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 11 
 on: August 25, 2017, 06:58:28 AM 
Started by meppi64 - Last post by meppi64
Thanks. Smiley

After finishing up scanning the complete Official Sega Magazine set I started back on Mean Machines, for which I'm currently scanning issue 20. So after scanning the remaining issues of that set, I'll move on to Mean Machines Sega, Super Play, NGamer and Dreamcast Magazine to get a bit of variety going.

Editing will be going a bit slower going forward as my summer vacation is coming to an end and I'll have to return to work again on Monday. So time will be very limited once again.
Wanted to actually do a bit more this week but there was just so much work that needed to be done around the house and garden that I ended up working around 6-8 hours a day on full blast.
So much so that I seem to have overdone it a bit and pushed myself too hard, for which I'm feeling the effects today. :-/
I'm hoping that a day of resting and staying off my feet for the most part will do the trick and get me feeling a bit better again.
Wish I had a couple more weeks of vacation to actually stop working and enjoy some quiet time. Wink

 12 
 on: August 25, 2017, 05:19:58 AM 
Started by meppi64 - Last post by pulstar
Always appreciate your excellent efforts meppi!  Cheesy

 13 
 on: August 25, 2017, 02:50:54 AM 
Started by meppi64 - Last post by meppi64
And now for the actual update I promised. Wink


This week we turn back the clock just a little over 10 years and look at issue 6 of NGamer magazine.
As always, we have selected a couple of preview articles to look through
as the full magazine downloads to your sytem.
We start of with Castlevania: Portrait of Ruin for the Nintendo DS.
Then we look at a somewhat overly harsh review for Excite Truck,
followed by Trauma Center: Second Opinion and Warioware: Smooth Moves,
all of these games are for the Wii.
We also selected two small import reviews for the Nintendo DS.
The first one is Jump Ultimate Superstars,
while the second one is the little known Tokyo Friend Pack II.



NGamer 6 - february 2007 (UK)


Castlevania Portrait of Ruin (DS)
Excite Truck (Wii)
Trauma Center Second Opinion (Wii)
Warioware Smooth Moves (Wii)
Jump Ultimate Superstars (DS)
Tokyo Friend Pack II (DS)

The Maximum Resolution version (2560px) can be downloaded here.
The Tablet version (1600px) can be downloaded here.
The iPod/iPhone version (1136px) can be downloaded here.

 14 
 on: August 25, 2017, 02:45:51 AM 
Started by meppi64 - Last post by meppi64
Oh, and there's one more that you'll find below today. Wink

Even till this day WipEout 2097 on Saturn has a bad reputation of forums. (Terrible frame rate, bad controls, less graphical fidelity, etc). If those people are to be believed, the only thing the port has going for it is that the draw distance is a little better than on PSone and that's it, everything else is negative and the game isn't worth playing at all on Saturn.

Well, as someone who spent a good three weeks playing pretty much nothing but WipEout 2097, Panzer Dragoon Zwei, Sega Rally and Layer Section on Saturn recently, I honestly say that is all very far from the truth.
The WipEout port might not be perfection, but after re-learning the controls a bit, they worked just fine for me.
It's actually been a long time since I had this much fun.

Yeah, I don't know what it is, but when I think of my Mage Drive, Alisia Dragoon always pops up as a special game to me.
Same with Jewel Master, Wardner and Alien Storm. Non of these are looked at as timeless classics these days, yet back then, they stood proudly with the best of them. Smiley

I had Shining in the Darkness back in the day. Still do in fact. Never finished it though. I found the game quite hard as well. I recently bought Shining the Holy Ark for the Saturn as it was one of the games that I somehow missed out on when the system was around.Haven't gotten around to playing it yet as I'm too busy with Breth of the Wild, Tales of the Abyss and would love to finally start on Soul Hackers or some other Shin Megami Tensei game, since I have a ton of them and never played one yet. (Way too much work time and not enough play time...)
It's always been hard sticking with a single RPG for me, especially with all those other games coming out all the time and screaming for my attention.

Never finished Landstalker for that very reason as well, even though I want to pick it back up again.
I did complete Dark Saviour on Saturn though and while everyone says that Landstalker is the better game, I really did enjoy it a ton. I remember not wanting to buy Alundra till I had finished Dark Saviour as I was afraid of once again dropping a game halfway through to play something new and not going back.
In the end I got Alundra after finishing Dark Saviour, but never got far into Alundra before some other new and shiny thing caught my attention.

 15 
 on: August 24, 2017, 09:58:33 PM 
Started by meppi64 - Last post by RedTop
Wow, another set of awesome releases!!

Two standout titles for me, Saturn Wipeout 2097 and Alisia Dragoon. Saturn Wipeout got some poor reviews due to sloppy implementation of steering, but that issue was non existent with a Saturn steering wheel. I thoroughly enjoyed both games!

Alisia Dragoon is still one of my most played Megadrive games. This probably has to do with the great atmosphere of the game.

Shining in the Darkness is an absolute classic but I was a bit too young when it came out. Being used to Mario and Sonic the leap into RPGs via that title was a bit too much. I was more of a fan of the sequels but I had obviously matured a bit as a gamer - and my English was probably at a much better level too by then. The ultimate game from Climax for me is, and always has been, Landstalker. So many awesome hours with my trusty Megadrive playing that title!

 16 
 on: August 18, 2017, 10:29:08 AM 
Started by meppi64 - Last post by meppi64
It's been a while since I posted an update here and not just edited the first post.
But I've been scanning magazines like a maniac during my summer vacation.
Well after working on the house as always. But in the evenings I've been scanning about 3 hours each day.
Seeing as how I can scan 50 pages in 2 hours or so and everyone needs to be scanned twice, it's still takes a lot of time.

Being able to follow the New Japan Pro Wrestling G1 Climax 27 tournament this year certainly made that boring chore much more pleasant. Wink

I'm up to the last issue of the Official Sega Magazine (nr.13), so after I complete this one, that whole set will be scanned and ready to be joined back together and edited, while I move on to other sets for scanning.

 17 
 on: August 18, 2017, 05:50:40 AM 
Started by meppi64 - Last post by meppi64

This week we return to the very first issue of Sega Pro from November of 1991, which we first released in 2011.
After a lot of editing and reworking, this issue has never looked better than the rendition you see before you today.
So let's have a look at what is inside: we start of with an all-time classic Sega RPG,
developed by Climax Entertainment on the Mega Drive: Shining in the Darkness.
From there we take a look at one of the cult classics created by the legendary Wolfteam: El Viento for the Mega Drive.
Moving on the the Sega Master System, we check out Shadow of the Beast,
and we finish this weeks update with Toejam and Earl on the Mega Drive.



Sega Pro 1 - november 1991 (UK) (REMASTERED)


Shining in the Darkness
El Viento
Shadow of the Beast
Toejam and Earl

The Maximum Resolution version (2560px) can be downloaded here.
The Tablet version (1600px) can be downloaded here.
The iPod/iPhone version (1136px) can be downloaded here.

 18 
 on: August 05, 2017, 10:16:06 AM 
Started by triverse - Last post by ArleneBorelli
Five years ago I had the fortune of getting in contact with Ralph Baer, affectionately known as the "Father of Video Games".  I conducted an interview with him, which is available below.  This interview was originally made available on another site but they have seen fit to remove the content I made available, including the interview below.

Mr. Baer was truly an inventing force.  The man, as you will read below, was decades ahead of his time and make money on pokerplayerlife com that of gaming in general.  We will miss you, Ralph.  Without you, gaming would surely be different, possibly unrecognizable to us today.  Retrogaming fans, below is the full interview.  Please enjoy and remember Mr. Baer and his family in this trying time.

That's a nice interview.
Thank you!

 19 
 on: August 05, 2017, 05:48:54 AM 
Started by meppi64 - Last post by meppi64

This week we turn back the clock exactly 20 years to the summer of 1997
with the brand new digital rendition of the Official Sega Saturn Magazine issue 22.
This issue is filled to the brim with excellent content,
so much so that we put nearly half the magazine online in the form of preview articles.
So let's get started!
First up we have an interview with Kats Sato of Sega Europe on Sonic R.
From here we move on to a whole bunch of features for Dragon Force,
Last Bronx, Resident Evil, Dungeons & Dragons Collection, Sonic R and WipEout 2097.
But that's not all!
We also have the following reviews stacked up for you: Darklight Conflict, Dragon Force,
Sky Target, Sonic Jam and last but certainly not least WipEout 2097.



Official Sega Saturn Magazine 22 - august 1997 (UK)


Kats Sato interview on Sonic R
Dragon Force (feature)
Last Bronx (feature)
Resident Evil (feature)
Dungeons & Dragons Collection (feature)
Sonic R (feature)
WipEout 2097 (feature)
WipEout 2097 (feature)
Darklight Conflict (review)
Dragon Force (review)
Sky Target (review)
Sonic Jam (review)
WipEout 2097 (review)


The Maximum Resolution version (2560px) can be downloaded here.
The Tablet version (1600px) can be downloaded here.
The iPod/iPhone version (1136px) can be downloaded here.

 20 
 on: August 04, 2017, 03:01:30 AM 
Started by meppi64 - Last post by meppi64
Oh, I somehow missed that post!

Yeah, little info on it so far.
Getting regular email updates that everything is still proceeding along, but nothing really concrete.
No new screenshots or videos.
Then again, I've been waiting 15 years, so I can wait a bit more. Wink

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