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 1 
 on: May 21, 2013, 12:56:54 PM 
Started by Nreive - Last post by Nreive

gamesTM issue 135



gamesTM issue 135 is out with the usual in-depth coverage of current videogaming
as well as a healthy dose of retrogaming...

Highlights:

Combat Evolved
DICE has unveiled its bold vision for the future of Battlefield,
but can it succeed on both single and multiplayer fronts?
games™ spoke to the developer to find out.

Grand Theft Auto V
games™ heads back to Los Santos with a massive preview feature.

Darl Souls II
Yui Tanimura reveals all as we get eyes on with Dark Souls II.

Molyneux Vs Livingstone
games™ get the industry giants in a room to discuss modern games,
their gaming histories, and the future of videogames.

Cyrberpunk 2077
games™ speak with the original creator of Cyberpunk as well as
CD Projekt Red about the future of the legendary franchise.

The Rise Of The ARG
games™ investigates alternate reality games and what the future
has in store for the curious experiment.

Also inside...

Previews
Battlefield 4
The Evil Within
Castlevania: Lords Of Shadow 2
The Mighty Quest For Epic Loot
Lego Marvel Super Heroes
FIFA 14
Company Of Heroes 2
Tales Of Xilia
The Legend Of Zelda 3DS
Flashback
MotoGP 14
Yoshi’s Island 3DS
Showcase Round-Up

Reviews
Metro: Last Light
Fire Emblem
Injustice: Gods Among Us
The Devil’s Cartel: Army Of Two
The Walking Dead: Survival Instinct
Dead Island: Riptide
Tiger Woods PGA Tour 14
Pokémon Mystery Dungeon: Gates To Infinity
Star Trek: The Video Game
Deadly Premonition
BattleBlock Theater
Persona 4 Arena
Defiance
Lego City Undercover: The Chase Begins
Terraria
Shootmania

Retro

Behind The Scenes Space Quest
games™ discuss the classic adventure series Space Quest.

Conversion Catastrophe
This month’s unfortunate classic is Ghostbusters.

Game Changers: Tetris
In a new monthly feature, we take a look at the games that redefined the medium.

The Demake Factor
Converting games to run on older consoles; the ‘demaking’ of games is still strong.

gamesTM is also available in various digital editions. 
All editions can be found at Imagine's eshop.

 2 
 on: May 20, 2013, 02:30:46 AM 
Started by meppi - Last post by sblack
You will definately enjoy reading these, as during this time the internet was unheard of. So these monthly magazines were all we had in terms of gaming news. The E3 editions were the best as they were cover to cover of really detailed articles on everything. They were simpler times, good times Smiley...put a game in the console and play, none of this messing about with patches, dlc, goty editions with evrything included Roll Eyes


 3 
 on: May 18, 2013, 06:49:02 AM 
Started by meppi - Last post by meppi
These first dozen issues of Paul Davies CVGs are actually a lot of fun for me to work on as well since back in the day they came out, I only started buying them at issue 180. So all of these are new to me as well. Smiley
Thanks to Richard's donation back when we started Out of Print Archive, I did get these in very good condition along with pretty much the entire run of Paul Davies CVGs, a lot of which are actually in better condition than my own copies.

The next issue will take a bit of time to complete as the pages all still needs to be put back together, not to mention the restoration.
So I'm actually contemplating if I shouldn't just rescan issue 177 with the new scanner.
Both option would take time, but I might have a slightly easier time with the restoration part since the new scanner produces cleaner pages from the get-go thanks to the new software, but also since the scanplate isn't damaged from years of scanning magazines.

 4 
 on: May 18, 2013, 05:42:54 AM 
Started by meppi - Last post by sblack
Thank you so much for this Meppi Smiley This issue was probably one of my favourite magazines of that era.
Just cover to cover of awesomeness! Absolutely brilliant, WOW I will definately enjoy re-reading this Grin
Damn Im sooooooo happy today, just made my weekend. Once again I thank you for all your hard work in getting such brilliant magazines scanned and online for us mere mortals to read and the effort is greatly appreciated  Grin Grin Grin


 5 
 on: May 18, 2013, 04:31:19 AM 
Started by meppi - Last post by meppi
This week we are proud to present you with the next issue of CVG
under the watchful eye of Paul Davies.
Like always, we have selected a handful of articles to preview
before you download the full issue in one of the three sizes available.
Our first highlighted articles is the review for a little PC game called Duke Nukem 3D.
Next up we have two Playstation classics.
The first one is the birth of a giant franchise named BioHazard in Japan, but known over here as Resident Evil.
The second review is for a sequel in the long running Konami series: International Track & Field.
And we end this week with quite a bang. As we are starting to get very close to E3 2013,
every gamer can feel the tension building. So this is the perfect time
to look back to the humongous E3 1996 special in this latest issue of CVG.

CVG 176 - july 1996 (UK)


Duke Nukem 3D (PC-CD-ROM) (review)
Resident Evil (PSone) (review)
International Track & Field (PSone) (review)
E3 1996 Special  (feature)

The complete magazine can be downloaded in its full resolution by clicking here,
while it can also be downloaded for tablet devices by clicking here
and also be downloaded for iPhone/iPod devices by clicking here.

 6 
 on: May 17, 2013, 03:16:35 AM 
Started by meppi - Last post by meppi
Todays update will be released tomorrow instead.
The reason for this is that I'm tying out the magazine content right now and thanks to a rather huge E3 coverage inside it's taken quite a bit longer than expected. Have to run to work in a couple of minutes, so I ran out of time to finish up the pages.
Everything else is set, so expect this new issue around noon tomorrow. Wink

 7 
 on: May 11, 2013, 09:32:52 AM 
Started by meppi - Last post by meppi
Just another funny quick teaser image of the upcoming issue.
Not sure if I'll be able to complete it by next week as the front and back cover have some extensive damage, and thus will need some intense editing to get back into proper shape.


 8 
 on: May 10, 2013, 08:22:46 AM 
Started by meppi - Last post by meppi
Quite a huge and very surprising update to the story for the latest release in the Dodonpachi series.

Looks like the Japanese version is going to be region-free after all!

Even though everyone had given up hope of seeing new region-free releases for Cave games on 360, it seems the good people at Cave had a change of hearts. Smiley

 9 
 on: May 10, 2013, 05:29:41 AM 
Started by meppi - Last post by meppi
Didn't think I was going to be able to get anything ready in time for this weeks update due to the chemical disaster that's been messing with the lives of 34.000 people in my area. But I was able to finish this in the nick of time. Smiley

As a follow up to last weeks special about the very beginning of the Official Dreamcast Magazine in the UK,
this week we focus on the mini version of issue zero that was distributed a short while
before the full sized issue zero reached the store shelves of your local news agent.
Keep in mind that this mini issue was only about 1/3 the size of the actual magazine
so our 'Max-Rez' version will not have a horizontal width of 2400 pixels, but instead only be 1700 pixels wide.
Also, due to the fact of this being more of a flyer than an actual magazine,
we don't have any preview articles online, yet you are still able to download the magazine in it's entirety,
which is sure to give you a little taste of great things to come.

Official Dreamcast Magazine 0 mini - august 1999 (UK)



The complete magazine can be downloaded in its full resolution by clicking here,
and also be downloaded for iPhone/iPod devices by clicking here.

 10 
 on: May 09, 2013, 05:16:36 AM 
Started by meppi - Last post by meppi
Looting probably wouldn't be much of a problem here seeing as the army and everything rolled into town. Smiley
But burglary still remains a possibility. The cops even ask people via twitter to report any unusual sightings.

Things finally seem to be stabilising a bit. The people of one street were allowed to go back home yesterday after going door to door with measuring equipment to check if everything was safe there.
They are trying to do the same today. Yet some people, especially the ones within 250 meters of the crash will not be going home till at least the 18th of May.

Tomorrow might be a bit risky as well as they are planning to remove the wreckage.
They need to cut up the tanks that had exploded and drain the remaining chemicals, so depending on their condition, it could get messy.
Although if they have any clue what they are doing, they should have an incredible amount of safety measures in place.
Still, looking at the past week, I don't think anyone thrusts them blindly...

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