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1  OoPA / Site News and Updates / Re: Site News on: April 23, 2017, 08:04:38 AM
And here's the update:


This time we return to NGamer with issue 5 that was released in January of 2007.
We start of our review selection with Gotlieb Pinball Classics by FarSight Studios
which would later on develop the high-end arcade simulator: The Pinball Arcade,
which digitally recreates a ton of classic pinball tables.
The review for The Legend of Zelda: Twilight Princess comes at a time where we see Nintendo
reinventing the franchise once again with the gorgeous entry: Breath of the Wild.
Rayman Raving Rabbits sure was a fun diversion back then.
And Wii Sports showed us just how new play controls could really shake up classic sports games.
Besides all these Wii reviews, we also have a bunch of Nintendo DS games previewed as well:
Elite Beat Agents might not be as magical as the original Ouendan game, but it's still a ton of fun.
Gunpey Reverse is a peculiar puzzle game, and Yoshi's Island DS tried to take on the impossible challenge
of matching up to the original Super Nintendo masterpiece.
Finally we have a big feature that highlights a bunch of must have Virtual Console games: Download: Wii Recommend.



NGamer 5 - january 2007 (UK)


Gottlieb Pinball Classics (Wii review)
The Legend of Zelda: Twilight Princess (Wii review)
Rayman raving Rabbits (Wii review)
Wii Sports (Wii review)
Elite Beat Agents (DS review)
Gunpey reverse (DS review)
Yoshi's Island DS (DS review)
Download: Wii Recommend

The Maximum Resolution version (2560px) can be downloaded here.
The Tablet version (1600px) can be downloaded here.
The iPod/iPhone version (1136px) can be downloaded here.
2  OoPA / Site News and Updates / Re: Site News on: April 23, 2017, 07:01:06 AM
I'm still here and doing quite well actually.

I just have a bad case of burnout when it comes to working on video game magazines.
It tends to happen from time to time for a variety of reasons, but this time it got quite bad.
At this point I'm slowly starting to get my interest up again.

If I had a ton more free time, it probably wouldn't be this much of a problem either.
Although I do seem to run into a couple of problems.
Looks like my eyes are starting to give me a bit trouble as of late. Hitting 40 certainly has something to do with this I guess.
After looking at a computer screen for extended amounts of time, my eyes get really tired and even start to hurt and see double.
Having to concentrate really hard to pick up on all those small specs on pages makes this issue pop up even quicker.

Between all the work that has to be done around the house and garden, I picked up a Switch and Zelda alone certainly ate up a lot of time. Smiley Binding of Isaac as well actually.
I also picked up a couple books on Japanese and Korean cinema and directors, which made me pick up quite a few new (old) films.

I just noticed that I put up NGamer issue 5 on April 1st on Twitter but somehow forgot to finish up the index on the catalogue page and put up the news page or forum post for it! Doh!

Guess I got my work cut out for me this afternoon...
3  OoPA / Magazine Discussion / Re: N64 mag on: April 23, 2017, 06:48:42 AM
The best way to finish up a magazine collection seems to be going to ebay, doing a specific search and then click the button to follow that search. You'll get an email when new issues go up.
Sadly as the years go by, it tends to get harder to find certain issues as many sets get thrown out by people not realising or even caring that others might be interested in old magazine.
4  OoPA / Magazine Discussion / Re: pc pilot on: March 13, 2017, 05:51:38 PM
I'm afraid we won't be able to help with this one.
We don't consider magazines that are currently in print for preservation. Only ones that are actually out of print.

5  OoPA / Site News and Updates / Re: Site News on: February 11, 2017, 05:53:13 AM

After tons of Sega love, we return with some well deserved Nintendo love as well
as we release the remaster of Super Play issue 11.
We begin our preview of this issue with a big interview with Nintendo of America Vice President: Peter Main.
This isn't the only interview though as we also have one with Factor 5's Julian Eggebrecht about Super Turrican.
After all of this goodness we look at The full story of the Nintendo CD.
And we end this update with reviews for Mortal Kombat as well as Super Mario All-Stars.



Super Play 11 - september 1993 (UK) (REMASTERED)


Nintendo of America Vice President: Peter Main interview
Factor 5's Julian Eggebrecht about Super Turrican interview
The full story of the Nintendo CD
Mortal Kombat (Review)
Super Mario All-Stars (Review)

The Maximum Resolution version (2560px) can be downloaded here.
The Tablet version (1600px) can be downloaded here.
The iPod/iPhone version (1136px) can be downloaded here.
6  OoPA / Magazine Discussion / Back When Screenshots Really Were Screen Shots (Jazz Rignall feature) on: February 04, 2017, 07:53:18 AM
A nice little feature on USGamer.net where Jaz talks about how they used to take screenshots of games for use in magazines.

http://www.usgamer.net/articles/back-when-screenshots-really-were-screen-shots
7  OoPA / Site News and Updates / Re: Site News on: January 28, 2017, 06:04:16 AM

Today we return to the Official Sega Magazine with issue 18,
where we get some more glimpses at the upcoming Sega Saturn games
as well as a couple of top Mega Drive gems.
Our preview for this issue starts of with a feature on Alien Soldier for the Mega Drive,
followed by the review for it as well.
Then we take a look at two brilliant SNK fighting classics
that made their way over to the Mega CD: Samurai Shodown and Fatal Fury Special.
Before we move on to the Saturn games, we take a closer look at the review of Knuckles' Chaotix for the 32X.
Now we turn our attention to Astal and Cyber Speedway, both on the Sega Saturn,
before finishing up with a showcase on the arcade version of Virtua Fighter 2.



Official Sega Magazine 18 - june 1995 (UK)


Alien Soldier (Mega Drive showcase)
Alien Soldier (Mega Drive review)
Samurai Shodown (Mega Drive showcase)
Fatal Fury Special (Mega Drive Showcase)
Knuckles' Chaotix (32X Showcase)
Astal (Saturn Showcase)
Cyber Speedway (Saturn Showcase)
Virtua Fighter 2 (Arcade Showcase)

The Maximum Resolution version (2560px) can be downloaded here.
The Tablet version (1600px) can be downloaded here.
The iPod/iPhone version (1136px) can be downloaded here.
8  OoPA / Magazine Discussion / A must for Mega Drive fans! - Sega Mega Drive Collected Works Reprint on: January 26, 2017, 06:03:50 PM
This beautiful out of print book is getting a reprint thanks to the recently launched Kickstarter campaign.



https://www.kickstarter.com/projects/darrenwall/sega-mega-drive-genesis-collected-works-reprint

Quote
The book

Sega Mega Drive/Genesis: Collected Works is the ultimate retrospective of Sega's famed 16-bit console, featuring development and concept illustrations for the platform's best-loved game franchises, original developer interviews and previously unseen hardware production plans. Much of the visual material – drawn from the Sega of Japan archives – has never been released before.

The book, an elaborately produced and meticulously designed publication, was released in 2014 to huge critical acclaim and is now sadly out of stock. We regularly receive requests to reprint the title, so we are looking to fund a second production run to ensure the title remains in print.

Contents

Alongside an exhaustive visual tour of Sega's Mega Drive/Genesis archives is ‘Arcade Perfect’, a written history of the console and its legacy by Guardian Games Editor Keith Stuart, which features the voices of Sega executives and industry luminaries – including the company’s founder David Rosen, its president Hayao Nakayama, Sega of America CEO Tom Kalinske and many more. The book opens with a foreword by legendary developer David Perry, on the console that catalysed his career.

Concluding the book are 28 specially-conducted interviews with original Sega developers and team members, including Naoto Ohshima (Sonic The Hedgehog), Yu Suzuki (Space Harrier), Greg Johnson & Mark Voorsanger (ToeJam & Earl), Makoto Uchida (Golden Axe) and Yuji Naka (Sonic The Hedgehog).



Tons of artwork from Mega Drive games, the original design sheets for the Japanese system. Pictures of prototype hardware and peripherals. As well as a bunch of exclusive interviews.

For a video that gives a nice look into the book, check this one: https://www.youtube.com/watch?v=d7APfUiSwOo&feature=youtu.be

I've already pledges to get my copy! Smiley
9  OoPA / Site News and Updates / Re: Site News on: January 23, 2017, 05:23:54 AM
Thanks. Smiley
I wasn't able to get the update ready for the Official Sega Magazine issue 18 this weekend, so it should be ready by the end of this week instead. It's a really good one as well! Smiley

I'm actually really hyped for the new Nintendo system.
It's looking like it'll be a much more powerful Vita, but with full Nintendo first party support.
I loved my Vita to bits, still do actually. So many niche games that it got as well as a ton of indie games.


The new Zelda at launch got me really hyped, and Splatoon 2 as well Xenoblade 2 is enough to get me to buy it day one.
Then there's Puyo Puyo Tetris by Sega which is fantastic. (Already imported the PS4 and Vita versions) and finally a real Sonic game again. Smiley
Looks like it will be getting a ton of indie games from the very start as well.

Little preview of the announced games so far.

10  OoPA / Site News and Updates / Re: Site News on: January 14, 2017, 09:24:18 AM

This week jump ahead about a year and dive into the remastered version
of the Official Sega Saturn Magazine issue 13 from November 1996.
For fans of arcade games, there is a ton of content in this particular issue.
Starting with a feature on Real Bout Fatal Fury by SNK and X-Men vs Street Fighter by Capcom.
Then we have Virtual On Cyber Troopers for the Sega Saturn as well as an interview with AM#2 on Fighting Vipers.



Official Sega Saturn Magazine 13 - november 1996 (UK)



Real Bout Fatal Fury
X-Men vs Street Fighter
Virtual On Cyber Troopers
Fighting Vipers

The Maximum Resolution version (2560px) can be downloaded here.
The Tablet version (1600px) can be downloaded here.
The iPod/iPhone version (1136px) can be downloaded here.
11  OoPA / Site News and Updates / Re: Site News on: January 07, 2017, 11:39:45 AM

We start of the new year with the remastered edition of the Official Sega Saturn Magazine 2.
As always, this new edition has been cleaned up considerably and has quite a few improvements over the old version which was released in 2011.
The colour correction makes it look much closer to the original magazine for instance.
And everything from the text to possible spots and speck of dust that might have been visible
in the old release are cleaned up in this latest version.
As a preview of this issue we have a couple of articles picked out as usual.
These include showcases for Vitua Cop, Virtua Fighter 2, X-Men Children of the Atom, and Firestorm Thunderhawk 2.



Official Sega Saturn Magazine 2 - december 1995 (UK)



Virtua Cop
Virtua Fighter 2
X-Men Children of the Atom
Firestorm Thunderhawk 2

The Maximum Resolution version (2560px) can be downloaded here.
The Tablet version (1600px) can be downloaded here.
The iPod/iPhone version (1136px) can be downloaded here.
12  OoPA / Site News and Updates / Re: Site News on: January 04, 2017, 05:23:13 AM
No problem. Smiley

I'm still not 100% but I'm certainly better than before.
Sadly, my vacation time is over as well so I'm back at work and thus have very little time to work on magazines.

I scanned quite a few issues during my break, OSM 17-22 are now fully scanned for instance, as is Mean Machines Sega up to issue 9 and NGamer up to issue 11.
Already started working on OSSM 21 and Super Play 13, and finished up the remaster of OSSM2 as well as 13. About 1/3 through the remaster of Sega Pro 1.
Official Sega Magazine 18 is coming along nicely and needs only 20 pages edited to be complete.

So the next couple of weeks should be interesting for releases I think.
Naturally the brand new ones will be a bit slow, but I've now got a couple of remasters lined up to put up back to back. Smiley
13  OoPA / Site News and Updates / Re: Site News on: December 12, 2016, 05:28:10 AM
I have actually been taking it kind of easy for the last couple of weeks. Wink

Right now I'm sick at home for the second week with a stomach bug, so I haven't been able to do much of anything.
But I've been scanning a couple of magazines here and there and slowly putting them back together.
So when I'm better, I look forward to getting OSM18 completed as well as finishing the remastered edition of OSSM2 and Dreamcast Magazine 2.
14  OoPA / Site News and Updates / Re: Site News on: November 12, 2016, 08:18:49 AM

This time we jump back in time a little.
The Official Sega Saturn Magazine is an all-time favourite of many people,
yet it missed the actual Sega Saturn launch by 6 months.
The reason being that at the time the system launched,
the magazine was still called the Official Sega Magazine instead.
So we wanted to jump to the Sega Saturn launch and since going through 15 more issues of OSM
would take a long time, we jump around a bit.
As always we select a couple of features to preview the magazine before you download the full release.
We start off with two of the finest racing games ever created: Sega Rally for the arcade
and Daytona USA on the Sega Saturn.
We also take a look at Theme Park on the Mega Drive
and the little known racer for the 32X: BC Racers.



Official Sega Magazine 17 - may 1995 (UK)


Sega Rally (arcade)
Daytona USA (Sega Saturn)
Theme Park (Mega Drive)
BC Racers (32X)

The Maximum Resolution version (2560px) can be downloaded here.
The Tablet version (1600px) can be downloaded here.
The iPod/iPhone version (1136px) can be downloaded here.
15  OoPA / Site News and Updates / Re: Site News on: November 07, 2016, 06:34:29 PM
Thank you for letting me know about the missing magazine.
I've just re-upped all 3 versions so you should be able to grab the ones you like. Smiley

It was really fun working on this upcoming magazine.
Glad to see so many familiar faces in there as well, even Ed Lomas and Tom Guise who would end up making CVG with Paul Davies such a brilliant magazine in the years to come.
I've already stared working on issue 18 as well and it's going quite nice.
I'm finding it a little difficult to find time to do much work on magazines as of late with all the work needing to be done in and around the house to get it all ready for winter, so the releases are going to be a little slow for a bit.

Then again, I'm confident it'll be worth it in the end. Smiley
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