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 91 
 on: September 09, 2016, 01:54:20 PM 
Started by meppi64 - Last post by meppi64
That's indeed a great price for it. It equals about €50 for non-Benelux people. Wink

I never found this game in any stores myself.
I only discovered it in a small second hand gameshop where I found quite a few treasures like Shining Force CD for instance. Smiley
Ended up paying €45 for the second hand copy of KOF95, but it was mint so I'm not complaining.
Guess the person that bought it couldn't get the hang of it and quickly traded it in to get something else.

This if actually the game that got me into SNK fighters.
Even though I grew up in a small café that always had arcade cabinets, we never had a NeoGeo cabinet.
Finally got my own AES in the summer of 2003 and have collected 40 games for it over the years.

Sadly, I'm on a strict budget these days, so collection NeoGeo games isn't on my radar realistically. Sad
Unless I win the lottery one day...

 92 
 on: September 09, 2016, 06:35:48 AM 
Started by meppi64 - Last post by RedTop
I remember that issue well, so glad that KoF'95 finally got a European release. I went and bought it as soon as it was available and found, much to my surprise it retailed for only fl109,-!! Thanks to the free membership of a gameshop in Rotterdam it only cost me fl99,-!

I have always been a big fan of SNK games and the inclusion of the cart was such a brilliant thing that really set the Saturn apart.

Me spicy! Cheesy

 93 
 on: September 03, 2016, 06:28:40 AM 
Started by meppi64 - Last post by meppi64

After a very Nintendo focussed summer, we turn out attention back to Sega
with the latest issue of everyone's favourite Sega Saturn Magazine: OSSM.
This issue is packed full of great content to the point where we had a hard time selecting
only 4 features for the site, so we gave up and picked 10! Wink
We start off with the features: the Japan exclusive Capcom brawler Cyberbots goes first,
closely followed by another Japan exclusive game, Nazca's Metal Slug.
The next features are Shining the Holy Ark, Quake and Top Skater, which was an Arcade release.
Now we move on to the review section. Starting with
two equally brilliant fighters: Fighters Megamix and The King of Fighters '95.
And we finish strong with reviews for Mechwarrior 2, Scorcher and Shining the Holy Ark.



Official Sega Saturn Magazine 20 - june 1997 (UK)


Cyberbots (feature)
Metal Slug (feature)
Shining the Holy Ark (feature)
Quake (feature)
Top Skater (Arcade feature)
Fighters Megamix (review)
The King of Fighters '95 (review)
Mechwarrior 2 (review)
Scorcher (review)
Shining the Holy Ark (review)

The Maximum Resolution version (2560px) can be downloaded here.
The Tablet version (1600px) can be downloaded here.
The iPod/iPhone version (1136px) can be downloaded here.

 94 
 on: August 26, 2016, 06:15:29 AM 
Started by meppi64 - Last post by meppi64

Today we conclude our summer festival with issue 4 of NGamer.
This will be the final issue for the year since issue 5 was released in January of 2007.
That doesn't mean we haven't gotten other things to look forward to in the upcoming weeks though. Wink
As previews for this issue we have selected the following articles: Download - History Lesson #3: MSX.
A preview for Metal Slug Anthology for the Wii. Reviews for Red Steel and Monkey Ball: Banana Blitz, both for the Wii.
 And finally, reviews for Mario vs Donkey Kong 2 and Pokémon Diamond & Pearl, both of which are for the Nintendo DS.
I hope you have enjoyed these magazines as much as we have and would like to thank once more,
everyone who worked on this brilliant magazine, as well as all the other magazines that we cover on the site.
Let's all hope that with the upcoming NX system, we will yet again see a Nintendo magazine
appear that hits the same dizzying heights of NGamer and those that came before it...
If we do, and I can not emphasise this enough, please support the magazine.
This goes for any kind of media, really. If it doesn't get the support needed, it'll sadly disappear,
leading us to wonder what could have been.



NGamer 4 - december 2006 (UK))


Download - History Lesson #3: MSX
Metal Slug Anthology (Wii)
Red Steel (Wii)
Monkey ball: Banana Blitz (Wii)
Mario vs Donkey Kong 2 (DS)
Pokémon Diamond & Pearl (Nintendo DS)

The Maximum Resolution version (2560px) can be downloaded here.
The Tablet version (1600px) can be downloaded here.
The iPod/iPhone version (1136px) can be downloaded here.

 95 
 on: August 19, 2016, 03:33:57 AM 
Started by meppi64 - Last post by meppi64

As our month-long NGamer celebration continues we move on to issue 3 which came out in November of 2006.
Besides having a ton of import coverage, this issue includes a couple other surprises as well.
For instance we take a look at The Tokyo Game Show of 2006.
In the Download section we go over a list of 24 games that would hopefully be coming to the Virtual Console.
We also look ahead to Yoshi's Island 2 on Nintendo DS, as well as the reviews for Contact, Chousoujuu Mecha MG and New Zealand Story Revolution, all of which are for the Nintendo DS.

Just a quick reminder for anyone who downloaded issue 1 of NGamer in the past two weeks.
Be sure to check the page count of the issue. It has come to our attention that we somehow missed the last 2 pages of the issue when creating the digital version. So if your magazine has 115 pages in total instead of 117, please download it again from the site to get the corrected magazine.
We apologise for any inconvenience this might have caused.



NGamer 3 - november 2006 (UK))


Tokyo Game Show 2006
Download: Virtual Console
Yoshi's Island 2 (Nintendo DS)
Contact (Nintendo DS)
Chousoujuu Mecha MG
New Zealand Story Revolution (Nintendo DS)

The Maximum Resolution version (2560px) can be downloaded here.
The Tablet version (1600px) can be downloaded here.
The iPod/iPhone version (1136px) can be downloaded here.

 96 
 on: August 15, 2016, 05:41:58 AM 
Started by meppi64 - Last post by meppi64
These final 2 pages have been scanned, edited and included into the magazine.

Please re-download the issue to get the corrected edition.

Sorry for the inconvenience...  Undecided

 97 
 on: August 15, 2016, 03:20:57 AM 
Started by meppi64 - Last post by meppi64
Oh my! You are right! I just checked and the last page must have stuck together while scanning.  Embarrassed
Gonna start working on correcting it right away. Should be fixed this afternoon.
I'll post another tweet and news post once the new version is up.

Thank you so much for bringing this to my attention!
I really should have double checked as I noticed that the first issue was only 114 pages, but the back cover is never numbered, so it slipped by...

 98 
 on: August 15, 2016, 02:18:12 AM 
Started by meppi64 - Last post by dan
Many thanks as always Meppi, looking great!

I've just noticed that issue 1 seems to be missing the last couple of pages (I've downloaded both the mobile and full-rez versions to check).

Think there's just the back page quiz and another advert missing.

Dan

 99 
 on: August 12, 2016, 01:53:33 PM 
Started by meppi64 - Last post by meppi64

I ran out of time before I could post the news in this tread as I had to head off to work this morning.
So a little bit late, but the new update is here!
BTW, this is a very good reason to follow us on Twitter as that is the easiest and quickest way to get the news of a new release out there. Wink

We continue our celebration of this wonderful magazine with issue 2,
which was release in October of 2006.
In this issue you'll find the following articles, as well as a host of others:
 the review for Bit Generations on the GBA. A review of Star Fox Command on the Nintendo DS.
Reviews for both Megaman ZX on DS, and Rhythm Tengoku on the GBA.
And last but not least, the retro section called Download, which this time focusses on the Mega Drive.



NGamer 2 - october 2006 (UK))


Bit Generations (GBA)
Star Fox Command (Nintendo DS)
Megaman ZX (Nintendo DS)
Rhythm Tengoku (GBA)
Download: History Lesson #2: Sega's Mega Drive

The Maximum Resolution version (2560px) can be downloaded here.
The Tablet version (1600px) can be downloaded here.
The iPod/iPhone version (1136px) can be downloaded here.

I just want to add that seeing all the retweets, likes and follows on Twitter is truly heart warming after the rather bad times we've all been through here in one way or another.
Big thanks to everyone, and of course to anyone who has worked on this and all others classic magazines. Smiley

 100 
 on: August 05, 2016, 02:03:27 PM 
Started by meppi64 - Last post by meppi64
Thank you! Smiley

It was quite the endeavour to get these issues all completed as it seemed at first to be relatively easy magazine to get right. Yet as I was working on it, certain issues started popping up and I needed to invent some new techniques to deal with them and fix things that probably no one would even notice. Wink
Up till last week I was tweaking the colour settings since for some very weird reasons this magazine scans very differently than all the older magazines I've worked on so far. Must have something to do with how it's printed or the paper it's printed on. Again, very weird issue.
But I'm confident that with these latest settings in place, I got it to a point where I'm unable to make it look even closer to the actual physical magazine.

And just to make it clear, since this has come up several time for some reason in the past year. Those old techniques of "bleaching" page to combat the yellowing that takes place is something that I haven't used in many years now.
These issues actually have no white background correction performed on them at all.
All I've done is remove every single spot, crease and dirt by hand.
So yes, the white pages look very clean, but that's because they look like this when scanned. Not because of some mysterious algorithm that I use to make sure the pages don't look like actual paper. Tongue

Anyway, I feel the same way about this magazine.
Sadly I only found out about it near the tail end of it's life as it never was distributed over here in physical form.
So I got a digital subscription for it and bought a ton of back issues, but alas. It's exactly the same thing that happened with OSSM for me. Once I fall in love, it tends to disappear.

I would have loved to see the magazine cover the Wii U and 3DS with in-depth features about all the great games that came out for them, but sadly the money didn't seem to be there.

That's why I'm a firm believer that if you love something, you'd better support it, otherwise it won't be there for long. Be it films, music, video games, or yes, magazines...

Tomorrow I'll start working on putting all the content together for next weeks update when we release NGamer issue 2. Smiley

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