Show of 1996.


Official Sega Saturn Magazine 15 - january 1997 (UK) (http://www.outofprintarchive.com/catalogue/officialsegasaturnmagazine/OSSM15.html)
(http://www.outofprintarchive.com/pictures/covers/OSSM15b.jpg)
 (http://www.outofprintarchive.com/catalogue/officialsegasaturnmagazine/OSSM15.html)


Christmas NiGHTS (feature) (http://www.outofprintarchive.com/articles/features/SegaSaturn/ChristmasNiGHTS-OSSM14-1.html)
Fighters Megamix (feature) (http://www.outofprintarchive.com/articles/features/SegaSaturn/FightersMegamix-OSSM15-1.html)
Sega Ages Volume 1 (review) (http://www.outofprintarchive.com/articles/reviews/SegaSaturn/SegaAges-OSSM15-1.html)
Virtual On (feature) (http://www.outofprintarchive.com/articles/features/SegaSaturn/VirtualOn-OSSM15-1.html)
Virtual On (review) (http://www.outofprintarchive.com/articles/reviews/SegaSaturn/VirtualOn-OSSM15-1.html)
Command & Conquer on (review) (http://www.outofprintarchive.com/articles/reviews/SegaSaturn/Command&Conquer-OSSM15-1.html)
JAMMA arcade show 1996 (feature) (http://www.outofprintarchive.com/articles/features/TradeShows/JAMMA1996-OSSM15-1.html)

The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/OSSM15.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/OSSM15t.html).
The iPod/iPhone version (1024px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/OSSM15i.html).


Title: Re: Site News
Post by: sblack on January 04, 2014, 05:01:25 AM
Thanks Meppi :) Another stunning issue, especially looking forward to reading the Fighters Megamix article. Its a shame Sega have not revived this franchise, such a fun and playable game :(


Title: Re: Site News
Post by: meppi on January 04, 2014, 07:21:17 AM
Yeah, I love that game myself as well.

It's actually the very fist Saturn game I played since I got it with my system along with Sega Rally. :)
It was supposed to be a bundle with Sega Rally and some sports game, but I don't like realistic sports games at all so luckily they let me switch it out for Fighters Megamix, even though it had just been released a week before.

Got home and I was absolutely terrible at both games. Couldn't do anything in them.
Didn't understand how a Virtua Fighter or Fighting Vipers game worked since I only knew Street Fighter, Mortal Kombat, Tekken and Tohshinden I think. So I had to start from scratch.
Same with Sega Rally. It looked more like a pinball game than a racer when I first played it. I just kept bouncing from one side of the track to the other and back.

Went to bed that night thinking I might have made a big mistake and didn't understand how my experience with both games could be this different from how the people at CVG talked about it.
The next day I went back to both games and even though I was still terrible, they started to click with me as I learned how to play them.
Till this day Sega Rally 1995 is still my favourite racing game ever and Fighters Megamix still hold a very dear place in my heart as well.

From that point on I knew that I had to give these games some time. Same thing happened with Virtual On a bit later, but at that point I was somewhat prepared to get my butt kicked for the first couple of days. ;)


Title: Re: Site News
Post by: Nreive on January 10, 2014, 07:43:06 AM

Once again we return to the official archive of PC Player. This time we head into the fifth issue of the PC gaming magazine from April 1994. Starting off our pick of online articles, we take a look at one of the most influential video games of all time with Doom. From there we move onto the relatively unknown space trading adventure Nomad. Our next chosen review is In Extremis, an unfairly dismissed sci-fi first person shooter. And finally, keeping with the sci-fi theme, we enter the world of Star Wars: TIE Fighter with an in-depth five-page preview.

PC Player 5 - april 1994 (UK) (http://www.outofprintarchive.com/catalogue/pcplayer/PCPlayer5.html)
(http://www.outofprintarchive.com/pictures/covers/PCPlayer5b.jpg)
 (http://www.outofprintarchive.com/catalogue/pcplayer/PCPlayer5.html)

Doom (review) (http://www.outofprintarchive.com/articles/reviews/PC-MAC/Doom-PCPlayer5-1.html)
Nomad (review) (http://www.outofprintarchive.com/articles/reviews/PC-MAC/Nomad-PCPlayer5-1.html)
In Extremis (review) (http://www.outofprintarchive.com/articles/reviews/PC-MAC/InExtremis-PCPlayer5-1.html)
Star Wars: Tie Fighter (feature) (http://www.outofprintarchive.com/articles/features/PC-MAC/TieFighter-PCPlayer5-1.html)

The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/PCPlayer5.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/PCPlayer5t.html).
The iPod/iPhone version (1024px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/PCPlayer5i.html).


Title: Re: Site News
Post by: meppi on January 14, 2014, 09:59:46 AM
Not so much a funny preview pic this time, but just one that made me realise just how much I love good sprite art, even from 8-bit games, as I was working on this particular page.

(http://i.minus.com/ieSdcEiSvivhG.jpg)

I don't think I'll be able to finish up the magazine this picture came from by the end of the week, but I'm pretty sure it should be finished by next week. :)


Title: Re: Site News
Post by: meppi on January 24, 2014, 04:46:21 AM

This week we have something special to present to you: The very first issue of the Official Sega Magazine
which was the precursor to the Official Sega Saturn Magazine.
You will find some very familiar faces in this magazine, including Julian Rignall, Richard Leadbetter and Radion Automatic,
just to name a few. We've got a ton of content to get to, so let us begin.
We start of with a big feature on two big fighting games: Eternal Champions and Street Fighter II' Champion Edition,
both for the Mega Drive. Then we move over to the Master System with Deep Duck Trouble and Masters of Combat.
And finally we look at the Mega Drive reviews for Dune 2: Battle for Arakkis and Eternal Champions as well as Silpheed for the Mega CD.

Official Sega Magazine 1 - january 1994 (UK) (http://www.outofprintarchive.com/catalogue/officialsegamagazine/OSM1.html)
(http://www.outofprintarchive.com/pictures/covers/OfficialSegaMagazine1b.jpg)
 (http://www.outofprintarchive.com/catalogue/officialsegamagazine/OSM1.html)

Eternal Champions (feature) (http://www.outofprintarchive.com/articles/features/MegaDrive/EternalChampions-OSM-1.html)
Street Fighter II' Champion Edition (feature) (http://www.outofprintarchive.com/articles/features/MegaDrive/StreetFighter2-OSM-1.html)
Deep Duck Trouble (Master System) (http://www.outofprintarchive.com/articles/reviews/MasterSystem/DeepDuckTrouble-OSM1-1.html)
Masters of Combat (Master System) (http://www.outofprintarchive.com/articles/reviews/MasterSystem/MastersofCombat-OSM1-1.html)
Dune II The Battle for Arakkis (Mega Drive) (http://www.outofprintarchive.com/articles/reviews/MegaDrive/Dune2-OSM1-1.html)
Eternal Champions (Mega Drive) (http://www.outofprintarchive.com/articles/reviews/MegaDrive/EternalChampions-OSM1-1.html)
Silpheed (Mega CD) (http://www.outofprintarchive.com/articles/reviews/MegaDrive/Silpheed-OSM1-1.html)

The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/OSM1.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/OSM1t.html).
The iPod/iPhone version (1024px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/OSM1i.html).


Title: Re: Site News
Post by: sblack on January 25, 2014, 05:13:51 AM
Thankyou for this Meppi :) Ive never read these so really looking forward this. Eternal Champions bring back a lot of memories :D


Title: Re: Site News
Post by: pulstar on January 27, 2014, 04:55:49 PM
Thanks meppi for bringing us the official Sega mag. it was the best official Megadrive mag, and I would arguably say better than its US counterparts too. Of course most people recognise the Saturn mag more, but SM founded the basis for that excellent publication. Richard Leadbetter now runs a blog called Digital-Foundry, but I wonder what happened to the rest of the staff.


Title: Re: Site News
Post by: meppi on January 28, 2014, 08:58:38 AM
Thanks guys! :)

Sega Magazine is actually very fun to work on for me as well since I never read the magazine before. So I'm discovering this one for the first time myself.
You might be wondering how that is possible since I have the full set right here, but I store all my magazines that I'm not currently working on away for safe keeping in an attempt to keep them in the best possible condition till I am able to scan them.

Been having a lot of fun working on these magazines again even though it takes up so much time and sometimes things don't work out like with the latest Super Play issue of which I have to find a copy in better condition.
The past year has been pretty bad on a personal note and thus my output suffered severely as well.
But I'm hoping I'll be able to finish a lot of magazines in the upcoming year.

I go to Digital Foundry quite often, and even though they have their fare share of detractors (mainly disgruntled Sony fanboys that somehow still can't accept that the 360 had the better versions of many games during the past gen), their articles are always very informative and something you don't really find anywhere else.

I sometimes think about how great it could be if a publisher was able to bring all these guys back together again for MAXIMUM² or something like that. Now that would be a magazine I subscribe to in a heartbeat. ;)


Title: Re: Site News
Post by: Nreive on March 07, 2014, 12:38:58 PM

This issue 6 of Mega from March 1993 is very special to me due to the fact that my name appears as one of the tips contributors in the Mega Play section.  Exciting times indeed.  Elsewhere in the issue, we take a look at the review for The Secret of Monkey Island for the Mega CD. Next up we have three Mega Drive games in Mega-Lo-Mania as well as the all time classic: Another World, and last, but not least, we take a look at the review for the often forgotten action platformer Ex Mutants.

Mega 6 - march 1993 (UK) (http://www.outofprintarchive.com/catalogue/mega/MEGA6.html)
(http://www.outofprintarchive.com/pictures/covers/MEGA6b.jpg)
 (http://www.outofprintarchive.com/catalogue/mega/MEGA6.html)

The Secret of Monkey Island (review) (http://www.outofprintarchive.com/articles/reviews/MegaDrive/TheSecretofMonkeyIsland-MEGA6-1.html)
Mega-Lo-Mania (review) (http://www.outofprintarchive.com/articles/reviews/MegaDrive/Megalomania-MEGA6-1.html)
Another World (review) (http://www.outofprintarchive.com/articles/reviews/MegaDrive/AnotherWorld-MEGA6-1.html)
Ex Mutants (review) (http://www.outofprintarchive.com/articles/reviews/MegaDrive/ExMutants-MEGA6-1.html)

The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/MEGA6.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/MEGA6t.html).
The iPod/iPhone version (1024px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/MEGA6i.html).


Title: Re: Site News
Post by: RedTop on March 08, 2014, 02:35:17 AM
Thanks for that! Funny to see the Another World review. Considered a classic now but the review is (rightfully so) not overly enthousiastic.

Ex-mutants I remember from a Sega promo VHS tape which I got with Mean maachines at some point. Graphics looked horrible back then too. :P


Title: Re: Site News
Post by: Nreive on March 08, 2014, 03:03:40 AM
Yeah, Ex-Mutants didn't have startling graphics, but for some reason I enjoyed playing that game. 


Title: Re: Site News
Post by: meppi on March 09, 2014, 06:51:02 AM
Really loved the game myself.
It was a year or two before I started getting US and UK magazines so I knew nothing about the games besides looking at the front and back covers in the local Tandy store. :)
So many great games I picked up from there, and of course a couple of stinkers.... hello Fantasia! ;)


Title: Re: Site News
Post by: meppi on March 15, 2014, 12:15:01 PM

As we had to postpone issue 10 of Super Play due to quality issues,
we jumped straight to issue 11 while we continue our search for a mint physical copy of issue 10.
We begin our preview of this issue with a big interview with Nintendo of America Vice President: Peter Main.
This isn't the only interview though as we also have one with Factor 5's Julian Eggebrecht about Super Turrican.
After all of this goodness we look at The full story of the Nintendo CD.
And we end this update with reviews for Mortal Kombat as well as Super Mario All-Stars.

Super Play 11 - september 1993 (UK) (http://www.outofprintarchive.com/catalogue/superplay/SuperPlay11.html)
(http://www.outofprintarchive.com/pictures/covers/SuperPlay11b.jpg)
 (http://www.outofprintarchive.com/catalogue/superplay/SuperPlay11.html)

Nintendo of America Vice President: Peter Main (interview) (http://www.outofprintarchive.com/articles/interviews/SNES/NOA-PeterMain-SuperPlay11-1.html)
Julian Eggebrecht of Factor 5 on Super Turrican (interview) (http://www.outofprintarchive.com/articles/interviews/SNES/Factor5-SuperPlay11-1.html)
The full story of the Nintendo DC (feature) (http://www.outofprintarchive.com/articles/features/HardwareSpecials/NintendoCDTheFullStory-SuperPlay11-1.html)
Mortal Kombat (review) (http://www.outofprintarchive.com/articles/reviews/SNES/MortalKombat-SuperPlay11-1.html)
Super Mario All-Stars (review) (http://www.outofprintarchive.com/articles/reviews/SNES/SuperMarioAllStars-SuperPlay11-1.html)

The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/SuperPlay11.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/SuperPlay11t.html).
The iPod/iPhone version (1024px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/SuperPlay11i.html).


Title: Re: Site News
Post by: dan on March 15, 2014, 12:32:39 PM
Good stuff, cheers Meppi!

I've been reading these for the first time recently, and its very well written. You can really see the influences that made N64 magazine so good! So glad I've got another one to read!

Dan


Title: Re: Site News
Post by: meppi on March 16, 2014, 05:33:41 AM
Well I really had to work hard to get it out on Saturday. Spent the whole day working on it in fact till evening.
But I'm glad I made it somewhat in time for the weekend.
Now on to the next one. :)


Title: Re: Site News
Post by: sblack on March 17, 2014, 03:44:20 AM
Thanks Meppi, appreciate the hard work in putting this out there :)


Title: Re: Site News
Post by: meppi on April 24, 2014, 12:30:49 PM

After a couple of unforeseen delays, we are finally able to present you with the fully restored,
pixel perfect replica of the very first issue of Mean Machines Sega!
To get a sneak peek at what exactly we mean when we talk about restoring a magazine to it's former glory,
please take a look at the before and after pictures (http://www.outofprintarchive.com/articles/features/out-of-print/restorationexamples/MeanMachinesSega1.html) of the cover of this very issue.
We take this project very seriously and go to great lengths
 to present you with the very best digital replicas of these classic magazines,
so without further ado let us get to the content of the preview articles for this issue:
First of we take a look at is the review for Atomic Runner.
Then we move on to Jordan Mechner's second game: Prince of Persia.
After this we look at the Mega Drive port of the arcade smash, eum: Smash TV.
And finally we take a second look at Thunderstorm FX for the Mega CD.

Mean Machines Sega 1 - october 1992 (UK) (http://www.outofprintarchive.com/catalogue/meanmachinessega/MMS1.html)
(http://www.outofprintarchive.com/pictures/covers/MeanMachinesSega1b.jpg)
 (http://www.outofprintarchive.com/catalogue/meanmachinessega/MMS1.html)

Atomic Runner (Mega Drive review) (http://www.outofprintarchive.com/articles/reviews/MegaDrive/Atomic_Runner-MeanMachinesSega1-1.html)
Prince of Persia (Mega Drive review) (http://www.outofprintarchive.com/articles/reviews/MegaDrive/PrinceofPersia-MeanMachinesSega1-1.html)
Smash TV (Mega Drive review) (http://www.outofprintarchive.com/articles/reviews/MegaDrive/SmashTV-MeanMachinesSega1-1.html)
Thunderforce FX (Mega CD review) (http://www.outofprintarchive.com/articles/reviews/MegaDrive/ThunderstormFX-MeanMachinesSega1-1.html)

The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/MMS1.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/MMS1t.html).
The iPod/iPhone version (1024px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/MMS1i.html).


Title: Re: Site News
Post by: sblack on April 25, 2014, 03:55:07 AM
Thanks Meppi, another brilliant issue looking forward to reading this. Also looking at the before and after pictures, it truly shows the amount of effort you put into getting these magazines out there. You guys really are scanning gurus ;D


Title: Re: Site News
Post by: meppi on April 25, 2014, 09:55:50 AM
Yeah this wasn't the easiest magazine to get back into it's original state. The problem is the age of these issues themselves, but also the type of paper it's printed on. In case of both Mean Machines series the paper is non-glossy and absorbs a ton of dirt very easily as well as the fact that it easily damages.
Couple this with the first issue weighing in at 148 pages and that meant that it took quite a while to get every page done in a respectable manner to the original vision.

The cover alone took about 8-9 hours to get back into it's like-new state.
It's a lot of work, but in the end we aim to provide the definitive digital version of these classic magazines, so with that in mind I think the extra effort is worth every minute. :)


Title: Re: Site News
Post by: backudog on April 25, 2014, 11:32:19 PM
Hi! im new here, love the site! is really nice being able to re-read all these retro mags, brings back memories. one quick problem though, the download links to the mean machines sega #1 mag all appear to be down? could you re-up them at all please? I get this when i click on any of them?

404 - File Not Found

The web page that you requested could not be found. It may have been moved, deleted, or had its name changed. Please double check the link.

If you received this error after clicking a link on our website, please let us know by using the contact link below.

Please contact support if you require further assistance.




Title: Re: Site News
Post by: meppi on April 26, 2014, 03:22:37 AM
First of all welcome. :)

I just manually checked all 3 download links, from the site itself as well as from the forum and all seem to be working.

It might have been a buffering issue or that parts of the site were down for maintenance on the server side, I'm not quite sure.
Could you try again? If you get the same error page, perhaps clean out your cache in your webbrowser as the pages might have been stored in there?


Title: Re: Site News
Post by: backudog on April 27, 2014, 03:14:59 PM
My appologises, i just tried again using a different browser and the links work fine! I thought the problem might be something simple and it was.....me!


Title: Re: Site News
Post by: meppi on April 27, 2014, 05:38:42 PM
Hehe, no worries.
Things tend to happen, especially when it comes to online stuff.
Servers going into maintenance mode, host being unavailable, etc. Heck we lost our complete forum database not so long ago and were not able to recover it sadly enough.

Really appreciate you posting about a possible issue though since that allows me to check if there's a problem on our end or not and if so how we can fix it asap.
Links tend to get corrupted over time, especially on hosting sites like Filefactory and the likes, but it's so hit or miss that I can't check every link over and over again to make sure everything is still up.
And in the end, what good is a preservation site when you can't download anything that is presented on it? ;)


Title: Re: Site News
Post by: meppi on May 22, 2014, 08:51:19 AM

It's time to jump back into some Sega Saturn goodness with the latest issue of the Official Sega Saturn Magazine.
This time we jump back to February of 1997 with issue 16.
We start our preview of this issue with Climax's spiritual successor to Landstalker: Dark Savior.
Then we move on to not one, but two Die Hard games.
The fist one being Sega's own arcade adaption: Die Hard Arcade, also known as Dynamite Deka.
The second one being Die Hard Trilogy by Probe Entertainment.
And finally we look at fan a favourite: Capcom's timeless puzzle game Super Puzzle Fighter II Turbo.



Official Sega Saturn Magazine 16 - february 1997 (UK) (http://www.outofprintarchive.com/catalogue/officialsegasaturnmagazine/OSSM16.html)
(http://www.outofprintarchive.com/pictures/covers/OSSM16b.jpg)
 (http://www.outofprintarchive.com/catalogue/officialsegasaturnmagazine/OSSM16.html)

Dark Savior (review) (http://www.outofprintarchive.com/articles/reviews/SegaSaturn/DarkSavior-OSSM16-1.html)
Die Hard Arcade (feature) (http://www.outofprintarchive.com/articles/features/SegaSaturn/DieHardArcade-OSSM16-1.html)
Die hard Trilogy (feature) (http://www.outofprintarchive.com/articles/features/SegaSaturn/DieHardTrilogy-OSSM16-1.html)
Super Puzzle Fighter II Turbo (feature) (http://www.outofprintarchive.com/articles/features/SegaSaturn/SuperPuzzleFighter2Turbo-OSSM16-1.html)

The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/OSSM16.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/OSSM16t.html).
The iPod/iPhone version (1024px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/OSSM16i.html).


Title: Re: Site News
Post by: sblack on May 23, 2014, 02:46:32 AM
Thanks Meppi :) To this day the Virtua Fighter games series is still the greatest fighting games on the planet. Oh how I wish to see a sequel to Fighters Megamix, an absolutely brilliant and fun game.

On a side note their are a ton of spam posts on the site >:(


Title: Re: Site News
Post by: meppi on May 23, 2014, 06:42:29 AM
Oh yeah, Fighters Megamix is still one of my all-time favourite 3D fighters as well. :)
Would love to see a sequel with a ton of more characters from games like Skies of Arcadia, Yakuza and Jet Set Radio just to name a few.

Just woke up from working the night shift and noticed the board covered in spam by a couple of bots.
Luckily it only takes a couple of clicks to take care of all that. ;)


Title: Re: Site News
Post by: meppi on July 21, 2014, 08:26:17 AM
Well after suffering through some more health issues, I'm back at editing the magazines that I put down a while ago.
Really hoping that things will go a bit better from here on out.

I was also finally able to pick up a mint condition issue 10 of Super Play, which will probably arrive by next week or so.
So I guess my patience has won out after all. Wasn't really cheap, but then again I couldn't release the magazine in the state I have it in.


Title: Re: Site News
Post by: Squish on July 27, 2014, 05:19:02 AM
Sorry to hear about your health issues mate.

Anyhow - it's a pity that you had to fork over for a mint SP10. I have a box of near mint, or otherwise very well kept superplays from issue 2-40. I also have a lot of the little goodies that came with them, such as trading cards and little bits and pieces. One of them is a Street Fighter 2 guidebook.

If you're ever stuck for an issue, just let me know and it's yours for free.


Title: Re: Site News
Post by: meppi on July 27, 2014, 05:34:45 AM
Thank you. :)
I'm hoping the worst is behind me because to be honest, I'm so sick of not being well.
Started last year and after a month or two of feeling better, something else came up.
In the end we can only hope for the best I guess.

Thank you so much for the offer btw.
I have quite a few double issues from series like OSSM and Mean Machines and they really do come in handy when certain pages have serious flaws.
As for Super Play, I only have one copy per issue and since I keep them packed away safely till it's actually time to scan them, I never know when I'll run into a serious problem.
Great to have a backup plan though! :D

Speaking of which, Super Play 10 has been completed and I'm just having to create the website content for it so I can put everything up. Shouldn't take too long I think, so keep your eyes peeled.  ;)


Title: Re: Site News
Post by: meppi on July 27, 2014, 08:51:26 AM

We've been out for a while due to medical issues, but this week we return with renewed passion.
We've had to hold off on releasing this weeks issue due to quality concerns
with the latter half of the magazine as it suffered from severe printing related problems.
So when we finally were able to grab a mint copy, work finally resumed on this issue.
And you are able to judge the outcome for yourself as you grab your own copy. So let's get on with it shall we?
Our first review is for none other than the top cat-centred platforming game,
until Super Mario 3D World came out late last year on the Wii U that is.
So without further ado, we present to you: Bubsy! ;)
From here we move on to Final Fight 2 and Dracula Kid.
Afterwards we look at the interview with Kuniaki Kinoshita from Konami.
And finally we go to Chicago for the Summer CES of 1993.



Super Play 10 - august 1993 (UK) (http://www.outofprintarchive.com/catalogue/superplay/SuperPlay10.html)
(http://www.outofprintarchive.com/pictures/covers/SuperPlay10b.jpg)
 (http://www.outofprintarchive.com/catalogue/superplay/SuperPlay10.html)

Bubsy (review) (http://www.outofprintarchive.com/articles/reviews/SNES/Bubsy-SuperPlay10-1.html)
Final Fight 2 (review) (http://www.outofprintarchive.com/articles/reviews/SNES/FinalFight2-SuperPlay10-1.html)
Dracula Kid (review) (http://www.outofprintarchive.com/articles/reviews/SNES/DraculaKid-SuperPlay10-1.html)
Kuniaki Kinoshita from Konami (interview) (http://www.outofprintarchive.com/articles/interviews/SNES/Konami-KuniakiKinoshita-SuperPlay10-1.html)
Summer Consumer Electronics Show 1993 (feature) (http://www.outofprintarchive.com/articles/features/TradeShows/SummerCES1993-SuperPlay10-1.html)

The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/SuperPlay10.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/SuperPlay10t.html).
The iPod/iPhone version (1024px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/SuperPlay10i.html).


For a good example of the original issue compared to the new issue after restoration, take a look at the following picture:

(http://i.imgur.com/GoeJKh7.jpg)

I'm positive that everyone can agree that holding off on the release of this issue was the correct call. ;)


Title: Re: Site News
Post by: BarbieOnWeed on July 31, 2014, 08:30:39 AM
Thank you soooooo much for this! :)
Love the artwork for the Super Play mags.


Title: Re: Site News
Post by: meppi on July 31, 2014, 09:10:24 AM
Yeah, they really do look very nice. :)

Well, now I can finally start working on issue 12.
Will take a while though since I'm haven't started scanning it yet.
But I do have a couple of other magazines that are getting close to being completed.


Title: Re: Site News
Post by: meppi on August 14, 2014, 10:06:22 AM

Back again with some more Sega Saturn love courtesy of the official Sega Saturn Magazine.
Let's take a look at issue 17 from March of 2017.
Our first preview is for a fan favourite racing game that sadly never left the arcades: Scud Race.
We then take another in-depth look at Fighters Megamix as well as the newly converted arcade racer Manx TT Superbike.
And for the final preview of this issue we look at Hexen by Probe Entertainment.
This issue of OSSM also marks the first release with the new calibration settings that we've been talking about in the forums.
You might notice that the colour values now are much more representative of the look of the actual magazine,
while retaining the vibrant look that makes the original magazine shine.
From here on out we will remaster the back catalogue and release them one set at a time,
so keep an eye out for these much improved versions in the coming months.



Official Sega Saturn Magazine 16 - february 1997 (UK) (http://www.outofprintarchive.com/catalogue/officialsegasaturnmagazine/OSSM17.html)
(http://www.outofprintarchive.com/pictures/covers/OSSM17b.jpg)
 (http://www.outofprintarchive.com/catalogue/officialsegasaturnmagazine/OSSM17.html)

Scud Race (feature) (http://www.outofprintarchive.com/articles/features/Arcade/ScudRace-OSSM17-1.html)
Fighters Megamix (feature) (http://www.outofprintarchive.com/articles/features/SegaSaturn/FightersMegamix-OSSM17-1.html)
Manx TT Superbike (feature) (http://www.outofprintarchive.com/articles/features/SegaSaturn/ManxTT-OSSM17-1.html)
Hexen (feature) (http://www.outofprintarchive.com/articles/features/SegaSaturn/Hexen-OSSM17-1.html)

The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/OSSM17.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/OSSM17t.html).
The iPod/iPhone version (1024px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/OSSM17i.html).


Title: Re: Site News
Post by: sblack on August 15, 2014, 05:49:17 AM
Thanks Meppi, looking forward to reading this. Scud Race.......... wanted to play this so much :( :'( Going back and reading these mags sometimes is very sad, as it shows with the demise of Sega, we have missed out on a lot of brilliant games. The Sega of today are not on the same level and never will be :(



Title: Re: Site News
Post by: meppi on August 15, 2014, 07:00:42 AM
Couldn't agree more. This hobby is a lot more boring to me without the Sega of old.
Sure, I try to compensate with other games from Koei-Tecmo (Warriors series, Toukiden, Atelier series) and stuff like that, but it just isn't the same at all.

But Sega's combination of genre defining arcade games and original home releases really couldn't be topped for me.

Sega is a completely different company today and most people that worked there in the old days have moved on to something else. The Yakuza is still great, but those don't even get localised anymore. And playing them in Japanese without having a good enough grasp on the language doesn't really do them justice. :(

On the positive side, and not to end this post as depressing as it was going to be originally, to my surprise, ever since buying a Vita, I've sorta felt like it's a spiritual successor to the Dreamcast of sorts.
Very hard to explain, but it really does feel like it to me, even though it's a Sony product.

It might not have the biggest catalogue around, although there are a lot more great games on it than people seem to want to give credit for. And the system certainly isn't healthy. It's been picking up in Japan this year with steady sales, but in the west it's really bad.
Then again, having good Japanese sales numbers will make sure that we get a nice flow of games, even if we need to import them.
Perhaps it's not as strange to compare it to the Dreamcast after all. ;)

Oh and for some more Sega Saturn love, you might want to check out the latest episode of Back in My Play podcast (http://backinmyplay.com/episode-34-sega-saturn-101/).
I'm currently listening to it as I'm finishing up the Official Sega Magazine issue 2. :)
This Sega Saturn special is going to be a double bill, so we should get another great episode next week I think.


Oh and I just noticed that I made a small mistake with OSSM17.
In my hurry to check if all the new settings and such were correct, I somehow forgot to include an origin page to the cbz.
I uploaded a corrected version and the links should be live as we speak.


Title: Re: Site News
Post by: meppi on August 28, 2014, 09:00:29 AM

This time, we feature the second issue of the Official Sega Magazine that was releases in February of 1994.
Keep in mind that when you come across pages that seem to have the wrong number compared what it says in the file name,
this is not due to a mistake during the creation of the digital version.
But instead a problem that seems to have occurred while putting the original magazine together before going to press.
Everything has been kept in place and is representative of physical copy of this magazine.
Now let us take a look at the previews for this issue:
We begin with a look at the feature for Castlevania Bloodlines, followed by one for Sonic 3.
Then we have a look at the Sega Multi-Mega/CDX.
And finally we look at reviews for both WWF Rage in the Cage and Castlevania Bloodlines.



Official Sega Magazine 2 - february 1994 (UK) (http://www.outofprintarchive.com/catalogue/officialsegamagazine/OSM2.html)
(http://www.outofprintarchive.com/pictures/covers/OfficialSegaMagazine2b.jpg)
 (http://www.outofprintarchive.com/catalogue/officialsegamagazine/OSM2.html)

Castlevania Bloodlines (feature) (http://www.outofprintarchive.com/articles/features/MegaDrive/CastlevaniaBloodlines-OSM2-1.html)
Sonic 3 (feature) (http://www.outofprintarchive.com/articles/features/MegaDrive/Sonic3-OSM2-1.html)
Sega Multi-Mega/CDX (hardware feature) (http://www.outofprintarchive.com/articles/features/HardwareSpecials/SegaMultiMega-OSM2-1.html)
WWF Rage in the Cage (review) (http://www.outofprintarchive.com/articles/reviews/MegaDrive/WWFRageInTheCage-OSM2-1.html)
Castlevania Bloodlines (review) (http://www.outofprintarchive.com/articles/reviews/MegaDrive/CastlevaniaBloodlines-OSM2-1.html)

The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/OSM2.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/OSM2t.html).
The iPod/iPhone version (1136px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/OSM2i.html).


Title: Re: Site News
Post by: Nreive on August 28, 2014, 12:08:21 PM
Excellent work on this release, meppi.  Another issue that I lost many years ago.  Great to see it again.  I am pretty quiet online at the moment, but I always make time for some Sega action.  Can't beat it.


Title: Re: Site News
Post by: atik on August 29, 2014, 03:11:26 AM
Thanks for this meppi. Its always a real treat reading the mag's that you scan as the quality of your work is amazing.

Going to enjoy reading this over the weekend, thanks again  :)


Title: Re: Site News
Post by: meppi on August 29, 2014, 04:33:06 AM
Thanks guys!

Been taking it a bit slower this past week as I'm nearing my final days of vacation, so I really wanted to saviour them before needing to return to work next week.
Also getting Diablo 3 on PS4 certainly didn't help my productivity. ;)

Already started scanning issue 3, but I can't say then it will be ready.
I'm working on several issues at once, but none of them are anywhere near being completed, so it might take a bit before the next release.
Also trying to do some work on the back catalogue in between, but I'm going over every single page of those magazines again before I run them through the batch processor to get jpg files with the new colour values and such. Even going as far as redoing certain cover pages completely or rescanning certain parts that seemed to have scan plate reflections in the past. Older CVG issues seem to suffer a bit from these.
So that is taking a bit more time than I was expecting it to. But in the end, I believe that the finished releases will be better for it. :)


Title: Re: Site News
Post by: sblack on August 30, 2014, 03:33:26 AM
As others have said, brilliant work as always Meppi. Really appreciate the time and effort you put into scanning these magazines :) Always look forward to your scans, as not only are they quality work, but they also bring back a lot of good memories ;D


Title: Re: Site News
Post by: meppi on August 31, 2014, 08:33:26 AM
hehe Thanks! :)

I'm really enjoying working on these as well since I never read or even come across them back in the day.
So I'm discovering then as I work on them myself.


Title: Re: Site News
Post by: meppi on September 14, 2014, 10:43:04 AM

Continuing our journey on the Sega path, we present to you the latest issue of Sega Pro,
which hit the newsstands during the summer of 1992, July to be more precise.
We have a ton of previews for this issue, so let's get started.
We begin with a special titled: Guide to Shoot 'Em Ups.
Then we take a look at The Winter CES of 1992.
We move on to reviews for Exile as well as Bart VS The Space Mutants, both of which are for the Mega Drive.
And then we look at two Game Gear reviews: Crystal Warriors and OutRun Europa
before finishing off this update with the Master System review for Prince of Persia.



Sega Pro 9 - July 1992 (UK) (http://www.outofprintarchive.com/catalogue/segapro/SegaPro9.html)
(http://www.outofprintarchive.com/pictures/covers/SegaPro9b.jpg)
 (http://www.outofprintarchive.com/catalogue/segapro/SegaPro9.html)

Guide to Shot-'Em-Ups (feature) (http://www.outofprintarchive.com/articles/features/misc/GuidetoShootEmUps-SegaPro9-1.html)
Winter Consumer Electronics Show 1992 (feature) (http://www.outofprintarchive.com/articles/features/TradeShows/WinterCES1992-SegaPro9-1.html)
Exile (Mega Drive review) (http://www.outofprintarchive.com/articles/reviews/MegaDrive/Exile-SegaPro9-1.html)
Bart VS The Space Mutants (Mega Drive review) (http://www.outofprintarchive.com/articles/reviews/MegaDrive/BartVSTheSpaceMutants-SegaPro9-1.html)
Crystal Warriors (Game Gear review) (http://www.outofprintarchive.com/articles/reviews/GameGear/CrystalWarriors-SegaPro9-1.html)
OutRun Europa (Game Gear review) (http://www.outofprintarchive.com/articles/reviews/GameGear/OutRunEuropa-SegaPro9-1.html)
Prince of Persia (Master System review) (http://www.outofprintarchive.com/articles/reviews/MasterSystem/PrinceofPersia-SegaPro9-1.html)

The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/SegaPro9.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/SegaPro9t.html).
The iPod/iPhone version (1136px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/SegaPro9i.html).


Title: Re: Site News
Post by: pulstar on September 19, 2014, 05:46:45 PM
Thank you meppi for the excellent Sega magazine scans!


Title: Re: Site News
Post by: meppi on September 20, 2014, 06:53:58 AM
No problem. ;)

It might take a bit before a new magazine is ready though as none of the ones I'm working on right now are close to being completed.


Title: Re: Site News
Post by: sblack on November 04, 2014, 03:03:00 AM
Hey Guys, its been a while since any updates hope you are all in good health and spirits. Looking forward to you next upload. Love your guys work :)


Title: Re: Site News
Post by: meppi on November 04, 2014, 04:17:40 AM
Oh, hi again. :)

I actually wanted to post something this past weekend, but I thought I might get the next issue finished, so I held off.

Health is great and all, but I'm just been extremely busy and have to deal with a ton of stress at the moment.

You might remember me mentioning over the past 2 years that I've been looking for a new house, well, I think I finally found one to my liking. Still need to iron out the details as the sellers are asking a bit too much. And I have to get the whole loan thing in order as well. So I've been doing quite a bit of running around these past couple of weeks, which eats into my free time.

I've finished OSSM 18 this past Sunday but haven't found the time to get everything ready to put it online yet.
I'm hoping that I'll get it finished by the end of the week.


Title: Re: Site News
Post by: sblack on November 07, 2014, 04:26:16 AM
Good to see you doing well Meppi.I hope you get everything sorted regarding the house your looking at. Looking forward to OSSM18, cannot say no to OSSM ever!  :P ;D


Title: Re: Site News
Post by: meppi on November 07, 2014, 04:54:32 AM
If all goes well OSSM18 should be ready sometime tomorrow afternoon.
Still need a couple of hours to get everything into place, but I have to leave for work in half an hour and afterwards I'm a bit too tired to do this kinda stuff, so I'll spend my evening watching an episode of Walking Dead and playing some Bayonetta 2 and Samurai Warriors 4. ;)


Title: Re: Site News
Post by: meppi on November 08, 2014, 08:53:46 AM

It's been a while, but we are back to present to you the next issue in the Official Sega Saturn Magazine set.
We start of with a fantastic sequel to an arcade classic that sadly didn't make it out of Japan on the Saturn: Elevator Action Returns.
Now, let's continue to the second consecutive OSSM feature for Manx TT, as well as a great feature on Mass Destruction.
Our final feature is for the somewhat obscure arcade fighting game by Capcom: Red Earth.
But that is not all! We also have a look at not one, but two interviews in this issue.
The first one is with Lobotomy Software about Duke Nukem 3D
and the second one talks with Tetsuya Mizuguchi about Sega Touring Car Challenge.



Official Sega Saturn Magazine 18 - april 1997 (UK) (http://www.outofprintarchive.com/catalogue/officialsegasaturnmagazine/OSSM18.html)
(http://www.outofprintarchive.com/pictures/covers/OSSM18b.jpg)
 (http://www.outofprintarchive.com/catalogue/officialsegasaturnmagazine/OSSM18.html)

Elevator Action Returns (feature) (http://www.outofprintarchive.com/articles/features/SegaSaturn/ElevatorActionReturns-OSSM18-1.html)
Manx TT Superbike (feature) (http://www.outofprintarchive.com/articles/features/SegaSaturn/ManxTT-OSSM18-1.html)
Mass Destruction (feature) (http://www.outofprintarchive.com/articles/features/SegaSaturn/MassDestruction-OSSM18-1.html)
Red Earth (Arcade feature) (http://www.outofprintarchive.com/articles/features/Arcade/RedEarth-OSSM18-1.html)
Lobotomy Software on Duke Nukem 3D (interview) (http://www.outofprintarchive.com/articles/interviews/SegaSaturn/Lobotomy-DukeNukem3D-OSSM18-1.html)
Tetsuya Mizuguchi about Sega Touring Car Challenge (interview) (http://www.outofprintarchive.com/articles/interviews/SegaSaturn/Sega-AM3-SegaTouringCarChampionship-OSSM18-1.html)

The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/OSSM18.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/OSSM18t.html).
The Phone version (1136px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/OSSM18i.html).


Title: Re: Site News
Post by: sblack on November 09, 2014, 07:47:21 AM
Thanks Meppi, really appreciate all the time and effort you put into these scans. Looking forward to reading this, love Duke Nukem 3D ;D


Title: Re: Site News
Post by: meppi on December 14, 2014, 10:44:26 AM
It took a long while but I'm putting the final touches on CVG 178.
It was a really tough issue to restore back to it's former glory, but I think the end result will once again be worth it.
I'm going over the colour/contrast/brightness corrected pages as we speak and they look gorgeous thanks to some great design and colour choices, not to mention a ton of colourful games included in this issue.

Gonna try to get this issue up as quickly as possible, but putting everything together does take a little time.
But it should be released the next weekend for sure. :)


Title: Re: Site News
Post by: meppi on December 20, 2014, 09:13:42 AM

This release feels a bit bittersweet as the news has just been confirmed that the CVG brand
 will be put to rest for good after a run of 33 years. The magazine series itself folded in 2004,
 but the brand continued as a website till the end of 2014.
We recommend anyone feeling nostalgic about the good old days
 to make sure and read the Official feature on CVG.com which includes comments
from several key members whom made Computer & Video Games what it was.
Now let's take a look back at issue 178 from 1996 and celebrate
 the legacy of the brilliant magazine that once was...
We begin with an interview with none other than Shinji Mikami from Capcom.
 Then we dive into a preview for Virtua Fighter 3 for the arcades,
which also includes a short interview with Yu Suzuki.
Next up is a special on Quake for the PC, as well as Super Mario 64 for the Nintendo 64.
And we end on a high note as Paul Davies and the crew take on NiGHTS into Dreams,
and we all know how much they loved this particular game. ;)



CVG 178 - September 1996 (UK) (http://www.outofprintarchive.com/catalogue/CVG/CVG178.html)
(http://www.outofprintarchive.com/pictures/covers/CVG178b.jpg)
 (http://www.outofprintarchive.com/catalogue/CVG/CVG178.html)

Interview with Shinji Mikami from Capcom (interview) (http://www.outofprintarchive.com/articles/interviews/misc/ShinjiMikamiCapcom-CVG178-1.html)
Quake (PC feature) (http://www.outofprintarchive.com/articles/features/PC-MAC/Quake-CVG178-1.html)
Virtua Fighter 3 (Arcade feature) (http://www.outofprintarchive.com/articles/features/Arcade/VirtuaFighter3-CVG178-1.html)
Super Mario 64 (N64 feature) (http://www.outofprintarchive.com/articles/features/N64/SuperMario64-CVG178-1.html)
NiGHTS into Dreams (Saturn review) (http://www.outofprintarchive.com/articles/reviews/SegaSaturn/NiGHTSIntoDreams-CVG178-1.html)

The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/CVG178.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/CVG178ithtml).
The iPod/iPhone version (1136px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/CVG178i.html).


Title: Re: Site News
Post by: sblack on December 23, 2014, 05:25:00 AM
Thanks Meppi :) Looking forward to reading this! Really sad to see CVG go completely as back in the day they were awesome :(


Title: Re: Site News
Post by: meppi on December 23, 2014, 06:08:47 AM
Yeah, it seems like we are losing a ton of big names as of late.
Even though CVG hasn't been the same for nearly 15 years, it's still sad to see it finally coming to a definite end.


Title: Re: Site News
Post by: RedTop on December 28, 2014, 12:31:12 AM
Thanks Meppi, great issue.

Shame CVG is going indeed. That said, the game industry hasn't been the same since it went mainstream anyway. Sure it was inevitable and just the way things go, but I enjoyed it much more when people called me a nerd for playing games. :P

Good old days crashing on the couch after school with the latest CVG and reading it front to back, twice.


Title: Re: Site News
Post by: meppi on December 28, 2014, 06:35:27 PM
Hehe, couldn't agree more. :)
The whole industry felt a lot smaller back then and a lot of the bad stuff that going on these days simply didn't exist...
Didn't even bother me that people thought I was a nerd for playing so many games. ;)

And I guess in some way I still get funny looks today as well, even from my fellow gamers buddies at work for example.
Hardly anyone seems to understand why I keep playing those weird ass Japanese games all the time and prefer them to Fifa and CoD. lol
Been playing a ton of Gundam Breaker 2 on PS3 that came out last week for instance.
Such a great fun little game that you don't see nearly enough of in this day and age.
Same goes for games such as Earth Defense Force. Love that series so much and put in dozens upon dozens of hours into each instalment. EDF 4.1 is actually my most wanted PS4 game of 2015 right now. Talk about crazy! :D

Been making some good progress on the magazine front as well during the first week of my Christmas break.
I've been spending an average of 4-5 hours editing and 2-3 hours scanning a day this past week.
And unless anything gets in the way, I'll try to keep this up in the week to come as well.
Due to the change in my work schedule it's been hard to find any spare time to dedicate to scanning or editing during weekdays, and the two days during the weekend is obviously not enough to get magazines finished in a timely manner.
So I'm enjoying this time off to get quite a bit of work done on a variety of issues.


Title: Re: Site News
Post by: meppi on January 02, 2015, 09:40:47 AM

We've got a nice little suprise for you at the beginning of this new year.
Let us take you back 26 years in time with our first release of the classic European Club Nintendo magazine.
This magazine was distributed in a lot of European countries.
The only variable being that the text was directly translated into the appropriate languages.
We chose the UK version since this will be most convenient for the majority of our readers.
This magazine started of as only being 20 pages, which grew to 36 pages later on in it's life cycle.
Therefor we selected only two preview articles to give you a feel for the magazine before hitting the download button.
The first article is a short review for Kid Icarus, while the second one takes a look at the game on the cover: Rush'n Attack. Enjoy!



Club Nintendo Volume 1 Issue 3 - 1989 (UK) (http://www.outofprintarchive.com/catalogue/clubnintendo/ClubNintendo1-3.html)
(http://www.outofprintarchive.com/pictures/covers/CN1-3b.jpeg)
 (http://www.outofprintarchive.com/catalogue/clubnintendo/ClubNintendo1-3.html)

Kid Icarus (NES review) (http://www.outofprintarchive.com/articles/reviews/NES/KidIcarus-ClubNintendo1-3-1.html)
Rush'n Attack(NES review) (http://www.outofprintarchive.com/articles/reviews/NES/RushNAttack-ClubNintendo1-3-1.html)

The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/ClubNintendo1-3.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/ClubNintendo1-3t.html).
The iPod/iPhone version (1136px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/ClubNintendo1-3i.html).


Title: Re: Site News
Post by: RedTop on January 04, 2015, 12:53:12 AM
Awesome, although this was basically well presented marketing I always enjoyed these little magazines. I could get all exited looking at the games and imagining which ones to get next!

Yes, I was really young when the NES was in full swing. :P

regarding your previous post: the next gen games that would appeal to me if I would ever buy a new console (unlikely) are the indie ones. Stuff like Journey on the PS3 looks so cool and artsy! The over the top gore and violence doesn't do it for me. This sums up my approach: http://www.ukresistance.co.uk/2005/11/blue-sky-in-games-campaign-launched.html (http://www.ukresistance.co.uk/2005/11/blue-sky-in-games-campaign-launched.html)

It's an oldy but still relevant today, if not more so!


Title: Re: Site News
Post by: meppi on January 04, 2015, 06:44:10 AM
Hehe, same here.
I got them starting with Volume 2 back in the day after filling in some card that came with a game.
The Game Boy issue is the one that I remember the fondest, along with the first issue that had SNES picture.
Must have gone over that Game Boy special 300 times. Was so excited to get one when they came out. Saved up all my money so that when it finally came out I could buy one along with Super Mario Land. :D

Oh Journey was a fantastic little game. Such an incredible atmosphere.
Looking forward to playing it again when it hits PS4 later this year.
The Vita also has quite a lot of great indie games.
TxK from Jeff Minter!
Spelunky
Hotline Miami with the sequel coming soon I hope.
Guacamelee!
Sound Shapes
Machinarium
Luftrausers
Terraria

But if you love the more artsy stuff, I'm pretty sure you'd fall in love with Tearaway and Gravity Rush as well. :)


Title: Re: Site News
Post by: meppi on January 15, 2015, 06:25:55 PM

As promised, here's the latest OoPA release! :)

This week we return to Mean Machines with issue number 10,
which was releases during the summer of 1991.
We start of with a forgotten and highly underrated arcade gem
that got ported to the Mega Drive: Wardner no Mori.
Then we look at a shoot 'em up from one of
 the greatest developers the genre has ever seen: Zero Wing by Toaplan.
Furthermore we have the original Sonic the Hedgehog for the Mega Drive by Sega's own Sonic Team.
And finally we delve into some good old 8-bit classics
with GG Shinobi for the Game Gear and Shadow Warrior for the Nintendo Entertainment System.



Mean Machines 10 - july 1991 (UK) (http://www.outofprintarchive.com/catalogue/meanmachines/MM10.html)
(http://www.outofprintarchive.com/pictures/covers/MM10b.jpg)
 (http://www.outofprintarchive.com/catalogue/meanmachines/MM10.html)

Wardner no Mori (Mega Drive review) (http://www.outofprintarchive.com/articles/reviews/MegaDrive/WardnerNoMori-MeanMachines10-1.html)
Zero Wing (Mega Drive review) (http://www.outofprintarchive.com/articles/reviews/MegaDrive/ZeroWing-MeanMachines10-1.html)
Sonic the Hedgehog (Mega Drive review) (http://www.outofprintarchive.com/articles/reviews/MegaDrive/SonicTheHedgehog-MeanMachines10-1.html)
GG Shinobi (game Gear review) (http://www.outofprintarchive.com/articles/reviews/GameGear/GGShinobi-MeanMachines10-1.html)
Shadow Warrior (NES review) (http://www.outofprintarchive.com/articles/reviews/NES/ShadowWarrior-MeanMachines10-1.html)
The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/MM10.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/MM10t.html).
The iPod/iPhone version (1136px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/MM10i.html).


Title: Re: Site News
Post by: sblack on January 16, 2015, 05:28:40 AM
Thanks Meppi ;D, another brilliant issue. Really Appreciate the time and effort you put into these scans. The more I'm reading these retro titles the more I want to get one of the retro systems rather than a next gen system :-X :P ;D


Title: Re: Site News
Post by: meppi on January 16, 2015, 02:35:14 PM
Hehe, I know what you mean.
That's what a ton of gamers are missing these days. Reading up on a game in a great magazine, by writers who you've gotten to know and trust over the course of several years.
Sure one could say that this is exactly the same thing you can find online, and some ways it really is. Yet for many, if not most of us, it just isn't....

I have to say though that one site I've come across a month or so ago has kept me coming back again and again.
The site I'm talking about is http://www.usgamer.net (http://www.usgamer.net)
Perhaps not surprisingly as industry legend Julian Rignall is at the helm of it. ;)

They also do a  podcast which has just started: https://itunes.apple.com/us/podcast/usgamer-podcast-extravaganza (https://itunes.apple.com/us/podcast/usgamer-podcast-extravaganza)*/id950897534?mt=2


Title: Re: Site News
Post by: meppi on January 28, 2015, 04:17:55 PM

It's been way too long since we released the previous issue of the fan favourite magazine Super Play,
so let's rectify this situation right now. ;)

In issue 12 you will find the following articles, among many others:
A rare interview with the people who worked for the Nintendo Hotline.
The review for the awesome car battle Rock 'N' Roll Racing by Blizzard Entertainment before they were known as Blizzard.
And finally, not one, but two great Konami classics!
The home conversion of the arcade smash Sunset Riders as well as
the cult classic Zombies Ate My Neighbors which was developed by none other than LucasArts.



Super Play 12 - october 1993 (UK) (http://www.outofprintarchive.com/catalogue/superplay/SuperPlay12.html)
(http://www.outofprintarchive.com/pictures/covers/SuperPlay12b.jpg)
 (http://www.outofprintarchive.com/catalogue/superplay/SuperPlay12.html)

Nintendo Hotline (interview) (http://www.outofprintarchive.com/articles/interviews/misc/NintendoHotline-SuperPlay12-1.html)
Rock 'N' Roll Racing (review) (http://www.outofprintarchive.com/articles/reviews/SNES/RockNRollRacing-SuperPlay12-1.html)
Sunset Riders (review) (http://www.outofprintarchive.com/articles/reviews/SNES/SunsetRiders-SuperPlay12-1.html)
Zombies Ate My Neighbors Shinobi (review) (http://www.outofprintarchive.com/articles/reviews/SNES/ZombiesAteMyNeighbors-SuperPlay12-1.html)

The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/SuperPlay12.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/SuperPlay12t.html).
The iPod/iPhone version (1136px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/SuperPlay12i.html).


Title: Re: Site News
Post by: meppi on February 14, 2015, 06:28:26 AM

This week we are back with some Sega goodness thanks to the latest issue of Sega Pro,
which was originally released in August of 1992.
We have an abundance of Game Gear content up as a preview for this issue,
so lets jump right in and take a look at the reviews for Prince of Persia, Klax, Popils
and last but not least Marble Madness. All of which are for the Game Gear.
Then we have a look at Batman for the Mega Drive,
followed by the Friday the 13th inspired game Splatterhouse II, also for the Sega Mega Drive.



Sega Pro 10 - august 1992 (UK) (http://www.outofprintarchive.com/catalogue/segapro/SegaPro10.html)
(http://www.outofprintarchive.com/pictures/covers/SegaPro10b.jpg)
 (http://www.outofprintarchive.com/catalogue/segapro/SegaPro10.html)

Prince of Persia (review) (http://www.outofprintarchive.com/articles/reviews/GameGear/PrinceofPersia-SegaPro10-1.html)
Klax (review) (http://www.outofprintarchive.com/articles/reviews/GameGear/Klax-SegaPro10-1.html)
Popils (review) (http://www.outofprintarchive.com/articles/reviews/GameGear/Popils-SegaPro10-1.html)
Marble Madness (review) (http://www.outofprintarchive.com/articles/reviews/GameGear/MarbleMadness-SegaPro10-1.html)
Batman (review) (http://www.outofprintarchive.com/articles/reviews/MegaDrive/Batman-SegaPro10-1.html)
Splatterhouse II (review) (http://www.outofprintarchive.com/articles/reviews/MegaDrive/Splatterhouse2-SegaPro10-1.html)

The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/SegaPro10.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/SegaPro10t.html).
The iPod/iPhone version (1136px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/SegaPro10i.html).


Title: Re: Site News
Post by: meppi on February 20, 2015, 05:24:37 AM

Today we will start with the rollout of our remastered versions
of older magazines that have been released in the past 6 year.
What this means is that we will go over every page once more
and clean up where possible and even rescan where needed,
so that these magazines look their best.
But besides that we also run the original PSD/TIF files through the latest
optimal settings algorythm so that the colours are spot on compared to the actual magazines,
but also retain all their original shadow depth and black level detail.
For more info on what this exactly entails clin on the following link.



CVG 168 - november 1995 (UK) (http://www.outofprintarchive.com/catalogue/CVG/CVG168.html)
REMASTERED VERSION
(http://www.outofprintarchive.com/pictures/covers/CVG168b.jpg)
 (http://www.outofprintarchive.com/catalogue/CVG/CVG168.html)


The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/CVG168.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/CVG168t.html).
The iPod/iPhone version (1136px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/CVG168i.html).


Title: Re: Site News
Post by: sblack on February 20, 2015, 08:12:36 AM
Many thanks Meppi. Looking forward to these Re-Masters  ::) ;) ;D, unlike the current gen games. I'm hoping we'll still continue to get scans of the other magazines you have done so that we can complete our collections. Keep up the good work, greatly appreciated :)


Title: Re: Site News
Post by: meppi on February 20, 2015, 02:38:28 PM
Oh, absolutely!
I'm not planning on putting the emphasis on already released magazines and hold of on new magazines which aren't on the site yet.
Quite the opposite actually. ;)

The remasters don't take up nearly as much time as new releases, unless I come across some serious issues which I am able to do a lot better now. But I don't think anything like that is really necessary. Perhaps a new page here or there, like I did with certain parts of the cover for CVG 168.

The thing is, I'm in the middle of a nice rhythm right now where I can put out a new magazine every 2 weeks.
Although I have to say, I'm not sure how long I will be able to keep that up. Hopefully the smaller issues of Club Nintendo will help with letting me keep a 2 week release schedule.

So my idea for these remasters is to release them in between the new issues.

I started of thinking I would remaster a set of a certain magazine and release them all at once when they were all completed. But then again, this would take quite a bit more time and I also thought that from a fan standpoint it would be more pleasant to download a single magazine every Friday compared to having to download a dozen issues all a once while having to cope with download limits from the file host.

Right now I have MAXIMUM 1 and Super Play 11 ready to go as remasters as well as Dreamcast Magazine 6, once I finish up the cover page this weekend, which shouldn't take longer than an hour or 2.
So if I am able to finish another new magazine in 3 weeks time, we'll have a release every week till at least the end of March. :)


Title: Re: Site News
Post by: RedTop on February 25, 2015, 03:22:35 AM
Thanks Meppi, much appreciated as always. Just had a look at USgamer website. Either there is some sort of deal in place or the publisher of GamesRadar+ is heavily, uhm, inspired by that website.

GamesRadar+ is what is supposed to replace CVG... such a shame to let that iconic brand go.  :-\


Title: Re: Site News
Post by: meppi on February 25, 2015, 05:01:00 AM
You're right! Those look very similar.
Might just be a blog template though. Although it wouldn't be the first time that a publication was "borrowing" another person's idea.
Just look at that Retro magazine that was created using Kickstarter last year and how that whole look basically was stolen from Games TM retro section, which it has been running for years.
Sometimes, people just have no shame I guess.

Not to say this is the same though, as I don't know if GamesRadar and Eurogamer are part of the same group or anything.
I do know that from their podcast that US Gamer is the sister site so to speak to Eurogamer. But yet again, I don't know much more besides that.
It really does feel strange to see the name CVG go after all these years, even though they haven't been the same for nearly 15 years now.


Title: Re: Site News
Post by: meppi on February 28, 2015, 07:05:59 AM
Even though the update itself was ready to go on Friday, I wasn't able to finish the news update and forum post in time before I had to run of to work. But the link to the update was posted on our Twitter (https://twitter.com/OoPAvgm) page, so for the people who aren't following us yet, it might be a good idea to do so. ;)
It sometimes happens that I get to complete the updates a little sooner and since a Tweet doesn't need a news post or anything like that, those always go up as soon as the actual content page is competed and uploaded to the servers.

With that being said, let's get on to business. ;)


This week we present you with the latest issue of Dreamcast Magazine by Paragon Publishing.
This time it's issue number 6 which was released in February of 2000.
There's tons of great content in this issue so let's take a quick look with our previews for this magazine:
We start of with the wild and wonderful game by BioWare: MDK 2.
Then we look at a game that would end up being finished, but sadly never get an official release: Half-Life for Dreamcast.
We move on to another classic gem with Legacy of Kain: Soul Reaver,
and finish up with yet another game that sadly never made it to the Dreamcast but stayed Arcade exclusive: Daytona USA 2.



CVG 168 - november 1995 (UK) (http://www.outofprintarchive.com/catalogue/dreamcastmagazine/DreamcastMagazine6.html)
(http://www.outofprintarchive.com/pictures/covers/DreamcastMagazine6b.jpg)
 (http://www.outofprintarchive.com/catalogue/dreamcastmagazine/DreamcastMagazine6.html)

MDK 2 (feature) (http://www.outofprintarchive.com/articles/features/Dreamcast/MDK2-DreamcastMagazine6-1.html)
Half-Life (feature) (http://www.outofprintarchive.com/articles/features/Dreamcast/HalfLife-DreamcastMagazine6-1.html)
Legacy of Kain: Soul Reaver (review) (http://www.outofprintarchive.com/articles/reviews/Dreamcast/LegacyOfKainSoulReaver-DreamcastMagazine6-1.html)
Daytona USA 2 (Arcade feature) (http://www.outofprintarchive.com/articles/features/Arcade/DaytonaUSA2-DreamcastMagazine6-1.html)

The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/DreamcastMagazine6.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/DreamcastMagazine6t.html).
The iPod/iPhone version (1136px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/DreamcastMagazine6i.html).


Title: Re: Site News
Post by: RedTop on February 28, 2015, 10:56:02 PM
Legacy of Kain, such a great game! :-*


Title: Re: Site News
Post by: meppi on March 01, 2015, 07:09:36 AM
It sure was! I remember pondering which game I should grab, this or Shadow Man since there were a bit too many Dreamcast games being released certain months to buy them all at once, and I ended up with Legacy of Kain.
Such a terrific game and the atmosphere was just brilliant. :)

Square was even planning on doing a sequel for the 360/PS3 and footage was shown behind closed doors at E3 2012, but the game was sadly cancelled. :(
http://www.neogaf.com/forum/showthread.php?t=997613 (http://www.neogaf.com/forum/showthread.php?t=997613)


Title: Re: Site News
Post by: meppi on March 06, 2015, 05:16:43 AM

This week we are releasing the second remastered edition of one of our past releases.
Every page has been re-examined and every one of the original PSD files
has been run through the latest settings algorithm
so that the colour values are much more representative of the physical magazine.
This isn't easy to accomplish when dealing with digital representations of print.
So if you're looking for more details on what all of this means, you can do so by clicking the following link (http://www.outofprintarchive.com/forum/index.php?topic=662.0%22).



MAXIMUM 1 - october 1995 (UK) (http://www.outofprintarchive.com/catalogue/maximum/Maximum001.html)
REMASTERED VERSION
(http://www.outofprintarchive.com/pictures/covers/MAXIMUM001b.jpg)
 (http://www.outofprintarchive.com/catalogue/maximum/Maximum001.html)


The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/MAXIMUM1.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/MAXIMUM1t.html).
The iPod/iPhone version (1136px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/MAXIMUM1i.html).


Title: Re: Site News
Post by: sblack on March 06, 2015, 07:25:24 AM
Thanks Meppi. That cover makes me so sad...no WipeOut or Sega Rally ever again by the looks of things :'( :'(


Title: Re: Site News
Post by: meppi on March 06, 2015, 02:31:56 PM
Tell me about it. :(
To this day Sega Rally 1995 is still my all-time favourite racing game.
Never loved any of the sequels as much as the original one, sadly.
As for WipEout, it was the game that I bought my PSone for on launch day and I still play it from time to time.
2097 is objectively the better game and I certainly did love WipEout Pure and HD as well.
Bought my Vita originally for WipEout, but for some reason that version is at the bottom of the list for me, just above Fusion.
It just didn't feel right, not to mention how the first person view was way too cluttered, making it impossible to do well at the higher difficulties unless you switch to 3rd person viewpoint, which never ever worked for me in a WipEout game.

Funny how in Sega Rally it was the complete opposite as I could only ever race in 3rd person as I needed to see how I was drifting.

I think I'll fire up Sega Rally on Saturn again this weekend. It's been too long... :')


Title: Re: Site News
Post by: meppi on March 14, 2015, 06:41:08 AM

This week we go back in time all the way to 1989 with our second issue of the original Club Nintendo magazine.
Again, this magazine is only 20 pages big, so we only have two small preview articles
to sample before you download the complete issue.
The first one is for the arcade port by Capcom of the side-scrolling shooter Section-Z.
While the second one is also an arcade port, but this time of an overhead shooter by SNK: Ikari Warriors.



Club Nintendo Volume 1 Issue 4 - 1989 (UK) (http://www.outofprintarchive.com/catalogue/clubnintendo/ClubNintendo1-4.html)
(http://www.outofprintarchive.com/pictures/covers/ClubNintendo1-4b.jpg)
 (http://www.outofprintarchive.com/catalogue/clubnintendo/ClubNintendo1-4.html)

Section-Z (NES review) (http://www.outofprintarchive.com/articles/reviews/NES/SectionZ-ClubNintendo1-4-1.html)
Ikari Warriors(NES review) (http://www.outofprintarchive.com/articles/reviews/NES/IkariWarriors-ClubNintendo1-4-1.html)

The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/ClubNintendo1-4.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/ClubNintendo1-4t.html).
The iPod/iPhone version (1136px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/ClubNintendo1-4i.html).


Title: Re: Site News
Post by: meppi on March 19, 2015, 05:30:56 AM

This week we are back with another remastered edition of one of our previous releases.
As always, every page has been re-examined and edited where needed.
Afterwards we take the lossless PSD or TIF files and run them through a batch converter
to create high quality jpg images that have been colour corrected to look as close to the original physical rendition as possible.
To get a bit more details on this process, click the following link (http://www.outofprintarchive.com/forum/index.php?topic=662.0%22), which also contains a couple of before/after short.



Super Play 11 - september 1993 (UK) (http://www.outofprintarchive.com/catalogue/superplay/SuperPlay11.html)
REMASTERED VERSION
(http://www.outofprintarchive.com/pictures/covers/SuperPlay11b.jpg)
 (http://www.outofprintarchive.com/catalogue/superplay/SuperPlay11.html)


The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/SuperPlay11.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/SuperPlay11t.html).
The iPod/iPhone version (1136px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/SuperPlay11i.html).


Title: Re: Site News
Post by: BarbieOnWeed on March 19, 2015, 12:35:11 PM
Nice work! :)


Title: Re: Site News
Post by: meppi on March 19, 2015, 05:57:48 PM
Thanks! :)

I have to say though that I won't be able to release a new magazine next week.
Just wanted to put that out there in advance to soften the blow a bit on release day.
I started editing Mean Machines Sega 2 two weeks ago, as well as scanning the remaining pages. And I just won't be able ti finish this magazine with just one week left.
Not even close I'm afraid. Right now I'm at 34/148 pages, so it will take at least 2 weeks for that one and that's only when work on it continues to be extremely smoothly and nothing else comes up.

I will try to get another remaster ready for next week though.
Thinking of a late 2014 issue so that rechecking of the pages should take a minimum of time, otherwise it would take too much away from MMS2.

I've got a week off coming up in about 3 weeks time so I'm hoping that I will be able to put a good amount of time into editing during that week so I can build a bit of a lead to be able to keep releasing one issue every week.
It's really hard to promise that though.

Oh and as an example here's a comparison of the covers for this issue.

(http://i.imgur.com/u3I0Gq6.jpg)   (http://www.outofprintarchive.com/pictures/covers/SuperPlay11b.jpg)


Title: Re: Site News
Post by: meppi on April 04, 2015, 04:23:24 AM

After skipping a week due to a rather large magazine ending up a little too big to finish on time,
 we return with the re-release of Sega Pro issue 8.
As usual this remastered version has been inspected one more time to remove any spots
that might have been missed the first time around,
before going through the new batch settings to get the overall look of the magazine as close to the original as possible.
In the earlier version of this magazine, certain colours ended up looking fluorescent,
even though in the physical magazine they didn't.
This has been fixed with this re-release and now looks spot on once again.



Sega Pro 8 - june 1992 (UK) (http://www.outofprintarchive.com/catalogue/segapro/SegaPro8.html)
REMASTERED VERSION
(http://www.outofprintarchive.com/pictures/covers/SegaPro8b.jpg)
 (http://www.outofprintarchive.com/catalogue/segapro/SegaPro8.html)


For comparison, this is the old version:

(http://i.imgur.com/6ebJay4.jpg)

The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/SegaPro8.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/SegaPro8t.html).
The iPod/iPhone version (1136px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/SegaPro8i.html).


Title: Re: Site News
Post by: meppi on May 09, 2015, 06:58:19 AM

Due to a ton of work that needs to be taken care of in the real world,
our release schedule has slowed down drastically.
And sadly, it looks like this remain that way for the next couple of months.
But the good news is that Mean Machines Sega is finally fully restored and ready to be downloaded!
This is a big issue ones again, so we have a couple extra preview articles to read as the full issue is being saved to your hard drive.
First up we have the following reviews for Mega Drive: Biohazard Battle, Road Rash 2, Sonic the Hedgehog 2 and Twinkle Tale.
Then, we also have Sonic the Hedgehog 2 for the Sega Master System as well as Streets of Rage for the Game Gear.



Mean Machines Sega 2 - november 1992 (UK) (http://www.outofprintarchive.com/catalogue/meanmachinessega/MMS2.html)
(http://www.outofprintarchive.com/pictures/covers/MeanMachinesSega2b.jpg)
 (http://www.outofprintarchive.com/catalogue/meanmachinessega/MMS2.html)

Biohazard Battle (Mega Drive review) (http://www.outofprintarchive.com/articles/reviews/MegaDrive/BiohazardBattle-MeanMachinesSega2-1.html)
Road Rash(Mega Drive review) (http://www.outofprintarchive.com/articles/reviews/MegaDrive/RoadRash2-MeanMachinesSega2-1.html)
Sonic the Hedgehog 2 (Mega Drive review) (http://www.outofprintarchive.com/articles/reviews/MegaDrive/Sonic2-MeanMachinesSega2-1.html)
Twinkle Tale (Mega Drive review) (http://www.outofprintarchive.com/articles/reviews/MegaDrive/TwinkleTale-MAG2-1.html)
Sonic the Hedgehog 2 (Master System review) (http://www.outofprintarchive.com/articles/reviews/MasterSystem/SonictheHedgehog2-MeanMachinesSega2-1.html)
Streets of Rage (Game Gear review) (http://www.outofprintarchive.com/articles/reviews/GameGear/StreetsofRage-MeanMachinesSega2-1.html)

The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/MMS2.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/MMS2t.html).
The iPod/iPhone version (1136px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/MMS2i.html).


Title: Re: Site News
Post by: sblack on May 11, 2015, 05:16:10 AM
Thanks Meppi, looking forward to reading this. I really do miss the 16bit and 32bit era :(. Soooooooooo many brilliant games were release at this time. A lot of these are still playable today and dare I say it better than their modern conterparts. It seems back then as a result of less graphical power, developers were really able to think outside the box and we had such a variety of games. Nowadays it seems they want to play it safe and just release yearly updates of AAA titles, mirroring more or less what is happening in the movie industry. As well as this all the companies of yesteryears are no longer here or the same - Sega, Capcom, Konami, Squaresoft, Enix, Westwood Studios, Bullfrog, Irrational Games, NeoGeo, Factor 5, Hudson Soft, Ocean Software etc. Maybe that's why I'm not feeling anything from these current gen games, they have no soul and not there to entertain but make money first. So we end up with half completed games that need patching, DLC which is already on disc, content taken out of games and sold as DLC ::)
At least back then the developers, of cause wanted to make money, but first and foremost wanted to make brilliant games full of extra content to surprise and reward players. Not anymore, its all about the money :( Maybe that's why I no longer have an urge to play these newer games. Maybe I've been gaming too long  :-\:P

Oh and I tried downloading the Max-Rez version, but all I get is "File Unavailable This file cannot be downloaded at this time. Please let us know about this issue by using the contact link below. Please contact support if you require further assistance." Hope you can fix it :)


Title: Re: Site News
Post by: meppi on May 15, 2015, 08:43:25 AM
Oh, sorry for the late reply! For some reason the post never popped up as a new post so I didn't realise anyone had commented. :-/

Noticed the problem with the downloads before as well. Seemed to just be a temporary server issue which resolved itself after a day or so.
But now it seems that the Max-Rez version has been lost on the server side so I'm re-uploading it as I type this.
It should be online in about 20 minutes from now.
(edit: well this post took longer to type out than I thought, so it should be online already. ;) )

I know what you mean about games not being like they used to be.
From time to time you come across something that is like back in the day, but those are few and far between.

Looking at my pickups for the last couple of months really does emphasise this.
I tend to go for mid-tier games a lot more, and even low budget ones as the AAA games rarely do it for me, with some exceptions of course.

Loved Zombie Army Trilogy on PS4 and I'm still making my way through it. It might end up being my second platinum trophy ever as I'm really enjoying it a ton! (The first one and only one was Bad Company 2 btw).

https://www.youtube.com/watch?v=S8iDCdZjfZs

Been going back to Samurai Warriors 4 as well as I just love those Musou games. They remind me a little of the classic beat-em-ups, even though they are very different at heart.
Still, we're not getting any classic side-scrollers, so I'll take what I can get, and Koei Tecmo certainly pushes out enough of them every year. ;)

https://www.youtube.com/watch?v=vg8Tn6nZ7Qo

Also picked up Earth Defense Force 4.1 Shadow of New Despair on PS4, which is Japan only at this time.
Love the game even more than the PS3 version which I already bought twice. (Once on the JP launch and once almost a year later when the EU version finally hit)
https://www.youtube.com/watch?v=WwsVURoESyA

Then we have Sayonara Umihara Kawase Chirari for the Vita.
Loved the Super Famicom game as it's pretty much perfect. This version even has that version included for free!
https://www.youtube.com/watch?v=4SKjQK07J9A

And I've been going back to my Wii U and 3DS this past week as I've gotten tired of the more dude-bro games on the PS4 which my buddies always ask me to play...
So I've been cleansing my pallet with Super Smash Bros, Mario Kart, Kirby and the Rainbow Paintbrush which is brilliant BTW!
As well as Xenoblade Chronicles X, Animal Crossing after ignoring it for over a year, and Etrian Odyssey 4.

Just ordered a Japanese n3DSLL as well so I can play ZooKeeper 3D, Game Center CX3 and the Kunio-Kun games. :)

I've become a big fan of Koei Tecmo over the past couple of years, not only thanks to their Musou games but also their Gust games like the Atelier series. They are very light RPGs but have a fantastic atmosphere, and I really love the collecting and alchemy aspects.
Just ordered Toukiden Kiwami as well as I loved the original.

Oh and if you can, check out Splatoon!
I played the demo last week and fell in love with it. Such an original game!
Can't wait to dig into that one in 2 weeks time!


Title: Re: Site News
Post by: sblack on May 17, 2015, 04:33:54 AM
Many thanks Meppi, download fixed ;D
I also agree Nintendo are still the only company left who are always trying something different and games are still playable today as they were back then. Having said Amiibos need to die in a fire, imo, as they are just paid for DLC >:( :P


Title: Re: Site News
Post by: meppi on May 17, 2015, 04:46:57 AM
Yeah, Amigos are a bit of a pain.
But on the positive side, it really seems to be helping out Nintendo's bottom line during a time where they are really struggling, at least on the home system front.

At least they are usable in multiple games though.
I thought I would be able to completely ignore them, but then they implemented them into Hyrule Warriors, so I knew I was screwed. ;)

And with Splatoon, I just couldn't say no and ordered all 3...  :-[
Also those Yarn Yoshi's are just too cute to not pick up... Damn you Nintendo! ;)


Title: Re: Site News
Post by: meppi on May 17, 2015, 10:09:53 AM
Just been going over the Filefactory folder and there seem to be a lot more problems than just the Mean Machines Sega 2 issue that went missing.

Just going over the issues with the new 2015 settings, the following magazines seem to have been wiped out:

CVG 168T
CVG178M
CVG178P
Dreamcast Magazine 6P
Maximum 1T
MM10P
OSSM18M
SegaPro10P
SegaPro8M

No idea how many magazines have disappeared from the old section, but looking at this list I think it'll be severe. :(

Looks like Filefactory is starting to really mess up.
I'll start uploading the missing 2015 files and hopefully those will be ready by tomorrow.

If you come across any other (older) issues that you would really like to download and that give an error, let me know and I'll re-up those as well.
Guess I'll try and go through remastering all the old magazines a bit faster instead of having to upload all those old files again, and then having to remove them as the remasters are being released.

Remember people, grab the releases that you want as quick as possible as you never know what'll happen.
I also recommend grabbing the Max-rez version for preservation purposes, even if you don't use them at this point.
The more copies are out there, the easier it'll be to get them if anything was to happen. ie, server crashes, HDD corruptions or whatever.
The sites hosting has just been paid for and is good for another year, but without the downloads being available, it isn't of much use. :-/


Title: Re: Site News
Post by: KiwiArcader on May 20, 2015, 02:34:33 AM
Yeah. OGM lost 160+ files last week. I sent a support email to them and got a reply saying that they suffered a multiple drive failure on one of their servers which prevented a RAID rebuild of the stored files. While that sucks I guess if the mainboard or PSU spiked the drives there's not much one can do.

Log into your account and export your files list (you find it in the tools menu) and then you can go through the list and see exactly what is missing.


Title: Re: Site News
Post by: meppi on May 20, 2015, 03:03:18 AM
Well at least it's good to know it was just a hardware failure and not them starting to have problems as a company or something. Like what happened before with multiple file hosts.


Title: Re: Site News
Post by: meppi on May 30, 2015, 03:11:46 AM
The update is going to be a little later as I just got home from signing the papers to buy my new home. :)

Finally... Been a terrible last couple of years for me, so hopefully with this big move everything might start falling into place again.
Only 2-3 months of hell on earth left and then it's onwards to better things. ;)

Gonna try to get the update out today, but it should definitely be ready by tomorrow.


Title: Re: Site News
Post by: sblack on May 30, 2015, 05:37:47 AM
Crongrats on your new home Meppi ;D Looking forward to your update when it comes up :)


Title: Re: Site News
Post by: meppi on May 30, 2015, 06:22:35 AM
Thank you!
I'm really hoping this big step will turn my life around and make a much happier person again.
Over the last decade I've struggled with depression and tons of stuff that I just don't even want to start thinking about anymore.

Moving away from a low-class city neighbourhood with tons of problems into the countryside with just a couple of sheep and coxs as neighbours might do wonders. :)

As for the update, I just have to create the magazine content list which I'm about to write.
But the twitter post is about to go live right about now as the download links and preview articles are all up and working already.


Title: Re: Site News
Post by: meppi on May 30, 2015, 07:21:24 AM

After what feels like way too long, and it actually is, since it's been 2 years since the release of issue 7,
we are back with issue 8 of the UK N64 Magazine.
This has been a troubled issue for us due to various hard to fix restoration issues
that popped up as we went through it. But it is finally completely restored and ready to be released.
We begin with a look at the arcade racer San Francisco Rush.
Then we take a peek at the Japanese version of Bomberman 64.
From here we go to the review for the cover story: Lylat Wars / Starfox 64.
And finally we have a double header with Multi Championship Racing vs Top Gear Rally.



N64 Magazine 6 - november 1997 (UK) (http://www.outofprintarchive.com/catalogue/n64magazine/N64Magazine8.html)
(http://www.outofprintarchive.com/pictures/covers/N64Magazine8b.jpg)
 (http://www.outofprintarchive.com/catalogue/n64magazine/N64Magazine8.html)

San Francisco Rush (feature) (http://www.outofprintarchive.com/articles/features/N64/SanFranciscoRush-N64mag8-1.html)
Bomberman 64 (review) (http://www.outofprintarchive.com/articles/reviews/N64/Bomberman64-N64mag8-1.html)
Starfox 64 / Lylat Wars (review) (http://www.outofprintarchive.com/articles/reviews/N64/StarFox64-N64mag8-1.html)
Multi Championship Racing vs Top Gear Rally (review) (http://www.outofprintarchive.com/articles/reviews/N64/MRCvsTopGearRally-N64mag8-1.html)

The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/N64Mag8.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/N64Mag8t.html).
The iPod/iPhone version (1136px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/N64Mag8i.html).


Title: Re: Site News
Post by: meppi on June 06, 2015, 09:46:33 AM

This week return with another remastered edition of one of our previous releases.
As always, every single page has been re-examined and cleaned up where needed.
Afterwards this process is completed, we take the lossless TIF files and run them through a batch converter
to create high quality jpg images.
The new setting that we have implemented make sure that the oversaturated and overly-bright look
of the previous release of this issue remains in the past. To get a bit more details on this process,
click the following link (http://www.outofprintarchive.com/forum/index.php?topic=662.0%22).



Mean Machines Sega 1 - october 1992 (UK) (http://www.outofprintarchive.com/catalogue/meanmachinessega/MMS1.html)
REMASTERED VERSION
(http://www.outofprintarchive.com/pictures/covers/MeanMachinesSega1b.jpg)
 (http://www.outofprintarchive.com/catalogue/meanmachinessega/MMS1.html)


The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/MMS1.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/MMS1t.html).
The iPod/iPhone version (1136px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/MMS1i.html).


Title: Re: Site News
Post by: RedTop on July 15, 2015, 04:50:42 AM
Awesome stuff as always Meppi!

1992... wow, talk about throwback. :P I remember watching Sonic Tuesday on MTV Europe with Ray Cokes. Madness. ;D


Title: Re: Site News
Post by: meppi on July 15, 2015, 01:22:04 PM
Haha, Ray Cokes! Now that's something I had forgotten!

Those sure were fun days!

Releases will probably be non-existent till at least September, I'm afraid.
All the papers for the new home have been signed and everything is in my name, but whenever I'm not at work, I'm over at my new place, either tearing down the ceilings to make everything ready for the new electrical systems, working overtime in the rather big garden. Or doing way too many chores to name them all.

Super happy with my new place though, so everything will be more than worth it.
It finally seems like I'll have an oasis of calm and peace when I get home from work instead of the hellhole that I've been living in for the past 6 years.
I had almost forgotten just how nice life can be when you can actually relax for a change and just enjoy things. Feels good. :)


Title: Re: Site News
Post by: RedTop on July 17, 2015, 08:11:41 PM
Congrats with the new place!

Enoy, the magazines (and us) can wait. :)


Title: Re: Site News
Post by: meppi on July 30, 2015, 05:31:18 AM
Thank you!

I'm certainly trying to enjoy as much as possible, but there is just so much work to do, I don't know how it'll all get done.

Started breaking open all the ceilings to make sure the electrician would be able to do his job as well as possible.
Since I'd like to have everything in place and as future proof as possible. Enough wired internet connections, plenty op outlets.
Nice adjustable lighting, several TV connections in all rooms, etc.
But when breaking open the ceilings, I started noticing problems with the roof itself.
As the house is a bungalow, it has a (slanted) flat roof. Seems like there has been some water damage in the past, and even though it has been repaired, I just don't want to take the risk and need to get it done properly so I'm good for the next 30 years and don't need to worry about it at all.

this of course means a ton more work (and money) needs to be invested. So I'm not sure when I'll be able to settle down and enjoy being a lazy bastard for a change. ;)

The one thing that is coming along nicely is the garden.

(http://i.imgur.com/P8tDSOY.jpg)

As well as the pond, even though it still has a rather big algae problem. It's getting better though with the new pump and filtration system.

(http://i.imgur.com/bNyU2da.jpg)

Another big plus is that I don't have to make my way through he busy town anymore to get to work every day.
Instead, I'll now be able to take a 25 minute bike along the following scenery. :)

(http://i.imgur.com/IUFfFBx.jpg)

(http://i.imgur.com/K7yhjXt.jpg)

Will be a nice way to relax after a stressful day at work. ;)


Title: Re: Site News
Post by: sblack on August 07, 2015, 07:35:43 AM
Hey Meppi, hope your well thanks for the update. I've got to say your garden is a thing of beauty! Hope you have many happy days enjoying your surroundings :) Not to be greedy any chance of an upload soon :-\ Possibly Mean Machines or Mean Machines Sega :P


Title: Re: Site News
Post by: meppi on August 07, 2015, 08:56:13 AM
Thanks! :)

I have to say that my health is acting up a bit again, but thankfully this time I know the symptoms due to the last time I spent 3 months at home, sleeping more than I was awake.
Seems like I've been pushing myself a bit too hard in the past couple of months.
Just ended a 2 week "vacation", which in actuality meant spending about 8-12 hours a day working even harder than I do at my actual job. Even though I really needed a real vacation badly already.

So I'm beyond exhausted at this point. Actually had to call the doctor the last week of my vacation as well as I thought I was coming down with something, but it was just more symptoms of pushing my body too hard.

Still have to tear down 3 ceilings, although smaller ones, but I'm only planning on doing one tomorrow and spending the rest of the day playing Puyo Puyo Tetris on Vita and Picross e6 on 3DS in the garden.
If I don't rest up, I'll easily see myself getting another 3-6 month "vacation" that I certainly won't enjoy. ;)

On the positive side, once the last ceilings are removed, my work will be done for a little while, since I'll leave the rebuilding to the professionals so it actually looks nice when all is said and done. :P

I'm planning on taking 3 weeks off in September, starting with the weekend I move into the new home. So after that I'll start having some spare time again, even though there will still be plenty of things to do. I'll just take it a bit easier.

On the magazine front, I have a bit of bad news for the immediate future as releases are a bit off before I can see myself completing one.
Mean Machines Sega 3 still needs 150 pages to be edited from a total of 180 as it's a big one.
And Mean Machines 11 needs 87 pages to be edited from a total of 108.

I really look forward to start doing some good work on these magazines again, and even spent quite a bit of time reading through a few NGamer magazines as well as Dreamcast magazines last Sunday as I spent a couple hours relaxing in the garden.
Right now, everything I need to actually scan, including my whole magazine collection is already at the new house.


Title: Re: Site News
Post by: RedTop on August 30, 2015, 12:06:31 AM
Shame to hear about your health acting up but great to see the new place. It seems like a big improvement over the old one!

Take your time with the magazines. :)


Title: Re: Site News
Post by: meppi on August 30, 2015, 11:09:06 AM
Oh it certainly is a ton nicer than my current place.

Very peaceful and quite a lot more space to store all my stuff.
I even have a room I can use for a couple of CRTs, one normal and a vertical one for all those shoot em ups. ;)
Along with cabinets for a lot of retro games and magazines.
Two plasma TVs on the walls, one in the living room along with all the new stuff and another one alongside the kitchen, which looks out upon the yard through a big double sliding door. So it's perfect for summertime gaming.

Still need to do some pretty big things though. My roof needs to be overhauled, which should be done in a  week or 3 if all goes fine. Then new floors, isolating the ceilings, new ceilings everywhere, new kitchen, new bathroom and new doors and windows.
So I think I've got the next couple of years planned out. ;)

But to be fair, once the roof is in place and I've put in the isolation for the winter, I'm going to take it nice and easy for a while as I really need it.

Getting back to scanning and editing magazines will be part of that as it's something that helps me relax.
I'm hoping to have the first issue out somewhere in October, but that might be somewhere around the tail end.
Might even extend the 3 week vacation to a 4 week one if I feel like it's necessary. And right now, I'm seeing that as a big YES! :D


Title: Re: Site News
Post by: meppi on September 25, 2015, 10:09:36 AM
Time for a bit of an update.

Been living in my new place for nearly a week now and I'm loving it, even though I'm spending every day working on one thing or another. Tomorrow morning for instance we're gonna take down the second chimney, close things up and put some new roofing down to make sure the rain stays outside before I put in new isolation in the ceilings.
So I haven't been able to do any work on magazines so far, and to be honest, I'm not sure when I'll be able to start.

I ended up stripping down the house for the most part, so saying it's a little bare now would be an understatement.
But it's better to do things thoroughly when dealing with an old home, even if that means I'll have my work cut out for me the next couple of years.
The only bad part is that I only have one week of my vacation left and I don't think I'll be doing much vacationing. ;)


Title: Re: Site News
Post by: sblack on September 29, 2015, 02:41:20 AM
Good to see you enjoying the new house :) Looking forward to your next upload, seems like its been quite a while, but I'm:

(http://reactiongifs.me/wp-content/uploads/2013/08/at-work-cookie-monster.gif)
(http://www.reactiongifs.us/wp-content/uploads/2013/03/cookie_monster_waiting.gif)
(http://media.giphy.com/media/SeinVuxkTPSzm/giphy.gif)
(http://www.jamspreader.com/wp-content/uploads/2013/06/kim-kardashian-bored.gif)
(http://media.tumblr.com/0c515bd87e84b322424e39192ff4f989/tumblr_inline_n5l5x42IeT1s5826c.gif)

 :P ;D


Title: Re: Site News
Post by: meppi on September 29, 2015, 06:33:11 AM
Hehe, I know what you mean. ;)

It's been a crazy couple of months.
I can't wait to get back into a somewhat normal groove again.
Both chimneys are taken care of, just need to tear down the inside of the last one which is already halfway done.
Today I'm going to hell fix be of the two corners of the roof that need work and I still need to put in 200 square meters of ceiling isolation which will take some time.
Not to mention actual ceilings.
But I need to take things a bit slower it seems as I'm certainly feeling the effects of working way too much again.

Been scanning a bit the past 2 days and I'm already halfway through CVG183 now. Won't find the time to edit anything today, but I'll scan 20-30 pages later tonight depending on how well the roof work goes.


Title: Re: Site News
Post by: meppi on November 01, 2015, 10:56:46 AM
Looks like with every month that passes I need to post another apology for not getting anything out in 2015.

Still have quite a way to go as far as the house is concerned, but progress is certainly being made and it's coming along nicely.
Perhaps another month or so of doing quite a lot of work and then I'm going to start taking it a bit more slowly till spring of 2016 and rest up a bit as it's certainly needed.

Which will mean that I'll start having some more time to work on magazines again. :)

Been doing quite a bit of scanning here and there, but I seem to have misplaced most of the physical magazines that I had been working on. They must be somewhere in the big pile of boxes that occupy a spare bedroom, but I haven't had the time to put the new sturdy office cabinets together yet, so I can't start unpacking those yet.
Also making some nice progress on MMS3, but seeing as its a 180 pager, it'll make a bit longer.
Already at the halfway point though, so that's at least something.

I've taken a week off work next week, so with a bit of luck I'll be able to put in some good hours on that one and I hope to have it out by the end of November.
Won't make the mistake of promising something I can't deliver on, so I'll just keep it at that since something always seems to pop up unexpected. ;)


Title: Re: Site News
Post by: sblack on November 02, 2015, 07:21:38 AM
(http://www.nooooooooooooooo.com/vader.jpg)
Thanks for the update Meppi, and there's no need to apologize. I'm very thankful for all the time and effort you put in getting these online so they can be enjoyed. Having said that, I see you mentioned MMS3......
(https://c1.staticflickr.com/5/4047/4469804273_b2ec431582.jpg)
Looking forward to the update ;D


Title: Re: Site News
Post by: meppi on November 20, 2015, 06:23:21 PM
I'm heading straight for another Darth Vader image with this post am I?  :-X

Oh well. My vacation came and went yet I wasn't able to get even close to finishing the next MMS issue.
Only ended up having 1 day to relax during the whole week as I spent the rest working yet again on the home.
Due to the structure of the roof I decided to insulate not only the ceiling beams, but also the slanted structural roof beams as well for better effect.
This basically means that it's taking the time of 2 homes instead of one.
Tomorrow will be another weekend that I'll spend in a white overall with goggles and a breathing mask as I'm a bit over halfway done right now and the outside temperature is starting to plummet. So it needs to be taken care of ASAP.

When this job is done, my work will more or less be finished for the next 6 months or so, until I start working on the heating and plumbing next summer.

My best guess is that with another 4 weekends my work might finally be finished and I can get back to doing some work on these magazines. I'm actually looking forward to it quite a bit.

Even though I haven't been editing much as of late, I did spends nearly every evening on the floor in front of the TV scanning several magazines while watching some NXT to relax.
The reason why I did this instead of editing is because I was way too tired to edit magazines as that takes quite a bit of concentration, and scanning is something you can do while watching something else for the most part.

So yeah, I guess my new goal will be for around Christmas or New Year. Sorry about that.

Hope you all won't start cursing me on whatever other boards you read/write, like a certain someone seems to enjoy doing because of my troubles. :-/


Title: Re: Site News
Post by: meppi on December 17, 2015, 11:24:11 AM
A bit of a more positive update this time around.
Even though I've been sick this past week with a severe head cold, I've been able to make some good progress on Mean Machines Sega 3.
I ran into a couple of pages that are giving me some trouble, but nothing that a bit more time can't fix.
So I'm fully expecting to have this magazine out there by next week. :)


Title: Re: Site News
Post by: meppi on December 20, 2015, 08:02:37 AM
Well no more updates with bad news! :D
Now it's time for something completely different.


As I'm finally getting settled into my new home, I'm starting to find some spare time again ,
so I can start workin on magazine preservation once more. It's been a long time coming but we're starting off with a bang.
What we have here is the biggest issue of Mean Machines Sega to date which weighs in at a hefty 180 pages,
so it was basically like restoring two magazines at ones!
Naturally there's a ton of content in here so without any further ado
we start of with reviews for Wonderboy in Monsterworld and Master of Darkness,
both of which are for the Sega Master System.
Furthermore we have three Mega Drive reviews as well to preview while the full magazine
 downloads to your system: Terminator 2 The Arcade game, Streets of Rage II, and finally World of Illusion.



Mean Machines Sega 3 - december 1992 (UK) (http://www.outofprintarchive.com/catalogue/meanmachinessega/MMS3.html)
(http://www.outofprintarchive.com/pictures/covers/MeanMachinesSega3b.jpg)
 (http://www.outofprintarchive.com/catalogue/meanmachinessega/MMS3.html)

Wonderboy in Monsterworld (Master System review) (http://www.outofprintarchive.com/articles/reviews/MasterSystem/WonderboyinMonsterworld-MeanMachinesSega3-1.html)
Master of Darkness (Master System review) (http://www.outofprintarchive.com/articles/reviews/MasterSystem/MasterofDarkness-MeanMachinesSega3-1.html)
Terminator 2 The Arcade Game (Mega Drive review) (http://www.outofprintarchive.com/articles/reviews/MegaDrive/Terminator2TheArcadeGame-MeanMachinesSega3-1.html)
Streets of Rage II (Mega Drive review) (http://www.outofprintarchive.com/articles/reviews/MegaDrive/StreetsofRage2-MeanMachinesSega3-1.html)
World of Illusion (Mega Drive review) (http://www.outofprintarchive.com/articles/reviews/MegaDrive/WorldofIllusion-MeanMachinesSega3-1.html)

The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/MMS3.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/MMS3t.html).
The iPod/iPhone version (1136px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/MMS3i.html).


Title: Re: Site News
Post by: RedTop on December 28, 2015, 04:51:59 AM
Woohoo!!!

This magazine is what got me to pre-order Streets of Rage II. So many games being released on the megadrive around this time. It really was its heyday! :)

Thanks Meppi. I hope you enjoyed your first Christmas in the new home! :)


Title: Re: Site News
Post by: meppi on December 28, 2015, 08:32:16 AM
Oh I certainly did, although it didn't really feel Christmassy due to the high temperatures. 16°C is just crazy this time of year!

In between painting the ceilings and doing all kinds of work around the house I've been making some great progress on joining scanned pages together again as well as getting closer to finishing up the next OSSM issue.
Been doing some good work on the old back catalogue as well as I go over each and every page one last time to fix issues that I somehow missed 6 years ago.
Certain pages even need a complete rescan since I've learned new techniques over the years that make it possible to fix problems that I just didn't have an answer for back then.

I think I'm going to hold back on re-releasing those old issues until I've completed a full set, say all Mean Machine issues for instance.
That way it'll be much easier to keep track of which series have had the full makeover instead of just one issue here and another one there.


Title: Re: Site News
Post by: sblack on January 09, 2016, 07:04:26 AM
Been a while since I've been on here. Just seen the update, brilliaint way to start 2016. This is how I'm feeling right now

(https://45.media.tumblr.com/20cee8b60e287a6bc68adbdeefa24313/tumblr_ne17raLMu61rqak9yo1_400.gif)

Many, many thanks for this Meppi, I have sooooooooooo much love for the Megadrive!!!!!!!!!!!!


Title: Re: Site News
Post by: meppi on January 09, 2016, 08:09:51 AM
Gotta love Carlton! :D

You're most welcome!

And it only gets better from here on out. Just look at this. ;)


Sooner than most expected, we are back with another magazine release.
This time it is none other than issue 19 of the Official Sega Saturn Magazine from May 1997.
We start of with one of my favourite features that occasionally pop up in classic video game magazines, a trade show special.
This one is even more special than usual since it covers arcade games: The AOU Entertainment Expo of 1997.
We follow this up with features for Saturn Bomberman, King of Fighters '96 and Quake.
The latter one also includes an interview with Lobotomy Entertainment.
And to finish up the preview for this issue we have the following reviews:
Super Puzzle Fighter II, Return Fire and Saturn Bomberman.



Mean Machines Sega 3 - december 1992 (UK) (http://www.outofprintarchive.com/catalogue/officialsegasaturnmagazine/OSSM19.html)
(http://www.outofprintarchive.com/pictures/covers/OSSM19b.jpg)
 (http://www.outofprintarchive.com/catalogue/officialsegasaturnmagazine/OSSM19.html)

AUO Amusement Expo 1997 (Trade Show) (http://www.outofprintarchive.com/articles/features/TradeShows/AOU1997-OSSM19-1.html)
Saturn Bomberman (feature) (http://www.outofprintarchive.com/articles/features/SegaSaturn/SaturnBomberman-OSSM19-1.html)
The King of Fighters '96 (feature) (http://www.outofprintarchive.com/articles/features/SegaSaturn/KingofFighters96-OSSM19-1.html)
Lobotomy on Quake (interview) (http://www.outofprintarchive.com/articles/interviews/SegaSaturn/Lobotomy-Quake-OSSM19-1.html)
Super Puzzle Fighter II (review) (http://www.outofprintarchive.com/articles/reviews/SegaSaturn/SuperPuzzleFighter2-OSSM19-1.html)
Return Fire (review) (http://www.outofprintarchive.com/articles/reviews/SegaSaturn/ReturnFire-OSSM19-1.html)
Saturn Bomberman (review) (http://www.outofprintarchive.com/articles/reviews/SegaSaturn/SaturnBomberman-OSSM19-1.html)

The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/OSSM19.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/OSSM19t.html).
The iPod/iPhone version (1136px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/OSSM19i.html).


I've come across something a little peculiar when cleaning up my external hard drives.
As I was creating a new system to file everything in such a way that makes my workflow less messy and a lot more organised, I came across unfinished scans of Club Nintendo Volume 1 Issue 4 - 1989 (UK). Which is kinda weird as the magazine has been released already last year.
But for whatever reason, I can't seem to find the finished TIF files for this particular issue.
So I'm going to finish up the remaining 5 pages once more and then re-release it as I don't know what went wrong here.

Talking about re-releasing magazines, certain magazines need a bit of special care as I look back on them. Especially since some of these scans are from 2009. So I'm going over every single page once more and correcting whatever blemishes that I can find that were not fixed in the past, either due to me just missing them, or because I lacked the skills to deal with them at the time.
To give an example of this, I've uploaded 2 pages that I think show why it might be best to download the new versions of these magazines ones they are released.
The difference in the Mean Machines cover looks dramatically different in the full page scans as the resized ones below seem to hide the change due to the downsampling and artifacting.

(http://www.outofprintarchive.com/GIF/MAXIMUM3a.jpg)

(http://www.outofprintarchive.com/GIF/MAXIMUM3b.jpg)

(http://www.outofprintarchive.com/GIF/MeanMachines1a.jpg)

(http://www.outofprintarchive.com/GIF/MeanMachines1b.jpg)


Now, the problem with these is that up till now it has been nearly impossible to know what version of a scan you had compared to the one that was up on the site.
Therefor I've added a date to both the bottom of each "Thank You" page at the end of the magazine starting with OSSM19.
You'll notice that on the catalogue page right under the dates for the first and final issue of the magazine, I've also added the scan date. So it'll be easy to see, whenever an update should occur on a magazine, that these dates do or do not match up.

(http://www.outofprintarchive.com/GIF/releasedate1.jpg)

(http://www.outofprintarchive.com/GIF/releasedate2.jpg)


The one thing I'm not sure of is on how to release these re-releases.
I can either release them one by one as they get finished, or wait till a set of a certain magazine is completed and then update them in bulk.
Let me know if you prefer either way. The only thing that might be a bit annoying with a bulk release of a certain series is the download limits on the file host. Downloading one or two magazines at a time certainly is easier than having to cue up 10 issues or so, at least without an account at that file host. So just let me know how you wish I should proceed.


Title: Re: Site News
Post by: RedTop on January 11, 2016, 01:46:48 AM
Thanks for the OSSM Meppi!

I had so much fun with Saturn Bomberman. I even managed to play the 10-player game at some point, although we usually preferred to play 7-player Guardian Heroes when we managed to get enough friends and controllers together (The stupid little bunny always won, much laughter!).

I've got KoF '95 here as well, so insanely cool to be able to use the cartridge slot. I never bought the other editions and pixel-art wise I still prefer the '95 version over everything that followed.

I would stagger re-releases btw. Keep them as fillers for when you're busy doing other things. Keeps the people here happy. ;)


Title: Re: Site News
Post by: meppi on January 11, 2016, 05:08:57 AM
It's still my favourite Bomberman game till this day. Sadly Hudson is dead and Konami isn't doing anything with... well anything good at all really.
Didn't get any further than 4 player myself though. Although there was that one time in a games shop where they did set it up. Not sure how many of us played it there.

KOF '95 for the Saturn was also my very first KOF game.
Never came across it in the shops, till I found a mint used copy in a small second hand videogame store. Loved the serie ever sinds.
Was terrible at it at first since I was so used to Street Fighter.

Imported the 3-pack for the Saturn and later the DC game as well. :)
And once I got my own AES I got quite a few of them as well.

Yeah, It's probably best to release the magazines in such a way. The one thing that made this a hassle was not knowing which was new and which wasn't. But with this new system it really should't be a problem.

Due to the move, I lose close to an hour and a half every day so that leaves no time to work on magazines during the week.
In the weekend and vacations, I can do about 10-15 regular pages a day depending on the condition of the magazine.
So it will take a bit longer to get them out. Especially with several 150+ page issues on my plate looking at some upcoming Mean Machines!


Title: Re: Site News
Post by: meppi on January 16, 2016, 06:24:07 AM

This week we are re-releasing issue 1 of MAXIMUM.
The issue had been re-released about a year ago already, but with the server troubles that our file host has had,
quite a few magazines have gotten corrupted or even completely broken and thus impossible to download.
So by redoing the release we can ensure that these 2016 issues are available in perfect condition.
Also, with the new date stamps being implemented on each release,
both on the magazine's final page as well as on the site's release page for said magazine,
it's now much easier to know if you have the latest version of a magazine or not.
For more info on this please check out the folloing forum post.



MAXIMUM The Video Game Magazine Issue 1 - october 1995 (UK) (http://www.outofprintarchive.com/catalogue/maximum/Maximum001.html)
(http://www.outofprintarchive.com/pictures/covers/MAXIMUM1b.jpg)
 (http://www.outofprintarchive.com/catalogue/maximum/Maximum001.html)


The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/MAXIMUM1.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/MAXIMUM1t.html).
The iPod/iPhone version (1136px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/MAXIMUM1i.html).


Title: Re: Site News
Post by: meppi on January 23, 2016, 06:14:55 AM

This week sees the release of the newly remastered version of MAXIMUM The Video Game Magazine Issue 2 from november 1995.
Alongside the extra layer of polish that has been added thanks to correcting any spots or blemishes
that might have been missed in the past as well as fixes to certain pages
that weren't possible with the skillset at the time,
we also implemented the latest colour correction settings to make the magazine seem spot on with the actual physical rendition.
 So the magazine has never looked better!
Seeing as how the original version was releases 7 years ago, these improvements were quite welcome.



MAXIMUM The Video Game Magazine Issue 2 - november 1995 (UK) (http://www.outofprintarchive.com/catalogue/maximum/Maximum002.html)
(http://www.outofprintarchive.com/pictures/covers/MAXIMUM2b.jpg)
 (http://www.outofprintarchive.com/catalogue/maximum/Maximum002.html)


The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/MAXIMUM2.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/MAXIMUM2t.html).
The iPod/iPhone version (1136px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/MAXIMUM2i.html).


Title: Re: Site News
Post by: meppi on January 30, 2016, 05:39:11 AM

This week we are looking at the remastered version of Computer & Video games issue 168.
As always, this issue has been re-examined for spots, dust, scratches, tears, ink smears
and just about anything else that you can think of.
Every page has also has been colour corrected so that this digital rendition
looks as close as possible to the original physical version as it hit the newspaper stands in late 1995.
Enjoy!



CVG 168 - november 1995 (UK) (http://www.outofprintarchive.com/catalogue/CVG/CVG168.html)
(http://www.outofprintarchive.com/pictures/covers/CVG168b.jpg)
 (http://www.outofprintarchive.com/catalogue/CVG/CVG168.html)


The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/CVG168.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/CVG168t.html).
The iPod/iPhone version (1136px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/CVG168i.html).


Title: Re: Site News
Post by: meppi on February 13, 2016, 05:34:27 AM

This week we revisit the very first issue of Mean Machines Sega with another remastered edition.
It's not so long ago that we released the original remastered version of this magazine,
but with the troubles that our filehost ran into a while back, we just want to make sure that every issue is up in it's intended form.
This means first and foremost that you will be able to download it,
but also that none of the pages show up corrupted in one way or another.
Also, this gives us the opportunity to add the scan date to this issue so that in case
there are any future updates to the magazine, it's easy to see which version you have compared to the one on the servers.



Mean Machines Sega 1 - october 1992 (UK) (http://www.outofprintarchive.com/catalogue/meanmachinessega/MMS1.html)
(http://www.outofprintarchive.com/pictures/covers/MeanMachinesSega1b.jpg)
 (http://www.outofprintarchive.com/catalogue/meanmachinessega/MMS1.html)


The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/MMS1.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/MMS1t.html).
The iPod/iPhone version (1136px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/MMS1i.html).


Title: Re: Site News
Post by: sblack on February 22, 2016, 03:36:27 AM
Meppi, thanks for another brilliant issue. All I have to say is:
(http://i.imgur.com/mUVYwsa.gif)


Title: Re: Site News
Post by: meppi on February 22, 2016, 05:07:26 AM
Couldn't agree more!  ;D


Title: Re: Site News
Post by: meppi on February 27, 2016, 06:35:21 AM

This week we take you back to the original issue of Dreamcast Magazine by Paragon Publishing.
This issue has been fully remastered and is now looking better than it ever did.
Not only have the colours been corrected to be as close as can be to the original print version,
but every single page has gone through a detailed analysis once again to correct any spots
or errors that might have been missed all those years ago.
On top of this, the black on white text has also been corrected in a way that removes the blueish shine
that was apparent before. This side effect was due to the cleanup process
we applied in the early years of the site and will be removed with each magazine that gets the remastere treatment.
Enjoy!



Dreamcast Magazine 1 - september 1999 (UK) (http://www.outofprintarchive.com/catalogue/dreamcastmagazine/DreamcastMagazine1.html)
(http://www.outofprintarchive.com/pictures/covers/DreamcastMagazine1b.jpg)
 (http://www.outofprintarchive.com/catalogue/dreamcastmagazine/DreamcastMagazine1.html)


The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/DreamcastMagazine1.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/DreamcastMagazine1t.html).
The iPod/iPhone version (1136px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/DreamcastMagazine1i.html).


Title: Re: Site News
Post by: meppi on March 05, 2016, 05:29:34 AM

This time we go all the way back to November of 1995 with the release of the very first Official Sega Saturn Magazine.
This issue has yet again been fully remastered and thus
has seen several big improvements as well as countless little ones over the previous version that was available.
At this point in time, I feel confident in saying that this version is as close as it gets
to having the original physical magazine in your hands.
Enjoy!



Official Sega Saturn Magazine 1 - november 1995 (UK) (http://www.outofprintarchive.com/catalogue/officialsegasaturnmagazine/OSSM1.html)
(http://www.outofprintarchive.com/pictures/covers/OSSM1b.jpg)
 (http://www.outofprintarchive.com/catalogue/officialsegasaturnmagazine/OSSM1.html)


The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/OSSM1.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/OSSM1t.html).
The iPod/iPhone version (1136px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/OSSM1i.html).


Title: Re: Site News
Post by: meppi on March 12, 2016, 06:22:51 AM

This week we go back to November of 1992 with the remaster of the second issue of Mean Machines Sega.
As you're used to by now, this issue has been re-checked and corrected where needed.
Since this was a very recent scan, edits are minimal compared to magazines that we've originally released a couple of years ago.
But still, as I'm going through the catalogue one by one, it's better to be thorough
and get each and every one up to date. Not to mention make sure that each of these magazines are on the filehost without any corrupted sections.
Enjoy!



Mean Machines Sega 2 - november 1992 (UK) (REMASTERED) (http://www.outofprintarchive.com/catalogue/meanmachinessega/MMS2.html)
(http://www.outofprintarchive.com/pictures/covers/MeanMachinesSega2b.jpg)
 (http://www.outofprintarchive.com/catalogue/meanmachinessega/MMS2.html)


The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/MMS2.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/MMS2 t.html).
The iPod/iPhone version (1136px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/MMS2 i.html).


Title: Re: Site News
Post by: meppi on March 19, 2016, 06:43:47 AM

It took a bit longer than anticipated to get a brand new issue finished,
as it needed some extra attention so that it could be released in pristine condition.
But this week we are finally ready to proudly present the newest issue of Mean Machines Sega with issue 4 from January of 1993.
While the full magazine downloads you can check out the following reviews for the Sega Mega Drive:
Another World, Chiki Chiki Boys, Micro Machines, Rampart and Shinobi 3.
As well as Prince of Persia and Super Space Invaders for the Game Gear.
A little note on this release: The cover page does state that this is issue 5, but rest assured, this is indeed issue 4.
Misproints happen to the best of them. ;)
Speaking of which, several pages in the magazine are misnumbered to the point where certain pages
had their numbering removed entirely. Yet again, no need to worry, each page is in the same position as you'll find in the physical magazine.
Enjoy!



Mean Machines Sega 4 - january 1993 (UK) (http://www.outofprintarchive.com/catalogue/meanmachinessega/MMS4.html)
(http://www.outofprintarchive.com/pictures/covers/MeanMachinesSega4b.jpg)
 (http://www.outofprintarchive.com/catalogue/meanmachinessega/MMS4.html)

Another World (review) (http://www.outofprintarchive.com/articles/reviews/MegaDrive/AnotherWorld-MeanMachinesSega4-1.html)
Chiki Chiki Boys (review) (http://www.outofprintarchive.com/articles/reviews/MegaDrive/ChikiChikiBoys-MeanMachinesSega4-1.html)
Micro Machines (review) (http://www.outofprintarchive.com/articles/reviews/MegaDrive/MicroMachines-MeanMachinesSega4-1.html)
Rampart (review) (http://www.outofprintarchive.com/articles/reviews/MegaDrive/Rampart-MeanMachinesSega4-1.html)
Shinobi 3 (review) (http://www.outofprintarchive.com/articles/reviews/MegaDrive/Shinobi3-MeanMachinesSega4-1.html)
Prince of Persia (review) (http://www.outofprintarchive.com/articles/reviews/GameGear/PrinceofPersia-MeanMachinesSega4-1.html)
Super Space Invaders (review) (http://www.outofprintarchive.com/articles/reviews/GameGear/SuperSpaceInvaders-MeanMachinesSega4-1.html)

The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/MMS4.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/MMS4t.html).
The iPod/iPhone version (1136px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/MMS4i.html).


Title: Re: Site News
Post by: meppi on May 11, 2016, 04:25:17 AM

This time we are proud to present to you the next pixel perfect digital rendition of N64 Magazine.
With this December 1997 issue we have a couple of heavy-hitters on our hands. First and foremost,
the legendary FPS that still is revered to this day and on which many of us have spent months and even years: Goldeneye 007.
Next we have another huge release from Rare as they were at the top of their game: Diddy Kong Racing.
Next up a game that couldn't quite top WipEout or F-Zero, but was a lot of fun in it's own right: Extreme G,
and to finish up we take a look at a genre which wasn't represented very well on the system, it the fighting game Mace The Dark Ages.



N64 Magazine 9 - december 1997 (UK) (http://www.outofprintarchive.com/catalogue/n64magazine/N64Magazine9.html)
(http://www.outofprintarchive.com/pictures/covers/N64Magazine9b.jpg)
 (http://www.outofprintarchive.com/catalogue/n64magazine/N64Magazine9.html)

Goldeneye 007 (http://www.outofprintarchive.com/articles/reviews/N64/Goldeneye007-N64mag9-1.html)
Diddy Kong Racing  (http://www.outofprintarchive.com/articles/features/N64/DiddyKongRacing-N64mag9-1.html)
Extreme G (http://www.outofprintarchive.com/articles/reviews/N64/ExtremeG-N64mag9-1.html)
Mace the Dark Ages (http://www.outofprintarchive.com/articles/reviews/N64/MaceTheDarkAges-N64mag9-1.html)

The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/N64Mag9.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/N64Mag9t.html).
The iPod/iPhone version (1136px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/N64Mag9i.html).


Title: Re: Site News
Post by: meppi on May 21, 2016, 04:32:43 AM

Even though we are just one month away from summer, this week we dive deep into the long,
cold and dark winter nights with the December 1992 issue of Mean Machines Sega 3.
This issue has been fully remastered so as always, every page has been double checked and anything that I might have missed before has been corrected.
This issue is a real whopper as well, weighing in at 180 pages full of Mega Drive, Game Gear and Master System goodness!
Enjoy!



Mean Machines Sega 3 - december 1992 (UK) (REMASTERED) (http://www.outofprintarchive.com/catalogue/meanmachinessega/MMS3.html)
(http://www.outofprintarchive.com/pictures/covers/MeanMachinesSega3b.jpg)
 (http://www.outofprintarchive.com/catalogue/meanmachinessega/MMS3.html)


The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/MMS3.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/MMS3t.html).
The iPod/iPhone version (1136px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/MMS3i.html).


Title: Re: Site News
Post by: meppi on May 28, 2016, 08:11:52 AM

This week we return to the classic Computer & Video Games magazine with the remastered issue 178 from September 1996.
As always this issue has been fully re-checked and has fixes applied where needed.
Colours have been balanced as well so that it looks identical to the original physical version.
New releases are going a bit slower these days, but worry not.
We are planning something big for the summer that we can't elaborate on just yet.
Rest assured, it's going to be something rather special. ;)
Enjoy!



CVG 178 - september 1996 (UK) (REMASTERED) (http://www.outofprintarchive.com/catalogue/CVG/CVG178.html)
(http://www.outofprintarchive.com/pictures/covers/CVG178b.jpg)
 (http://www.outofprintarchive.com/catalogue/CVG/CVG178.html)


The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/CVG178.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/CVG178t.html).
The iPod/iPhone version (1136px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/CVG178i.html).


Title: Re: Site News
Post by: meppi on June 19, 2016, 07:01:15 AM

Even though the remastered issue of Dreamcast Magazine issue 1 was released this past February, I came to the conclusion that there were parts that could use some additional work. Mainly the black on white text which suffered from an old editing technique that put a blueish shimmer on the text, for lack of a better explanation. (It's what I used to refer to as bleaching back in those days)
This technique was rather crude and hasn't been used for a number of years, so only the oldest scans made with my defunct scanner suffer from this. Dreamcast Magazine 1 is the only remastered issue which has been released that still had this problem.
So with this latest revision, this problem has now been fixed.
I'm going to incorporate this stance into all the other magazines that are affected, so it'll take a bit longer to get them out. But since we're going for perfect replicas, I don't think another couple of hours of editing is a big deal. ;)

Sorry for the inconvenience of having to download the magazine again to get the best version.
Then again, this is why the scan date was implemented, so that when a scan gets updated, it's easy to see if you have the new version or an older one.



Dreamcast Magazine 1 - september 1999 (UK) (REMASTERED)   JUNE 2016 (http://www.outofprintarchive.com/catalogue/dreamcastmagazine/DreamcastMagazine1.html)
(http://www.outofprintarchive.com/pictures/covers/DreamcastMagazine1b.jpg)
 (http://www.outofprintarchive.com/catalogue/dreamcastmagazine/DreamcastMagazine1.html)


The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/DreamcastMagazine1.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/DreamcastMagazine1t.html).
The iPod/iPhone version (1136px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/DreamcastMagazine1i.html).


Title: Re: Site News
Post by: meppi on June 19, 2016, 10:08:12 AM

This time we revisit one of the classic magazines that we released in 2010, namely the original issue of the legendary Mean Machines.
This issue has been updated with the latest settings and has been given a complete work-over
with the newest techniques in our arsenal for restoring classic magazines.
Starting with the cover page, you will be able to notice that the remastering was quite extensive on this one,
as it looks so much cleaner and crisper than the old 2010 version.
So we hope that you enjoy revisiting this classic once more!



Mean Machines 1 - october 1990 (UK) (REMASTERED) (http://www.outofprintarchive.com/catalogue/meanmachines/MM1.html)
(http://www.outofprintarchive.com/pictures/covers/MM1b.jpg)
 (http://www.outofprintarchive.com/catalogue/meanmachines/MM1.html)


The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/MM1.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/MM1t.html).
The iPod/iPhone version (1136px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/MM1i.html).


Title: Re: Site News
Post by: meppi on July 23, 2016, 08:26:19 AM
A bit of good news today as I'm going over the final corrections for the fourth issue of our August special which will be completed by tonight.
So all 4 mystery issues have now been fully scanned as well as restored to their former glory.
I just need a little bit more time to get the colour settings for these just right since every series is a bit different.
As well as creating the catalogue pages, website sections as well as all the graphics and icons needed to pull everything together.

But fear not, the very first issue of this "mystery magazine" will be released here on Saturday August 6th.
The three following issues will then be released each following Saturday for the remaining of August.
Really looking forward to finally getting this up after all the work that went into it these past several months! :D


Title: Re: Site News
Post by: meppi on August 05, 2016, 04:17:54 AM

The wait is finally over! ;)

This week we have something rather special.
Exactly 10 years ago, a magazine with a long lineage once again reinvented itself and morphed into NGamer.
Previously known as NGC, N64 Magazine and Super Play before that,
it would run for 6 more years before it sadly did not get renewed as the Wii U was being readied for release.
As they say, all good things must come to an end, even if that doesn't make it sting any less...

But enough of that. Today is a day to celebrate the incredible run that this magazine enjoyed
and of the legacy it has built up over no less than 4 generations of consoles.
Let's celebrate by reading this pixel perfect digital rendition of the launch issue.
This issue, and all upcoming ones will be scans from physical copies like usual,
and not duplicates of the digital versions that have long been pulled from the online stores.

As a preview of this issue, you can check out the following features as the full magazine downloads: Metroid Prime 3
preview for the Wii, the review of New Super Mario Bros. on the Nintendo DS. A special on Akihabara, and last but not least, the retro section called Download, which focussing on the PC-Engine in this issue.

We intend to make the month of August a continuous celebration of this fine magazine,
and thus we will release a new issue each week.
We hope you enjoy it as much as we do!



NGamer 1 - august 2006 (UK)) (http://www.outofprintarchive.com/catalogue/ngamer/NGamer1.html)
(http://www.outofprintarchive.com/pictures/covers/NGamer1b.jpg)
 (http://www.outofprintarchive.com/catalogue/ngamer/NGamer1.html)

Metroid Prime 3 Corruption (Wii) (http://www.outofprintarchive.com/articles/features/Wii/MetroidPrime3Corruption-NGamer1-1.html)
New Super Mario Bros. (Nintendo DS) (http://www.outofprintarchive.com/articles/reviews/NintendoDS/NewSuperMarioBros-NGamer1-1.html)
A Trip to Akihabara G (http://www.outofprintarchive.com/articles/features/misc/ATriptoAkihabara-NGamer1-1.html)
Download: History Lesson #1: NEC's PC-Engine (http://www.outofprintarchive.com/articles/features/misc/DownloadVolume1-NGamer1-1.html)

The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/NGamer1.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/NGamer1t.html).
The iPod/iPhone version (1136px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/NGamer1i.html).


Title: Re: Site News
Post by: dan on August 05, 2016, 11:52:55 AM
Wow, thats awesome!

The promise of something great has been well and truely fulfilled, I miss this magazine dearly - its so sad there arent any Nintendo Magazines on the shelves any more.

Many thanks for all your hard work Meppi!

Dan


Title: Re: Site News
Post by: meppi on August 05, 2016, 02:03:27 PM
Thank you! :)

It was quite the endeavour to get these issues all completed as it seemed at first to be relatively easy magazine to get right. Yet as I was working on it, certain issues started popping up and I needed to invent some new techniques to deal with them and fix things that probably no one would even notice. ;)
Up till last week I was tweaking the colour settings since for some very weird reasons this magazine scans very differently than all the older magazines I've worked on so far. Must have something to do with how it's printed or the paper it's printed on. Again, very weird issue.
But I'm confident that with these latest settings in place, I got it to a point where I'm unable to make it look even closer to the actual physical magazine.

And just to make it clear, since this has come up several time for some reason in the past year. Those old techniques of "bleaching" page to combat the yellowing that takes place is something that I haven't used in many years now.
These issues actually have no white background correction performed on them at all.
All I've done is remove every single spot, crease and dirt by hand.
So yes, the white pages look very clean, but that's because they look like this when scanned. Not because of some mysterious algorithm that I use to make sure the pages don't look like actual paper. :P

Anyway, I feel the same way about this magazine.
Sadly I only found out about it near the tail end of it's life as it never was distributed over here in physical form.
So I got a digital subscription for it and bought a ton of back issues, but alas. It's exactly the same thing that happened with OSSM for me. Once I fall in love, it tends to disappear.

I would have loved to see the magazine cover the Wii U and 3DS with in-depth features about all the great games that came out for them, but sadly the money didn't seem to be there.

That's why I'm a firm believer that if you love something, you'd better support it, otherwise it won't be there for long. Be it films, music, video games, or yes, magazines...

Tomorrow I'll start working on putting all the content together for next weeks update when we release NGamer issue 2. :)


Title: Re: Site News
Post by: meppi on August 12, 2016, 01:53:33 PM

I ran out of time before I could post the news in this tread as I had to head off to work this morning.
So a little bit late, but the new update is here!
BTW, this is a very good reason to follow us on Twitter as that is the easiest and quickest way to get the news of a new release out there. ;)

We continue our celebration of this wonderful magazine with issue 2,
which was release in October of 2006.
In this issue you'll find the following articles, as well as a host of others:
 the review for Bit Generations on the GBA. A review of Star Fox Command on the Nintendo DS.
Reviews for both Megaman ZX on DS, and Rhythm Tengoku on the GBA.
And last but not least, the retro section called Download, which this time focusses on the Mega Drive.



NGamer 2 - october 2006 (UK)) (http://www.outofprintarchive.com/catalogue/ngamer/NGamer2.html)
(http://www.outofprintarchive.com/pictures/covers/NGamer2b.jpg)
 (http://www.outofprintarchive.com/catalogue/ngamer/NGamer2.html)

Bit Generations (GBA) (http://www.outofprintarchive.com/articles/reviews/NintendoDS/BitGenerations-NGamer2-1.html)
Star Fox Command (Nintendo DS) (http://www.outofprintarchive.com/articles/reviews/NintendoDS/StarFoxCommand-NGamer2-1.html)
Megaman ZX (Nintendo DS) (http://www.outofprintarchive.com/articles/reviews/NintendoDS/MegamanZX-NGamer2-1.html)
Rhythm Tengoku (GBA) (http://www.outofprintarchive.com/articles/reviews/NintendoDS/RhythmTengoku-NGamer2-1.html)
Download: History Lesson #2: Sega's Mega Drive (http://www.outofprintarchive.com/articles/features/misc/DownloadVolume2-NGamer2-1.html)

The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/NGamer2.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/NGamer2t.html).
The iPod/iPhone version (1136px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/NGamer2i.html).

I just want to add that seeing all the retweets, likes and follows on Twitter is truly heart warming after the rather bad times we've all been through here in one way or another.
Big thanks to everyone, and of course to anyone who has worked on this and all others classic magazines. :)


Title: Re: Site News
Post by: dan on August 15, 2016, 02:18:12 AM
Many thanks as always Meppi, looking great!

I've just noticed that issue 1 seems to be missing the last couple of pages (I've downloaded both the mobile and full-rez versions to check).

Think there's just the back page quiz and another advert missing.

Dan


Title: Re: Site News
Post by: meppi on August 15, 2016, 03:20:57 AM
Oh my! You are right! I just checked and the last page must have stuck together while scanning.  :-[
Gonna start working on correcting it right away. Should be fixed this afternoon.
I'll post another tweet and news post once the new version is up.

Thank you so much for bringing this to my attention!
I really should have double checked as I noticed that the first issue was only 114 pages, but the back cover is never numbered, so it slipped by...


Title: Re: Site News
Post by: meppi on August 15, 2016, 05:41:58 AM
These final 2 pages have been scanned, edited and included into the magazine.

Please re-download the issue to get the corrected edition.

Sorry for the inconvenience...  :-\


Title: Re: Site News
Post by: meppi on August 19, 2016, 03:33:57 AM

As our month-long NGamer celebration continues we move on to issue 3 which came out in November of 2006.
Besides having a ton of import coverage, this issue includes a couple other surprises as well.
For instance we take a look at The Tokyo Game Show of 2006.
In the Download section we go over a list of 24 games that would hopefully be coming to the Virtual Console.
We also look ahead to Yoshi's Island 2 on Nintendo DS, as well as the reviews for Contact, Chousoujuu Mecha MG and New Zealand Story Revolution, all of which are for the Nintendo DS.

Just a quick reminder for anyone who downloaded issue 1 of NGamer in the past two weeks.
Be sure to check the page count of the issue. It has come to our attention that we somehow missed the last 2 pages of the issue when creating the digital version. So if your magazine has 115 pages in total instead of 117, please download it again from the site to get the corrected magazine.
We apologise for any inconvenience this might have caused.



NGamer 3 - november 2006 (UK)) (http://www.outofprintarchive.com/catalogue/ngamer/NGamer3.html)
(http://www.outofprintarchive.com/pictures/covers/NGamer3b.jpg)
 (http://www.outofprintarchive.com/catalogue/ngamer/NGamer3.html)

Tokyo Game Show 2006 (http://www.outofprintarchive.com/articles/features/TradeShows/TokyoToyShow2006-NGamer3-1.html)
Download: Virtual Console (http://www.outofprintarchive.com/articles/features/misc/DownloadVolume3-NGamer3-1.html)
Yoshi's Island 2 (Nintendo DS) (http://www.outofprintarchive.com/articles/features/NintendoDS/YoshisIsland2-NGamer3-1.html)
Contact (Nintendo DS) (http://www.outofprintarchive.com/articles/reviews/NintendoDS/Contact-NGamer3-1.html)
Chousoujuu Mecha MG (http://www.outofprintarchive.com/articles/reviews/NintendoDS/ChousoujuuMechaMG-NGamer3-1.html)
New Zealand Story Revolution (Nintendo DS) (http://www.outofprintarchive.com/articles/reviews/NintendoDS/NewZealandStoryRevolution-NGamer3-1.html)

The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/NGamer3.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/NGamer3t.html).
The iPod/iPhone version (1136px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/NGamer3i.html).


Title: Re: Site News
Post by: meppi on August 26, 2016, 06:15:29 AM

Today we conclude our summer festival with issue 4 of NGamer.
This will be the final issue for the year since issue 5 was released in January of 2007.
That doesn't mean we haven't gotten other things to look forward to in the upcoming weeks though. ;)
As previews for this issue we have selected the following articles: Download - History Lesson #3: MSX.
A preview for Metal Slug Anthology for the Wii. Reviews for Red Steel and Monkey Ball: Banana Blitz, both for the Wii.
 And finally, reviews for Mario vs Donkey Kong 2 and Pokémon Diamond & Pearl, both of which are for the Nintendo DS.
I hope you have enjoyed these magazines as much as we have and would like to thank once more,
everyone who worked on this brilliant magazine, as well as all the other magazines that we cover on the site.
Let's all hope that with the upcoming NX system, we will yet again see a Nintendo magazine
appear that hits the same dizzying heights of NGamer and those that came before it...
If we do, and I can not emphasise this enough, please support the magazine.
This goes for any kind of media, really. If it doesn't get the support needed, it'll sadly disappear,
leading us to wonder what could have been.



NGamer 4 - december 2006 (UK)) (http://www.outofprintarchive.com/catalogue/ngamer/NGamer4.html)
(http://www.outofprintarchive.com/pictures/covers/NGamer4b.jpg)
 (http://www.outofprintarchive.com/catalogue/ngamer/NGamer4.html)

Download - History Lesson #3: MSX (http://www.outofprintarchive.com/articles/features/misc/DownloadVolume4-NGamer4-1.html)
Metal Slug Anthology (Wii) (http://www.outofprintarchive.com/articles/features/Wii/MetalSlugAnthology-NGamer4-1.html)
Red Steel (Wii) (http://www.outofprintarchive.com/articles/reviews/Wii/RedSteel-NGamer4-1.html)
Monkey ball: Banana Blitz (Wii) (http://www.outofprintarchive.com/articles/reviews/Wii/SuperMonkeyballBananaBlitz-NGamer4-1.html)
Mario vs Donkey Kong 2 (DS) (http://www.outofprintarchive.com/articles/reviews/NintendoDS/MariovsDonkeyKong2-NGamer4-1.html)
Pokémon Diamond & Pearl (Nintendo DS) (http://www.outofprintarchive.com/articles/reviews/NintendoDS/PokemonDiamondandPearl-NGamer4-1.html)

The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/NGamer4.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/NGamer4t.html).
The iPod/iPhone version (1136px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/NGamer4i.html).


Title: Re: Site News
Post by: meppi on September 03, 2016, 06:28:40 AM

After a very Nintendo focussed summer, we turn out attention back to Sega
with the latest issue of everyone's favourite Sega Saturn Magazine: OSSM.
This issue is packed full of great content to the point where we had a hard time selecting
only 4 features for the site, so we gave up and picked 10! ;)
We start off with the features: the Japan exclusive Capcom brawler Cyberbots goes first,
closely followed by another Japan exclusive game, Nazca's Metal Slug.
The next features are Shining the Holy Ark, Quake and Top Skater, which was an Arcade release.
Now we move on to the review section. Starting with
two equally brilliant fighters: Fighters Megamix and The King of Fighters '95.
And we finish strong with reviews for Mechwarrior 2, Scorcher and Shining the Holy Ark.



Official Sega Saturn Magazine 20 - june 1997 (UK) (http://www.outofprintarchive.com/catalogue/officialsegasaturnmagazine/OSSM20.html)
(http://www.outofprintarchive.com/pictures/covers/OSSM20b.jpg)
 (http://www.outofprintarchive.com/catalogue/officialsegasaturnmagazine/OSSM20.html)

Cyberbots (feature) (http://www.outofprintarchive.com/articles/features/SegaSaturn/Cyberbots-OSSM20-1.html)
Metal Slug (feature) (http://www.outofprintarchive.com/articles/features/SegaSaturn/MetalSlug-OSSM20-1.html)
Shining the Holy Ark (feature) (http://www.outofprintarchive.com/articles/features/SegaSaturn/ShiningtheHolyArk-OSSM20-1.html)
Quake (feature) (http://www.outofprintarchive.com/articles/features/SegaSaturn/Quake-OSSM20-1.html)
Top Skater (Arcade feature) (http://www.outofprintarchive.com/articles/features/Arcade/TopSkater-OSSM20-1.html)
Fighters Megamix (review) (http://www.outofprintarchive.com/articles/reviews/SegaSaturn/FightersMegamix-OSSM20-1.html)
The King of Fighters '95 (review) (http://www.outofprintarchive.com/articles/reviews/SegaSaturn/TheKingofFighters95-OSSM20-1.html)
Mechwarrior 2 (review) (http://www.outofprintarchive.com/articles/reviews/SegaSaturn/Mechwarrior2-OSSM20-1.html)
Scorcher (review) (http://www.outofprintarchive.com/articles/reviews/SegaSaturn/Scorcher-OSSM20-1.html)
Shining the Holy Ark (review) (http://www.outofprintarchive.com/articles/reviews/SegaSaturn/ShiningtheHolyArk-OSSM20-1.html)

The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/OSSM20.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/OSSM20t.html).
The iPod/iPhone version (1136px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/OSSM20i.html).


Title: Re: Site News
Post by: RedTop on September 09, 2016, 06:35:48 AM
I remember that issue well, so glad that KoF'95 finally got a European release. I went and bought it as soon as it was available and found, much to my surprise it retailed for only fl109,-!! Thanks to the free membership of a gameshop in Rotterdam it only cost me fl99,-!

I have always been a big fan of SNK games and the inclusion of the cart was such a brilliant thing that really set the Saturn apart.

Me spicy! :D


Title: Re: Site News
Post by: meppi on September 09, 2016, 01:54:20 PM
That's indeed a great price for it. It equals about €50 for non-Benelux people. ;)

I never found this game in any stores myself.
I only discovered it in a small second hand gameshop where I found quite a few treasures like Shining Force CD for instance. :)
Ended up paying €45 for the second hand copy of KOF95, but it was mint so I'm not complaining.
Guess the person that bought it couldn't get the hang of it and quickly traded it in to get something else.

This if actually the game that got me into SNK fighters.
Even though I grew up in a small café that always had arcade cabinets, we never had a NeoGeo cabinet.
Finally got my own AES in the summer of 2003 and have collected 40 games for it over the years.

Sadly, I'm on a strict budget these days, so collection NeoGeo games isn't on my radar realistically. :(
Unless I win the lottery one day...


Title: Re: Site News
Post by: meppi on September 10, 2016, 04:26:42 AM

This week we look back at Dreamcast Magazine issue 6 with this remastered version of the magazine.
As always, every page has been re-examined and corrections have been made
to the areas that might have been missed in the original release.
The colour values have also been adjusted so that the digital version gives a much better
representation of the original physical edition, and thus the magazine looks much more natural in the process.
This day marks our 7 year anniversary, so it's only fitting that a Dreamcast magazine
would be the choice for this celebration.



Dreamcast Magazine 6 - february 2000 (UK) (http://www.outofprintarchive.com/catalogue/dreamcastmagazine/DreamcastMagazine6.html)
(http://www.outofprintarchive.com/pictures/covers/DreamcastMagazine6b.jpg)
 (http://www.outofprintarchive.com/catalogue/dreamcastmagazine/DreamcastMagazine6.html)


The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/DreamcastMagazine6.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/DreamcastMagazine6t.html).
The iPod/iPhone version (1136px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/DreamcastMagazine6i.html).


Title: Re: Site News
Post by: meppi on September 17, 2016, 06:33:43 AM

This week we present the re-release of Maximum The Video Game Magazine issue 3
which has been newly remastered so that it looks even better than before.
As previews for this issue we have selected the following articles: The Shoshinkai Show of 1995 (Spaceworld)
that focusses on the upcoming Nintendo 64 and it's launch games.
Next up is an interview with AM#3 on Sega Rally 1995. Then we look at a nice big feature for Virtua Cop on the Sega Saturn.
And we conclude this update with another big feature for Samurai Shodown 3 on the Neo Geo.



MAXIMUM The Video Game Magazine Issue 3 - january 1996 (UK) (REMASTERED) (http://www.outofprintarchive.com/catalogue/maximum/Maximum003.html)
(http://www.outofprintarchive.com/pictures/covers/MAXIMUM3b.jpg)
 (http://www.outofprintarchive.com/catalogue/maximum/Maximum003.html)

Shohinkai Show of 1995 (Spaceworld) (http://www.outofprintarchive.com/articles/features/TradeShows/Shoshinkai1995-Maximum3-1.html)
Sega Rally 1995 (interview) (http://www.outofprintarchive.com/articles/interviews/SegaSaturn/Sega-AM3-SegaRally-MAXIMUM3-1.html)
Virtua Cop (feature) (http://www.outofprintarchive.com/articles/features/SegaSaturn/VirtuaCop-MAXIMUM3-1.html)
Samurai Showdown 3 (feature) (http://www.outofprintarchive.com/articles/features/NeoGeo/SamuraiShodown3-MAXIMUM3-1.html)

The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/MAXIMUM3.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/MAXIMUM3t.html).
The iPod/iPhone version (1136px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/MAXIMUM3i.html).


Title: Re: Site News
Post by: meppi on September 24, 2016, 04:52:56 AM

It took a little more time to get the following release ready due to the rather complicated design of the magazine.
But the results are more than worth it. So without further ado, we present you with issue 179 of CVG.
We start this issue of with two PC reviews, the first one for Quake, and the sedond one is for Syndicate.
We also have a special NiGHTS into Dreams for the Sega Saturn which goes over the optimal way to play the game.
And finally we have a preview for Tobal No.1 on the PSone
as well as reviews for Bizarre's Creation Formula 1 as well as Bubble Bobble also featuring Rainbow Islands,
both of which are for the PSone.



CVG 179 - october 1996 (UK) (http://www.outofprintarchive.com/catalogue/CVG/CVG179.html)
(http://www.outofprintarchive.com/pictures/covers/CVG179b.jpg)
 (http://www.outofprintarchive.com/catalogue/CVG/CVG179.html)

Quake (PC review) (http://www.outofprintarchive.com/articles/reviews/PC-MAC/Quake-CVG179-1.html)
Syndicate: The Corporate Wars (PC review) (http://www.outofprintarchive.com/articles/reviews/PC-MAC/Syndicate-CVG179-1.html)
NiGHTS into Dreams (guide) (http://www.outofprintarchive.com/articles/features/SegaSaturn/NiGHTSintoDreams-CVG179-1.html)
Tobal No.1 (PSone feature) (http://www.outofprintarchive.com/articles/features/PSone/TobalNo1-CVG179-1.html)
Formula 1 (PSone review) (http://www.outofprintarchive.com/articles/reviews/PSone/Formula1-CVG179-1.html)
Bubble Bobble also featuring Rainbow Islands (PSone review) (http://www.outofprintarchive.com/articles/reviews/PSone/BubbleBobble-CVG179-1.html)

The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/CVG179.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/CVG179t.html).
The iPod/iPhone version (1136px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/CVG179i.html).


Title: Re: Site News
Post by: meppi on October 01, 2016, 08:20:47 AM

This week we are proud to present you with the re-release of the second issue of the Official Sega Magazine.
The precursor to the Official Sega Saturn Magazine.
In the not so distant future we'll be taking a jump in this magazine's past
and look at the very first coverage of the Sega Saturn, starting with issue 17.
But for now, let's look back at the height of the Mega Drive's populatity with this particular issue.
We begin with a look at the feature for Castlevania Bloodlines, followed by one for Sonic 3.
Then we have a look at the Sega Multi-Mega/CDX.
And finally we look at reviews for both WWF Rage in the Cage and Castlevania Bloodlines.



Official Sega Magazine 2 - february 1994 (UK) (REMASTERED)    (http://www.outofprintarchive.com/catalogue/officialsegamagazine/OSM2.html)
(http://www.outofprintarchive.com/pictures/covers/OfficialSegaMagazine2b.jpg)
 (http://www.outofprintarchive.com/catalogue/officialsegamagazine/OSM2.html)

Sega Multi-Mega/CDX (http://www.outofprintarchive.com/articles/features/HardwareSpecials/SegaMultiMega-OSM2-1.html)
Sonic 3 (http://www.outofprintarchive.com/articles/features/MegaDrive/Sonic3-OSM2-1.html)
Castlevania Bloodlines (feature) (http://www.outofprintarchive.com/articles/features/MegaDrive/CastlevaniaBloodlines-OSM2-1.html)
Castlevania Bloodlines (review) (http://www.outofprintarchive.com/articles/reviews/MegaDrive/CastlevaniaBloodlines-OSM2-1.html)
WWF Rage in the Cage (http://www.outofprintarchive.com/articles/reviews/MegaDrive/WWFRageInTheCage-OSM2-1.html)

The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/OSM2.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/OSM2t.html).
The iPod/iPhone version (1136px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/OSM2i.html).


Title: Re: Site News
Post by: meppi on October 08, 2016, 05:09:07 AM

We are back with a newly remastered version of issue number 18 of the Official Sega Saturn Magazine.
As always, this issue has been re-edited to look even better than before,
including new colour settings which put it much closer to the original physical magazine
compared to the previous release. We start off with a look at Elevator Action Returns on the Saturn,
which sadly never left Japan. From here we move on to a feature on Manx TT,
as well as a big feature on Mass Destruction. Our final feature is for the somewhat obscure
 arcade fighting game by Capcom: Red Earth. But that is not all! We also have a look at not one,
 but two interviews in this issue. The first one is with Lobotomy Software about Duke Nukem 3D
and the second one talks with Tetsuya Mizuguchi about Sega Touring Car Challenge.



Official Sega Saturn Magazine 18 - april 1997 (UK) (REMASTERED)    (http://www.outofprintarchive.com/catalogue/officialsegasaturnmagazine/OSSM18.html)
(http://www.outofprintarchive.com/pictures/covers/OSSM18b.jpg)
 (http://www.outofprintarchive.com/catalogue/officialsegasaturnmagazine/OSSM18.html)

Elevator Action (http://www.outofprintarchive.com/articles/features/SegaSaturn/ElevatorActionReturns-OSSM18-1.html)
Manx TT (http://www.outofprintarchive.com/articles/features/SegaSaturn/ManxTT-OSSM18-1.html)
Mass Destruction (http://www.outofprintarchive.com/articles/features/SegaSaturn/MassDestruction-OSSM18-1.html)
Red Earth (http://www.outofprintarchive.com/articles/features/Arcade/RedEarth-OSSM18-1.html)
Lobotomy Software about Duke Nukem 3D (interview) (http://www.outofprintarchive.com/articles/interviews/SegaSaturn/Lobotomy-DukeNukem3D-OSSM18-1.html)
Tetsuya Mizuguchi about Sega Touring Car Challenge (interview) (http://www.outofprintarchive.com/articles/interviews/SegaSaturn/Sega-AM3-SegaTouringCarChampionship-OSSM18-1.html)

The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/OSSM18.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/OSSM18t.html).
The iPod/iPhone version (1136px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/OSSM18i.html).


Title: Re: Site News
Post by: meppi on October 16, 2016, 03:40:02 AM

For the second week in a row we focus on a re-release of a back issue of Official Sega Saturn Magazine.
As always, this is the definite version of this magazine.
The colours should be spot on with this release as well as the attention to detail
when it comes to cleaning up marks of old age has been raised even more compared to the old version.
Our first preview is for a fan favourite racing game that sadly never left the arcades: Scud Race.
We then take another in-depth look at Fighters Megamix
as well as the newly converted arcade racer Manx TT Superbike.
And for the final preview of this issue we look at Hexen by Probe Entertainment.



Official Sega Saturn Magazine 17 - march 1997 (UK) (REMASTERED)    (http://www.outofprintarchive.com/catalogue/officialsegasaturnmagazine/OSSM17.html)
(http://www.outofprintarchive.com/pictures/covers/OSSM17b.jpg)
 (http://www.outofprintarchive.com/catalogue/officialsegasaturnmagazine/OSSM17.html)

Scud Race (http://www.outofprintarchive.com/articles/features/Arcade/ScudRace-OSSM17-1.html)
Fighters Megamix (http://www.outofprintarchive.com/articles/features/SegaSaturn/FightersMegamix-OSSM17-1.html)
Manx TT Superbike (http://www.outofprintarchive.com/articles/features/SegaSaturn/ManxTT-OSSM17-1.html)
Hexen (http://www.outofprintarchive.com/articles/features/SegaSaturn/Hexen-OSSM17-1.html)

The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/OSSM17.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/OSSM17t.html).
The iPod/iPhone version (1136px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/OSSM17i.html).


Title: Re: Site News
Post by: meppi on November 06, 2016, 11:17:12 AM
Just a little teaser of what's coming up next weekend.

The Official Sega Saturn Magazine is one of the favourite magazines of many people, but one thing it missed out on was the actual Saturn launch period by about 6 months.

So I decided to go back to the early coverage and the month it launched in Europe to see all the great (and not so great) launch titles as well as get a feel of the excitement for one of my favourite home system of all time.

So next week, you can expect to be reading the following issue. ;)

(http://i.imgur.com/IVaVHTu.jpg)


Title: Re: Site News
Post by: sblack on November 07, 2016, 05:25:16 AM
Been a while since I've been on here, lots of catching up to do ;D Just a heads up, I tried to download Official Sega Magazine 2 - february 1994 (UK) (REMASTERED) but the files no longer there :( any chance of re-upping?

I am reeeeeeeeeallllllllllyyyyyyyyy looking forward to your next magazine, love Sega ;D Many thanks Meppi for all your hard work and time for scanning and making them available for us all :)


Title: Re: Site News
Post by: meppi on November 07, 2016, 06:34:29 PM
Thank you for letting me know about the missing magazine.
I've just re-upped all 3 versions so you should be able to grab the ones you like. :)

It was really fun working on this upcoming magazine.
Glad to see so many familiar faces in there as well, even Ed Lomas and Tom Guise who would end up making CVG with Paul Davies such a brilliant magazine in the years to come.
I've already stared working on issue 18 as well and it's going quite nice.
I'm finding it a little difficult to find time to do much work on magazines as of late with all the work needing to be done in and around the house to get it all ready for winter, so the releases are going to be a little slow for a bit.

Then again, I'm confident it'll be worth it in the end. :)


Title: Re: Site News
Post by: meppi on November 12, 2016, 08:18:49 AM

This time we jump back in time a little.
The Official Sega Saturn Magazine is an all-time favourite of many people,
yet it missed the actual Sega Saturn launch by 6 months.
The reason being that at the time the system launched,
the magazine was still called the Official Sega Magazine instead.
So we wanted to jump to the Sega Saturn launch and since going through 15 more issues of OSM
would take a long time, we jump around a bit.
As always we select a couple of features to preview the magazine before you download the full release.
We start off with two of the finest racing games ever created: Sega Rally for the arcade
and Daytona USA on the Sega Saturn.
We also take a look at Theme Park on the Mega Drive
and the little known racer for the 32X: BC Racers.



Official Sega Magazine 17 - may 1995 (UK) (http://www.outofprintarchive.com/catalogue/officialsegamagazine/OSM17.html)
(http://www.outofprintarchive.com/pictures/covers/OfficialSegaMagazine17b.jpg)
 (http://www.outofprintarchive.com/catalogue/officialsegamagazine/OSM17.html)

Sega Rally (arcade) (http://www.outofprintarchive.com/articles/features/Arcade/SegaRally-OSM17-1.html)
Daytona USA (Sega Saturn) (http://www.outofprintarchive.com/articles/features/SegaSaturn/DaytonaUSA-OSM17-1.html)
Theme Park (Mega Drive) (http://www.outofprintarchive.com/articles/features/MegaDrive/ThemePark-OSM-17-1.html)
BC Racers (32X) (http://www.outofprintarchive.com/articles/features/MegaDrive/BCRacers-OSM-17-1.html)

The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/OSM17.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/OSM17t.html).
The iPod/iPhone version (1136px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/OSM17i.html).


Title: Re: Site News
Post by: RedTop on December 11, 2016, 10:36:02 PM
Oh wow, you've been busy! Time to catch up on my downloads!

Thanks again, your effort is massively appreciated. :)


Title: Re: Site News
Post by: meppi on December 12, 2016, 05:28:10 AM
I have actually been taking it kind of easy for the last couple of weeks. ;)

Right now I'm sick at home for the second week with a stomach bug, so I haven't been able to do much of anything.
But I've been scanning a couple of magazines here and there and slowly putting them back together.
So when I'm better, I look forward to getting OSM18 completed as well as finishing the remastered edition of OSSM2 and Dreamcast Magazine 2.


Title: Re: Site News
Post by: sblack on January 03, 2017, 06:15:58 AM
Many thanks for re-upping Official Sega Magazine 2 - february 1994 (UK) (REMASTERED) :) I have lots of catching up to do. Keep the Sega love coming ;D P.S. Hope you're feeling better!!


Title: Re: Site News
Post by: meppi on January 04, 2017, 05:23:13 AM
No problem. :)

I'm still not 100% but I'm certainly better than before.
Sadly, my vacation time is over as well so I'm back at work and thus have very little time to work on magazines.

I scanned quite a few issues during my break, OSM 17-22 are now fully scanned for instance, as is Mean Machines Sega up to issue 9 and NGamer up to issue 11.
Already started working on OSSM 21 and Super Play 13, and finished up the remaster of OSSM2 as well as 13. About 1/3 through the remaster of Sega Pro 1.
Official Sega Magazine 18 is coming along nicely and needs only 20 pages edited to be complete.

So the next couple of weeks should be interesting for releases I think.
Naturally the brand new ones will be a bit slow, but I've now got a couple of remasters lined up to put up back to back. :)


Title: Re: Site News
Post by: meppi on January 07, 2017, 11:39:45 AM

We start of the new year with the remastered edition of the Official Sega Saturn Magazine 2.
As always, this new edition has been cleaned up considerably and has quite a few improvements over the old version which was released in 2011.
The colour correction makes it look much closer to the original magazine for instance.
And everything from the text to possible spots and speck of dust that might have been visible
in the old release are cleaned up in this latest version.
As a preview of this issue we have a couple of articles picked out as usual.
These include showcases for Vitua Cop, Virtua Fighter 2, X-Men Children of the Atom, and Firestorm Thunderhawk 2.



Official Sega Saturn Magazine 2 - december 1995 (UK) (http://www.outofprintarchive.com/catalogue/officialsegasaturnmagazine/OSSM2.html)

(http://www.outofprintarchive.com/pictures/covers/OSSM2b.jpg)
 (http://www.outofprintarchive.com/catalogue/officialsegasaturnmagazine/OSSM2.html)

Virtua Cop (http://www.outofprintarchive.com/articles/features/SegaSaturn/VirtuaCop-OSSM2-1.html)
Virtua Fighter 2 (http://www.outofprintarchive.com/articles/features/SegaSaturn/VirtuaFighter2-OSSM2-1.html)
X-Men Children of the Atom (http://www.outofprintarchive.com/articles/features/SegaSaturn/XMenCOTA-OSSM2-1.html)
Firestorm Thunderhawk 2 (http://www.outofprintarchive.com/articles/features/SegaSaturn/XMenCOTA-OSSM2-1.html)

The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/OSSM2.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/OSSM2t.html).
The iPod/iPhone version (1136px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/OSSM2i.html).


Title: Re: Site News
Post by: meppi on January 14, 2017, 09:24:18 AM

This week jump ahead about a year and dive into the remastered version
of the Official Sega Saturn Magazine issue 13 from November 1996.
For fans of arcade games, there is a ton of content in this particular issue.
Starting with a feature on Real Bout Fatal Fury by SNK and X-Men vs Street Fighter by Capcom.
Then we have Virtual On Cyber Troopers for the Sega Saturn as well as an interview with AM#2 on Fighting Vipers.



Official Sega Saturn Magazine 13 - november 1996 (UK) (http://www.outofprintarchive.com/catalogue/officialsegasaturnmagazine/OSSM13.html)

(http://www.outofprintarchive.com/pictures/covers/OSSM13b.jpg)
 (http://www.outofprintarchive.com/catalogue/officialsegasaturnmagazine/OSSM13.html)

Real Bout Fatal Fury (http://www.outofprintarchive.com/articles/features/SegaSaturn/RealBoutFatalFury-OSSM13-1.html)
X-Men vs Street Fighter (http://www.outofprintarchive.com/articles/features/Arcade/XMenVSStreetFighter-OSSM13-1.html)
Virtual On Cyber Troopers (http://www.outofprintarchive.com/articles/features/SegaSaturn/VirtualOn-OSSM13-1.html)
Fighting Vipers (http://www.outofprintarchive.com/articles/interviews/SegaSaturn/Sega_AM2_FightingVipers-OSSM13-1.html)

The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/OSSM13.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/OSSM13t.html).
The iPod/iPhone version (1136px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/OSSM13i.html).


Title: Re: Site News
Post by: sblack on January 23, 2017, 04:17:51 AM
Hi Meppi, another awesome scan!!!!!!!!! Looking forward to reading this, what is there not to love Street Fighter Alpha 2 8) Now I'm sure you know there's a reboot on the Nintendo Switch, but for some reason I'm not feeling this console........ If only Sega made a comeback :'(


Title: Re: Site News
Post by: meppi on January 23, 2017, 05:23:54 AM
Thanks. :)
I wasn't able to get the update ready for the Official Sega Magazine issue 18 this weekend, so it should be ready by the end of this week instead. It's a really good one as well! :)

I'm actually really hyped for the new Nintendo system.
It's looking like it'll be a much more powerful Vita, but with full Nintendo first party support.
I loved my Vita to bits, still do actually. So many niche games that it got as well as a ton of indie games.


The new Zelda at launch got me really hyped, and Splatoon 2 as well Xenoblade 2 is enough to get me to buy it day one.
Then there's Puyo Puyo Tetris by Sega which is fantastic. (Already imported the PS4 and Vita versions) and finally a real Sonic game again. :)
Looks like it will be getting a ton of indie games from the very start as well.

Little preview of the announced games so far.

(http://i.imgur.com/AXKvv7o.jpg)


Title: Re: Site News
Post by: meppi on January 28, 2017, 06:04:16 AM

Today we return to the Official Sega Magazine with issue 18,
where we get some more glimpses at the upcoming Sega Saturn games
as well as a couple of top Mega Drive gems.
Our preview for this issue starts of with a feature on Alien Soldier for the Mega Drive,
followed by the review for it as well.
Then we take a look at two brilliant SNK fighting classics
that made their way over to the Mega CD: Samurai Shodown and Fatal Fury Special.
Before we move on to the Saturn games, we take a closer look at the review of Knuckles' Chaotix for the 32X.
Now we turn our attention to Astal and Cyber Speedway, both on the Sega Saturn,
before finishing up with a showcase on the arcade version of Virtua Fighter 2.



Official Sega Magazine 18 - june 1995 (UK) (http://www.outofprintarchive.com/catalogue/officialsegamagazine/OSM18.html)
(http://www.outofprintarchive.com/pictures/covers/OfficialSegaMagazine18b.jpg)
 (http://www.outofprintarchive.com/catalogue/officialsegamagazine/OSM18.html)

Alien Soldier (Mega Drive showcase) (http://www.outofprintarchive.com/articles/features/MegaDrive/AlienSoldier-OSM-18-1.html)
Alien Soldier (Mega Drive review) (http://www.outofprintarchive.com/articles/reviews/MegaDrive/AlienSoldier-OSM18-1.html)
Samurai Shodown (Mega Drive showcase) (http://www.outofprintarchive.com/articles/features/MegaDrive/SamuraiShodown-OSM-18-1.html)
Fatal Fury Special (Mega Drive Showcase) (http://www.outofprintarchive.com/articles/features/MegaDrive/FatalFurySpecial-OSM-18-1.html)
Knuckles' Chaotix (32X Showcase) (http://www.outofprintarchive.com/articles/reviews/MegaDrive/KnucklesChaotix-OSM18-1.html)
Astal (Saturn Showcase) (http://www.outofprintarchive.com/articles/features/SegaSaturn/Astal-OSM18-1.html)
Cyber Speedway (Saturn Showcase) (http://www.outofprintarchive.com/articles/features/SegaSaturn/CyberSpeedway-OSM18-1.html)
Virtua Fighter 2 (Arcade Showcase) (http://www.outofprintarchive.com/articles/features/Arcade/VirtuaFighter2-OSM18-1.html)

The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/OSM18.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/OSM18t.html).
The iPod/iPhone version (1136px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/OSM18i.html).


Title: Re: Site News
Post by: meppi on February 11, 2017, 05:53:13 AM

After tons of Sega love, we return with some well deserved Nintendo love as well
as we release the remaster of Super Play issue 11.
We begin our preview of this issue with a big interview with Nintendo of America Vice President: Peter Main.
This isn't the only interview though as we also have one with Factor 5's Julian Eggebrecht about Super Turrican.
After all of this goodness we look at The full story of the Nintendo CD.
And we end this update with reviews for Mortal Kombat as well as Super Mario All-Stars.



Super Play 11 - september 1993 (UK) (REMASTERED) (http://www.outofprintarchive.com/catalogue/superplay/SuperPlay11.html)
(http://www.outofprintarchive.com/pictures/covers/SuperPlay11b.jpg)
 (http://www.outofprintarchive.com/catalogue/superplay/SuperPlay11.html)

Nintendo of America Vice President: Peter Main interview (http://www.outofprintarchive.com/articles/interviews/SNES/NOA-PeterMain-SuperPlay11-1.html)
Factor 5's Julian Eggebrecht about Super Turrican interview (http://www.outofprintarchive.com/articles/interviews/SNES/Factor5-SuperPlay11-1.html)
The full story of the Nintendo CD (http://www.outofprintarchive.com/articles/features/HardwareSpecials/NintendoCDTheFullStory-SuperPlay11-1.html)
Mortal Kombat (Review) (http://www.outofprintarchive.com/articles/reviews/SNES/MortalKombat-SuperPlay11-1.html)
Super Mario All-Stars (Review) (http://www.outofprintarchive.com/articles/reviews/SNES/SuperMarioAllStars-SuperPlay11-1.html)

The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/SuperPlay11.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/SuperPlay11t.html).
The iPod/iPhone version (1136px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/SuperPlay11i.html).


Title: Re: Site News
Post by: sblack on April 23, 2017, 04:40:52 AM
Hey Meppi, hope your doing well. Been a while since I've been on here. Looking foward to your next update (you are still here??) :-\


Title: Re: Site News
Post by: meppi on April 23, 2017, 07:01:06 AM
I'm still here and doing quite well actually.

I just have a bad case of burnout when it comes to working on video game magazines.
It tends to happen from time to time for a variety of reasons, but this time it got quite bad.
At this point I'm slowly starting to get my interest up again.

If I had a ton more free time, it probably wouldn't be this much of a problem either.
Although I do seem to run into a couple of problems.
Looks like my eyes are starting to give me a bit trouble as of late. Hitting 40 certainly has something to do with this I guess.
After looking at a computer screen for extended amounts of time, my eyes get really tired and even start to hurt and see double.
Having to concentrate really hard to pick up on all those small specs on pages makes this issue pop up even quicker.

Between all the work that has to be done around the house and garden, I picked up a Switch and Zelda alone certainly ate up a lot of time. :) Binding of Isaac as well actually.
I also picked up a couple books on Japanese and Korean cinema and directors, which made me pick up quite a few new (old) films.

I just noticed that I put up NGamer issue 5 on April 1st on Twitter but somehow forgot to finish up the index on the catalogue page and put up the news page or forum post for it! Doh!

Guess I got my work cut out for me this afternoon...


Title: Re: Site News
Post by: meppi on April 23, 2017, 08:04:38 AM
And here's the update:


This time we return to NGamer with issue 5 that was released in January of 2007.
We start of our review selection with Gotlieb Pinball Classics by FarSight Studios
which would later on develop the high-end arcade simulator: The Pinball Arcade,
which digitally recreates a ton of classic pinball tables.
The review for The Legend of Zelda: Twilight Princess comes at a time where we see Nintendo
reinventing the franchise once again with the gorgeous entry: Breath of the Wild.
Rayman Raving Rabbits sure was a fun diversion back then.
And Wii Sports showed us just how new play controls could really shake up classic sports games.
Besides all these Wii reviews, we also have a bunch of Nintendo DS games previewed as well:
Elite Beat Agents might not be as magical as the original Ouendan game, but it's still a ton of fun.
Gunpey Reverse is a peculiar puzzle game, and Yoshi's Island DS tried to take on the impossible challenge
of matching up to the original Super Nintendo masterpiece.
Finally we have a big feature that highlights a bunch of must have Virtual Console games: Download: Wii Recommend.



NGamer 5 - january 2007 (UK) (http://www.outofprintarchive.com/catalogue/ngamer/NGamer5.html)
(http://www.outofprintarchive.com/pictures/covers/NGamer5b.jpg)
 (http://www.outofprintarchive.com/catalogue/ngamer/NGamer5.html)

Gottlieb Pinball Classics (Wii review) (http://www.outofprintarchive.com/articles/reviews/Wii/GottliebPinballClassics-NGamer5-1.html)
The Legend of Zelda: Twilight Princess (Wii review) (http://www.outofprintarchive.com/articles/reviews/Wii/TheLegendofZeldaTwilightPrincess-NGamer5-1.html)
Rayman raving Rabbits (Wii review) (http://www.outofprintarchive.com/articles/reviews/Wii/RaymanRavingRabbids-NGamer5-1.html)
Wii Sports (Wii review) (http://www.outofprintarchive.com/articles/reviews/Wii/WiiSports-NGamer5-1.html)
Elite Beat Agents (DS review) (http://www.outofprintarchive.com/articles/reviews/NintendoDS/EliteBeatAgents-NGamer5-1.html)
Gunpey reverse (DS review) (http://www.outofprintarchive.com/articles/reviews/NintendoDS/GunpeyReverse-NGamer5-1.html)
Yoshi's Island DS (DS review) (http://www.outofprintarchive.com/articles/reviews/NintendoDS/YoshisIslandDS-NGamer5-1.html)
Download: Wii Recommend (http://www.outofprintarchive.com/articles/features/misc/DownloadVolume5-NGamer5-1.html)

The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/NGamer5.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/NGamer5t.html).
The iPod/iPhone version (1136px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/NGamer5i.html).


Title: Re: Site News
Post by: meppi on May 20, 2017, 05:33:58 AM

This time we return with a brand new issue of the Official Sega Saturn Magazine.
This is the July 1997 issue and features tons of great content.
We begin our preview of this issue with two big interviews: AM#3's Akinubu Abe talks about Last Bronx
and Hisao Oguchi & Kenji Kanno from AM#3 talk about Top Skater for the arcade.
From here we look at a bunch of features and previews for upcoming games: Marvel Super Heroes
as well as Resident Evil by Capcom, Sonic Jam on the Saturn and The House of the Dead in the arcades.
And finally WipEout 2097, again for the Sega Saturn.




Official Sega Saturn Magazine 21 - july 1997 (UK) (http://www.outofprintarchive.com/catalogue/officialsegasaturnmagazine/OSSM21.html)
(http://www.outofprintarchive.com/pictures/covers/OSSM21b.jpg)
 (http://www.outofprintarchive.com/catalogue/officialsegasaturnmagazine/OSSM21.html)

AM#3's Akinubu Abe talks about Last Bronx (interview) (http://www.outofprintarchive.com/articles/interviews/SegaSaturn/Sega-AM3-LastBronx-OSSM21-1.html)
Hisao Oguchi & Kenji Kanno from AM#3 talk about Top Skater for the arcade (interview) (http://www.outofprintarchive.com/articles/interviews/Arcade/AM3_TopSkater-OSSM21-1.html)
Marvel Super Heroes (feature) (http://www.outofprintarchive.com/articles/features/SegaSaturn/MarvelSuperHeroes-OSSM21-1.html)
Resident Evil (feature) (http://www.outofprintarchive.com/articles/features/SegaSaturn/ResidentEvil-OSSM21-1.html)
Sonic Jam (feature) (http://www.outofprintarchive.com/articles/features/SegaSaturn/SonicJam-OSSM21-1.html)
The House of the Dead (feature) (http://www.outofprintarchive.com/articles/features/Arcade/TheHouseoftheDead-OSSM21-1.html)
WipEout 2097 (feature) (http://www.outofprintarchive.com/articles/features/SegaSaturn/Wipeout2097-OSSM21-1.html)

The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/OSSM21.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/OSSM21t.html).
The iPod/iPhone version (1136px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/OSSM21i.html).

I just got back into the Saturn and Dreamcast in a big way thanks to being home sick for 3 weeks and having tons of time to spare.
So that kinda reinvigorated my spirit to work on a bunch of magazines.
Releases will remain rather slow due to the ridiculous attention of details I keep pushing upon myself, but hey. ;)

Got a nice package in the mail yesterday thanks to my favourite importshop for the past 16 years now, Videogameimports.com

(http://i.imgur.com/zDxcy8r.jpg)

(http://i.imgur.com/of8Wcax.jpg)

It's going to be a nice vacation this upcoming week. :D


Title: Re: Site News
Post by: meppi on May 25, 2017, 07:03:03 AM

This week we stay with the Official Sega Saturn Magazine,
but jump back in time a year and a half from last time to issue 3 that came out in january of 1997.
This remastered edition was originally scanned in 2011 and has this past couple of months
gone through a meticulous process to fix tons of little lingering issues as well as
a couple of bigger ones that have been stamped out with this edition.
There is a ton of great content in this issue so let's get started.
First up we have the arcade version of Manx TT,
followed by features for Mystaria, Guardian Heroes and Sega Rally. All for the Sega Saturn.
On top of this, we also have several Saturn reviews ligned up: Sega Rally, Galactic Attack, Virtua Racing and Worms.



Official Sega Saturn Magazine 3 - january 1996 (UK) (REMASTERED) (http://www.outofprintarchive.com/catalogue/officialsegasaturnmagazine/OSSM3.html)
(http://www.outofprintarchive.com/pictures/covers/OSSM3b.jpg)
 (http://www.outofprintarchive.com/catalogue/officialsegasaturnmagazine/OSSM3.html)

Manx TT (arcade feature) (http://www.outofprintarchive.com/articles/features/Arcade/ManxTT-OSSM3-1.html)
Mystaria (feature) (http://www.outofprintarchive.com/articles/features/SegaSaturn/Mystaria-OSSM3-1.html)
Guardian Heroes (feature) (http://www.outofprintarchive.com/articles/features/SegaSaturn/GuardianHeroes-OSSM3-1.html)
Sega Rally (feature) (http://www.outofprintarchive.com/articles/features/SegaSaturn/SegaRally-OSSM3-1.html)
Sega Rally (review) (http://www.outofprintarchive.com/articles/reviews/SegaSaturn/SegaRally-OSSM3-1.html)
Galactic Attack (review) (http://www.outofprintarchive.com/articles/reviews/SegaSaturn/GalacticAttack-OSSM3-1.html)
Virtua Racing (review) (http://www.outofprintarchive.com/articles/reviews/SegaSaturn/VirtuaRacing-OSSM3-1.html)
Worms (review) (http://www.outofprintarchive.com/articles/reviews/SegaSaturn/Worms-OSSM3-1.html)

The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/OSSM3.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/OSSM3t.html).
The iPod/iPhone version (1136px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/OSSM3i.html).


Title: Re: Site News
Post by: meppi on June 05, 2017, 04:08:22 AM

This week we take a look back at the remaster of Club Nintendo Volume 1, Issue 4.
While the magazine might be tiny and weighs in at only 20 pages total,
it sure holds a lot of nostalgia for the people who used to get it in their mailbox straight from Nintendo back in 1989.
Since it's such a small issue we only have two preview articles up on the site.
The first one being Section Z by Capcom and the second one is Ikari Warriors by SNK.
Both games are for the Nintendo Entertainment System.



Official Sega Saturn Magazine 3 - january 1996 (UK) (REMASTERED) (http://www.outofprintarchive.com/catalogue/clubnintendo/ClubNintendo1-4.html)
(http://www.outofprintarchive.com/pictures/covers/ClubNintendo1-4b.jpg)
 (http://www.outofprintarchive.com/catalogue/clubnintendo/ClubNintendo1-4.html)

Section Z (review) (http://www.outofprintarchive.com/articles/reviews/NES/SectionZ-ClubNintendo1-4-1.html)
Ikari Warriors (review) (http://www.outofprintarchive.com/articles/reviews/NES/IkariWarriors-ClubNintendo1-4-1.html)

The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/ClubNintendo1-4.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/ClubNintendo1-4t.html).
The iPod/iPhone version (1136px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/ClubNintendo1-4i.html).


Title: Re: Site News
Post by: meppi on June 10, 2017, 07:11:55 AM

This week we take a look at issue 169 of CVG which came out in December of 1995.
We originally released this issue all the way back in 2009, and after a ton of work being done on it recently,
this issue is looking better than ever before.
This is the second Computer and Video Games issue in the capable hands of Paul Davies.
This issue we see Tom Guise, Ed Lomas and Jaime Smith join the magazine and you will soon start to witness
how they take CVG to a whole new level.
The preview articles that we've selected are: reviews of Twisted Metal, Viewpoint and Worms on the PSone front.
And a review for Super Skidmarks on the Mega Drive.



CVG 169 - december 1995 (UK) (REMASTERED) (http://www.outofprintarchive.com/catalogue/CVG/CVG169.html)
(http://www.outofprintarchive.com/pictures/covers/CVG169b.jpg)
 (http://www.outofprintarchive.com/catalogue/CVG/CVG169.html)

Twisted Metal (PSone review) (http://www.outofprintarchive.com/articles/reviews/PSone/TwistedMetal-CVG169-1.html)
Viewpoint (PSone review) (http://www.outofprintarchive.com/articles/reviews/PSone/Viewpoint-CVG169-1.html)
Worms (PSone review) (http://www.outofprintarchive.com/articles/reviews/PSone/Worms-CVG169-1.html)
Super Skidmarks (Mega Drive review) (http://www.outofprintarchive.com/articles/reviews/MegaDrive/SuperSkidmarks-CVG169-1.html)

The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/CVG169.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/CVG169t.html).
The iPod/iPhone version (1136px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/CVG169i.html).


Title: Re: Site News
Post by: meppi on June 17, 2017, 04:16:43 AM

This week turn back the clock 26 years to July of 1991 to see issue 10 of Mean Machines on the store shelves.
This issue has gone through an extended restoration process
to make sure it looks as brilliant as it did the day it was brought home.
We start of with a forgotten and highly underrated arcade gem that got ported to the Mega Drive: Wardner no Mori.
Then we look at a shoot 'em up from one of the greatest developers the genre has ever seen: Zero Wing by Toaplan.
Furthermore we have the original Sonic the Hedgehog for the Mega Drive by Sega's own Sonic Team.
And finally we delve into some good old 8-bit classics with GG Shinobi for the Game Gear
and Shadow Warrior for the Nintendo Entertainment System.



Mean Machines 10 - july 1991 (UK) (REMASTERED) (http://www.outofprintarchive.com/catalogue/meanmachines/MM10.html)
(http://www.outofprintarchive.com/pictures/covers/MeanMachines10b.jpg)
 (http://www.outofprintarchive.com/catalogue/meanmachines/MM10.html)

Wardner no Mori (Mega Drive) (http://www.outofprintarchive.com/articles/reviews/MegaDrive/WardnerNoMori-MeanMachines10-1.html)
Zero Wing (Mega Drive) (http://www.outofprintarchive.com/articles/reviews/MegaDrive/ZeroWing-MeanMachines10-1.html)
Sonic the Hedgehog (Mega Drive) (http://www.outofprintarchive.com/articles/reviews/MegaDrive/SonicTheHedgehog-MeanMachines10-1.html)
GG Shinobi (Game Gear) (http://www.outofprintarchive.com/articles/reviews/GameGear/GGShinobi-MeanMachines10-1.html)
Shadow Warrior (NES) (http://www.outofprintarchive.com/articles/reviews/NES/ShadowWarrior-MeanMachines10-1.html)

The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/MM10.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/MM10t.html).
The iPod/iPhone version (1136px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/MM10i.html).


Title: Re: Site News
Post by: RedTop on June 20, 2017, 06:05:51 AM
Wow, I've been out of the loop for well over a year following the birth of my son (kids are hectic, more than you can imagine before they arrive)... I went through the site to find that I missed TONS of great updates. Thanks so much!

And here I was thinking I only had to download a couple of issues to be up to date again. That's another thing having kids does... everything becomes a blur. :P

If there's a spike in traffic, that's me pulling down all releases since Jan 2016. :P


Title: Re: Site News
Post by: meppi on June 20, 2017, 01:58:27 PM
Welcome back.  :D

We've had a couple of very slow months, but lately I've been able to put out one magazine a week thanks to being home for about a month due to a shoulder issue, which turned out to be arthritis, so that's nice I guess...

With a bit of luck I should be able to keep up this release schedule throughout the summer.
As I've got 4 weeks of vacation time coming up and I'm planning on getting quite a bit of work done.
I've been scanning a ton of issues as well so there's a lot in the pipeline.
66 issues in fact as well as 26 more that need additional scanning. So that's quite a few magazines. ;)

All of these need to go through the editing process mind, so that'll take quite a while.

I've been editing up to 15 issues at a time which makes it harder to finish a single issue, but on the other hand helps a ton with avoiding burning out on doing the same thing over and over again.


Title: Re: Site News
Post by: meppi on June 24, 2017, 05:36:50 AM

This week we return with issue 8 of the N64 Magazine, which was released in November of 1997.
 This was an issue with severe quality problems while scanning, due to the state of the magazine.
But with great care, all of these issues have been taken care of and with the new settings,
the magazine is now looking better than ever.
We begin with a look at the arcade racer San Francisco Rush.
Then we take a peek at the Japanese version of Bomberman 64.
From here we go to the review for the cover story: Lylat Wars / Starfox 64.
And finally we have a double header with Multi Championship Racing vs Top Gear Rally.



N64 Magazine 8 - november 1997 (UK) (REMASTERED) (http://www.outofprintarchive.com/catalogue/n64magazine/N64Magazine8.html)
(http://www.outofprintarchive.com/pictures/covers/N64Magazine8b.jpg)
 (http://www.outofprintarchive.com/catalogue/n64magazine/N64Magazine8.html)

San Francisco Rush (http://www.outofprintarchive.com/articles/features/N64/SanFranciscoRush-N64mag8-1.html)
Bomberman 64 (http://www.outofprintarchive.com/articles/reviews/N64/Bomberman64-N64mag8-1.htm)
Lylat Wars / Star Fox 64) (http://www.outofprintarchive.com/articles/reviews/N64/StarFox64-N64mag8-1.html)
Multi Championship Racing vs Top Gear Rally (http://www.outofprintarchive.com/articles/reviews/N64/MRCvsTopGearRally-N64mag8-1.html)

The Maximum Resolution version (2560px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/N64Mag8.html).
The Tablet version (1600px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/N64Mag8t.html).
The iPod/iPhone version (1136px) can be downloaded here (http://www.outofprintarchive.com/downloadlinks/N64Mag8i.html).