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meppi
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« Reply #165 on: June 19, 2016, 07:01:15 AM »


Even though the remastered issue of Dreamcast Magazine issue 1 was released this past February, I came to the conclusion that there were parts that could use some additional work. Mainly the black on white text which suffered from an old editing technique that put a blueish shimmer on the text, for lack of a better explanation. (It's what I used to refer to as bleaching back in those days)
This technique was rather crude and hasn't been used for a number of years, so only the oldest scans made with my defunct scanner suffer from this. Dreamcast Magazine 1 is the only remastered issue which has been released that still had this problem.
So with this latest revision, this problem has now been fixed.
I'm going to incorporate this stance into all the other magazines that are affected, so it'll take a bit longer to get them out. But since we're going for perfect replicas, I don't think another couple of hours of editing is a big deal. Wink

Sorry for the inconvenience of having to download the magazine again to get the best version.
Then again, this is why the scan date was implemented, so that when a scan gets updated, it's easy to see if you have the new version or an older one.



Dreamcast Magazine 1 - september 1999 (UK) (REMASTERED)   JUNE 2016



The Maximum Resolution version (2560px) can be downloaded here.
The Tablet version (1600px) can be downloaded here.
The iPod/iPhone version (1136px) can be downloaded here.
« Last Edit: June 19, 2016, 07:07:26 AM by meppi » Logged
meppi
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« Reply #166 on: June 19, 2016, 10:08:12 AM »


This time we revisit one of the classic magazines that we released in 2010, namely the original issue of the legendary Mean Machines.
This issue has been updated with the latest settings and has been given a complete work-over
with the newest techniques in our arsenal for restoring classic magazines.
Starting with the cover page, you will be able to notice that the remastering was quite extensive on this one,
as it looks so much cleaner and crisper than the old 2010 version.
So we hope that you enjoy revisiting this classic once more!



Mean Machines 1 - october 1990 (UK) (REMASTERED)



The Maximum Resolution version (2560px) can be downloaded here.
The Tablet version (1600px) can be downloaded here.
The iPod/iPhone version (1136px) can be downloaded here.
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meppi
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« Reply #167 on: July 23, 2016, 08:26:19 AM »

A bit of good news today as I'm going over the final corrections for the fourth issue of our August special which will be completed by tonight.
So all 4 mystery issues have now been fully scanned as well as restored to their former glory.
I just need a little bit more time to get the colour settings for these just right since every series is a bit different.
As well as creating the catalogue pages, website sections as well as all the graphics and icons needed to pull everything together.

But fear not, the very first issue of this "mystery magazine" will be released here on Saturday August 6th.
The three following issues will then be released each following Saturday for the remaining of August.
Really looking forward to finally getting this up after all the work that went into it these past several months! Cheesy
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meppi
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« Reply #168 on: August 05, 2016, 04:17:54 AM »


The wait is finally over! Wink

This week we have something rather special.
Exactly 10 years ago, a magazine with a long lineage once again reinvented itself and morphed into NGamer.
Previously known as NGC, N64 Magazine and Super Play before that,
it would run for 6 more years before it sadly did not get renewed as the Wii U was being readied for release.
As they say, all good things must come to an end, even if that doesn't make it sting any less...

But enough of that. Today is a day to celebrate the incredible run that this magazine enjoyed
and of the legacy it has built up over no less than 4 generations of consoles.
Let's celebrate by reading this pixel perfect digital rendition of the launch issue.
This issue, and all upcoming ones will be scans from physical copies like usual,
and not duplicates of the digital versions that have long been pulled from the online stores.

As a preview of this issue, you can check out the following features as the full magazine downloads: Metroid Prime 3
preview for the Wii, the review of New Super Mario Bros. on the Nintendo DS. A special on Akihabara, and last but not least, the retro section called Download, which focussing on the PC-Engine in this issue.

We intend to make the month of August a continuous celebration of this fine magazine,
and thus we will release a new issue each week.
We hope you enjoy it as much as we do!



NGamer 1 - august 2006 (UK))


Metroid Prime 3 Corruption (Wii)
New Super Mario Bros. (Nintendo DS)
A Trip to Akihabara G
Download: History Lesson #1: NEC's PC-Engine

The Maximum Resolution version (2560px) can be downloaded here.
The Tablet version (1600px) can be downloaded here.
The iPod/iPhone version (1136px) can be downloaded here.
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dan
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« Reply #169 on: August 05, 2016, 11:52:55 AM »

Wow, thats awesome!

The promise of something great has been well and truely fulfilled, I miss this magazine dearly - its so sad there arent any Nintendo Magazines on the shelves any more.

Many thanks for all your hard work Meppi!

Dan
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meppi
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« Reply #170 on: August 05, 2016, 02:03:27 PM »

Thank you! Smiley

It was quite the endeavour to get these issues all completed as it seemed at first to be relatively easy magazine to get right. Yet as I was working on it, certain issues started popping up and I needed to invent some new techniques to deal with them and fix things that probably no one would even notice. Wink
Up till last week I was tweaking the colour settings since for some very weird reasons this magazine scans very differently than all the older magazines I've worked on so far. Must have something to do with how it's printed or the paper it's printed on. Again, very weird issue.
But I'm confident that with these latest settings in place, I got it to a point where I'm unable to make it look even closer to the actual physical magazine.

And just to make it clear, since this has come up several time for some reason in the past year. Those old techniques of "bleaching" page to combat the yellowing that takes place is something that I haven't used in many years now.
These issues actually have no white background correction performed on them at all.
All I've done is remove every single spot, crease and dirt by hand.
So yes, the white pages look very clean, but that's because they look like this when scanned. Not because of some mysterious algorithm that I use to make sure the pages don't look like actual paper. Tongue

Anyway, I feel the same way about this magazine.
Sadly I only found out about it near the tail end of it's life as it never was distributed over here in physical form.
So I got a digital subscription for it and bought a ton of back issues, but alas. It's exactly the same thing that happened with OSSM for me. Once I fall in love, it tends to disappear.

I would have loved to see the magazine cover the Wii U and 3DS with in-depth features about all the great games that came out for them, but sadly the money didn't seem to be there.

That's why I'm a firm believer that if you love something, you'd better support it, otherwise it won't be there for long. Be it films, music, video games, or yes, magazines...

Tomorrow I'll start working on putting all the content together for next weeks update when we release NGamer issue 2. Smiley
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meppi
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« Reply #171 on: August 12, 2016, 01:53:33 PM »


I ran out of time before I could post the news in this tread as I had to head off to work this morning.
So a little bit late, but the new update is here!
BTW, this is a very good reason to follow us on Twitter as that is the easiest and quickest way to get the news of a new release out there. Wink

We continue our celebration of this wonderful magazine with issue 2,
which was release in October of 2006.
In this issue you'll find the following articles, as well as a host of others:
 the review for Bit Generations on the GBA. A review of Star Fox Command on the Nintendo DS.
Reviews for both Megaman ZX on DS, and Rhythm Tengoku on the GBA.
And last but not least, the retro section called Download, which this time focusses on the Mega Drive.



NGamer 2 - october 2006 (UK))


Bit Generations (GBA)
Star Fox Command (Nintendo DS)
Megaman ZX (Nintendo DS)
Rhythm Tengoku (GBA)
Download: History Lesson #2: Sega's Mega Drive

The Maximum Resolution version (2560px) can be downloaded here.
The Tablet version (1600px) can be downloaded here.
The iPod/iPhone version (1136px) can be downloaded here.

I just want to add that seeing all the retweets, likes and follows on Twitter is truly heart warming after the rather bad times we've all been through here in one way or another.
Big thanks to everyone, and of course to anyone who has worked on this and all others classic magazines. Smiley
« Last Edit: August 13, 2016, 02:07:57 PM by Nreive » Logged
dan
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« Reply #172 on: August 15, 2016, 02:18:12 AM »

Many thanks as always Meppi, looking great!

I've just noticed that issue 1 seems to be missing the last couple of pages (I've downloaded both the mobile and full-rez versions to check).

Think there's just the back page quiz and another advert missing.

Dan
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meppi
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« Reply #173 on: August 15, 2016, 03:20:57 AM »

Oh my! You are right! I just checked and the last page must have stuck together while scanning.  Embarrassed
Gonna start working on correcting it right away. Should be fixed this afternoon.
I'll post another tweet and news post once the new version is up.

Thank you so much for bringing this to my attention!
I really should have double checked as I noticed that the first issue was only 114 pages, but the back cover is never numbered, so it slipped by...
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meppi
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« Reply #174 on: August 15, 2016, 05:41:58 AM »

These final 2 pages have been scanned, edited and included into the magazine.

Please re-download the issue to get the corrected edition.

Sorry for the inconvenience...  Undecided
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meppi
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« Reply #175 on: August 19, 2016, 03:33:57 AM »


As our month-long NGamer celebration continues we move on to issue 3 which came out in November of 2006.
Besides having a ton of import coverage, this issue includes a couple other surprises as well.
For instance we take a look at The Tokyo Game Show of 2006.
In the Download section we go over a list of 24 games that would hopefully be coming to the Virtual Console.
We also look ahead to Yoshi's Island 2 on Nintendo DS, as well as the reviews for Contact, Chousoujuu Mecha MG and New Zealand Story Revolution, all of which are for the Nintendo DS.

Just a quick reminder for anyone who downloaded issue 1 of NGamer in the past two weeks.
Be sure to check the page count of the issue. It has come to our attention that we somehow missed the last 2 pages of the issue when creating the digital version. So if your magazine has 115 pages in total instead of 117, please download it again from the site to get the corrected magazine.
We apologise for any inconvenience this might have caused.



NGamer 3 - november 2006 (UK))


Tokyo Game Show 2006
Download: Virtual Console
Yoshi's Island 2 (Nintendo DS)
Contact (Nintendo DS)
Chousoujuu Mecha MG
New Zealand Story Revolution (Nintendo DS)

The Maximum Resolution version (2560px) can be downloaded here.
The Tablet version (1600px) can be downloaded here.
The iPod/iPhone version (1136px) can be downloaded here.
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meppi
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« Reply #176 on: August 26, 2016, 06:15:29 AM »


Today we conclude our summer festival with issue 4 of NGamer.
This will be the final issue for the year since issue 5 was released in January of 2007.
That doesn't mean we haven't gotten other things to look forward to in the upcoming weeks though. Wink
As previews for this issue we have selected the following articles: Download - History Lesson #3: MSX.
A preview for Metal Slug Anthology for the Wii. Reviews for Red Steel and Monkey Ball: Banana Blitz, both for the Wii.
 And finally, reviews for Mario vs Donkey Kong 2 and Pokémon Diamond & Pearl, both of which are for the Nintendo DS.
I hope you have enjoyed these magazines as much as we have and would like to thank once more,
everyone who worked on this brilliant magazine, as well as all the other magazines that we cover on the site.
Let's all hope that with the upcoming NX system, we will yet again see a Nintendo magazine
appear that hits the same dizzying heights of NGamer and those that came before it...
If we do, and I can not emphasise this enough, please support the magazine.
This goes for any kind of media, really. If it doesn't get the support needed, it'll sadly disappear,
leading us to wonder what could have been.



NGamer 4 - december 2006 (UK))


Download - History Lesson #3: MSX
Metal Slug Anthology (Wii)
Red Steel (Wii)
Monkey ball: Banana Blitz (Wii)
Mario vs Donkey Kong 2 (DS)
Pokémon Diamond & Pearl (Nintendo DS)

The Maximum Resolution version (2560px) can be downloaded here.
The Tablet version (1600px) can be downloaded here.
The iPod/iPhone version (1136px) can be downloaded here.
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meppi
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« Reply #177 on: September 03, 2016, 06:28:40 AM »


After a very Nintendo focussed summer, we turn out attention back to Sega
with the latest issue of everyone's favourite Sega Saturn Magazine: OSSM.
This issue is packed full of great content to the point where we had a hard time selecting
only 4 features for the site, so we gave up and picked 10! Wink
We start off with the features: the Japan exclusive Capcom brawler Cyberbots goes first,
closely followed by another Japan exclusive game, Nazca's Metal Slug.
The next features are Shining the Holy Ark, Quake and Top Skater, which was an Arcade release.
Now we move on to the review section. Starting with
two equally brilliant fighters: Fighters Megamix and The King of Fighters '95.
And we finish strong with reviews for Mechwarrior 2, Scorcher and Shining the Holy Ark.



Official Sega Saturn Magazine 20 - june 1997 (UK)


Cyberbots (feature)
Metal Slug (feature)
Shining the Holy Ark (feature)
Quake (feature)
Top Skater (Arcade feature)
Fighters Megamix (review)
The King of Fighters '95 (review)
Mechwarrior 2 (review)
Scorcher (review)
Shining the Holy Ark (review)

The Maximum Resolution version (2560px) can be downloaded here.
The Tablet version (1600px) can be downloaded here.
The iPod/iPhone version (1136px) can be downloaded here.
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RedTop
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« Reply #178 on: September 09, 2016, 06:35:48 AM »

I remember that issue well, so glad that KoF'95 finally got a European release. I went and bought it as soon as it was available and found, much to my surprise it retailed for only fl109,-!! Thanks to the free membership of a gameshop in Rotterdam it only cost me fl99,-!

I have always been a big fan of SNK games and the inclusion of the cart was such a brilliant thing that really set the Saturn apart.

Me spicy! Cheesy
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meppi
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« Reply #179 on: September 09, 2016, 01:54:20 PM »

That's indeed a great price for it. It equals about €50 for non-Benelux people. Wink

I never found this game in any stores myself.
I only discovered it in a small second hand gameshop where I found quite a few treasures like Shining Force CD for instance. Smiley
Ended up paying €45 for the second hand copy of KOF95, but it was mint so I'm not complaining.
Guess the person that bought it couldn't get the hang of it and quickly traded it in to get something else.

This if actually the game that got me into SNK fighters.
Even though I grew up in a small café that always had arcade cabinets, we never had a NeoGeo cabinet.
Finally got my own AES in the summer of 2003 and have collected 40 games for it over the years.

Sadly, I'm on a strict budget these days, so collection NeoGeo games isn't on my radar realistically. Sad
Unless I win the lottery one day...
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