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 91 
 on: August 15, 2016, 02:18:12 AM 
Started by meppi64 - Last post by dan
Many thanks as always Meppi, looking great!

I've just noticed that issue 1 seems to be missing the last couple of pages (I've downloaded both the mobile and full-rez versions to check).

Think there's just the back page quiz and another advert missing.

Dan

 92 
 on: August 12, 2016, 01:53:33 PM 
Started by meppi64 - Last post by meppi64

I ran out of time before I could post the news in this tread as I had to head off to work this morning.
So a little bit late, but the new update is here!
BTW, this is a very good reason to follow us on Twitter as that is the easiest and quickest way to get the news of a new release out there. Wink

We continue our celebration of this wonderful magazine with issue 2,
which was release in October of 2006.
In this issue you'll find the following articles, as well as a host of others:
 the review for Bit Generations on the GBA. A review of Star Fox Command on the Nintendo DS.
Reviews for both Megaman ZX on DS, and Rhythm Tengoku on the GBA.
And last but not least, the retro section called Download, which this time focusses on the Mega Drive.



NGamer 2 - october 2006 (UK))


Bit Generations (GBA)
Star Fox Command (Nintendo DS)
Megaman ZX (Nintendo DS)
Rhythm Tengoku (GBA)
Download: History Lesson #2: Sega's Mega Drive

The Maximum Resolution version (2560px) can be downloaded here.
The Tablet version (1600px) can be downloaded here.
The iPod/iPhone version (1136px) can be downloaded here.

I just want to add that seeing all the retweets, likes and follows on Twitter is truly heart warming after the rather bad times we've all been through here in one way or another.
Big thanks to everyone, and of course to anyone who has worked on this and all others classic magazines. Smiley

 93 
 on: August 05, 2016, 02:03:27 PM 
Started by meppi64 - Last post by meppi64
Thank you! Smiley

It was quite the endeavour to get these issues all completed as it seemed at first to be relatively easy magazine to get right. Yet as I was working on it, certain issues started popping up and I needed to invent some new techniques to deal with them and fix things that probably no one would even notice. Wink
Up till last week I was tweaking the colour settings since for some very weird reasons this magazine scans very differently than all the older magazines I've worked on so far. Must have something to do with how it's printed or the paper it's printed on. Again, very weird issue.
But I'm confident that with these latest settings in place, I got it to a point where I'm unable to make it look even closer to the actual physical magazine.

And just to make it clear, since this has come up several time for some reason in the past year. Those old techniques of "bleaching" page to combat the yellowing that takes place is something that I haven't used in many years now.
These issues actually have no white background correction performed on them at all.
All I've done is remove every single spot, crease and dirt by hand.
So yes, the white pages look very clean, but that's because they look like this when scanned. Not because of some mysterious algorithm that I use to make sure the pages don't look like actual paper. Tongue

Anyway, I feel the same way about this magazine.
Sadly I only found out about it near the tail end of it's life as it never was distributed over here in physical form.
So I got a digital subscription for it and bought a ton of back issues, but alas. It's exactly the same thing that happened with OSSM for me. Once I fall in love, it tends to disappear.

I would have loved to see the magazine cover the Wii U and 3DS with in-depth features about all the great games that came out for them, but sadly the money didn't seem to be there.

That's why I'm a firm believer that if you love something, you'd better support it, otherwise it won't be there for long. Be it films, music, video games, or yes, magazines...

Tomorrow I'll start working on putting all the content together for next weeks update when we release NGamer issue 2. Smiley

 94 
 on: August 05, 2016, 11:52:55 AM 
Started by meppi64 - Last post by dan
Wow, thats awesome!

The promise of something great has been well and truely fulfilled, I miss this magazine dearly - its so sad there arent any Nintendo Magazines on the shelves any more.

Many thanks for all your hard work Meppi!

Dan

 95 
 on: August 05, 2016, 04:17:54 AM 
Started by meppi64 - Last post by meppi64

The wait is finally over! Wink

This week we have something rather special.
Exactly 10 years ago, a magazine with a long lineage once again reinvented itself and morphed into NGamer.
Previously known as NGC, N64 Magazine and Super Play before that,
it would run for 6 more years before it sadly did not get renewed as the Wii U was being readied for release.
As they say, all good things must come to an end, even if that doesn't make it sting any less...

But enough of that. Today is a day to celebrate the incredible run that this magazine enjoyed
and of the legacy it has built up over no less than 4 generations of consoles.
Let's celebrate by reading this pixel perfect digital rendition of the launch issue.
This issue, and all upcoming ones will be scans from physical copies like usual,
and not duplicates of the digital versions that have long been pulled from the online stores.

As a preview of this issue, you can check out the following features as the full magazine downloads: Metroid Prime 3
preview for the Wii, the review of New Super Mario Bros. on the Nintendo DS. A special on Akihabara, and last but not least, the retro section called Download, which focussing on the PC-Engine in this issue.

We intend to make the month of August a continuous celebration of this fine magazine,
and thus we will release a new issue each week.
We hope you enjoy it as much as we do!



NGamer 1 - august 2006 (UK))


Metroid Prime 3 Corruption (Wii)
New Super Mario Bros. (Nintendo DS)
A Trip to Akihabara G
Download: History Lesson #1: NEC's PC-Engine

The Maximum Resolution version (2560px) can be downloaded here.
The Tablet version (1600px) can be downloaded here.
The iPod/iPhone version (1136px) can be downloaded here.

 96 
 on: July 23, 2016, 08:26:19 AM 
Started by meppi64 - Last post by meppi64
A bit of good news today as I'm going over the final corrections for the fourth issue of our August special which will be completed by tonight.
So all 4 mystery issues have now been fully scanned as well as restored to their former glory.
I just need a little bit more time to get the colour settings for these just right since every series is a bit different.
As well as creating the catalogue pages, website sections as well as all the graphics and icons needed to pull everything together.

But fear not, the very first issue of this "mystery magazine" will be released here on Saturday August 6th.
The three following issues will then be released each following Saturday for the remaining of August.
Really looking forward to finally getting this up after all the work that went into it these past several months! Cheesy

 97 
 on: July 01, 2016, 06:34:04 PM 
Started by meppi64 - Last post by Mega Drive Bowlsey
Thanks so much for the re-ups guys, and it's great to know there are others who share my love for Mega Magazine!  Smiley

 98 
 on: June 25, 2016, 05:33:16 AM 
Started by meppi64 - Last post by meppi64
Since I don't know which issues are unavailable and which are online, I just uploaded the whole set and updated all the MEGA download links.

 99 
 on: June 23, 2016, 01:33:33 PM 
Started by meppi64 - Last post by Nreive
I will eventually get around to archiving the full set of Future Publishing issues of Mega (I don't have the full run of Maverick's issues). But it could be in the next couple of years before I can start to do that.

As anyone who has visited OoPA over the years may have noticed, I have been pretty absent lately. That's not to say that I have walked away forever, though.

When I moved house around three years my scanner got damaged. The new house is also not convenient to have my old PC set up, so that went as well. In the meantime, I have been working away with an underpowered laptop. When finances improve to a stage that I can get a good laptop and scanner then I will be able to continue this personal project of mine.

Mega is one of my all time favourite mags. As with any favourites, it hit a spot with me at the time and I still have fond memories of it. I actually began scanning Mega issues back in 2007 but they were not of great quality at all, so I started from scratch in 2009.

In the meantime, I have been told that there are a couple of Mega issues over at OldGameMags that are not available here at OoPA. I have not had time to check these out yet, so can't comment on the quality, but they should be readable.

 100 
 on: June 23, 2016, 06:16:53 AM 
Started by meppi64 - Last post by meppi64
Thanks. Smiley

Could you let me know which issues are offline that you'd like to download?
I'll try and get them all up today.
File factory had a server failure last year so a lot of stuff is offline.

Neil is actually the one who has the Mega issues, so I'm sure he'll be able to answer much better than me which issues he still has. Wink

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