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meppi64
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« Reply #195 on: January 14, 2017, 09:24:18 AM »


This week jump ahead about a year and dive into the remastered version
of the Official Sega Saturn Magazine issue 13 from November 1996.
For fans of arcade games, there is a ton of content in this particular issue.
Starting with a feature on Real Bout Fatal Fury by SNK and X-Men vs Street Fighter by Capcom.
Then we have Virtual On Cyber Troopers for the Sega Saturn as well as an interview with AM#2 on Fighting Vipers.



Official Sega Saturn Magazine 13 - november 1996 (UK)



Real Bout Fatal Fury
X-Men vs Street Fighter
Virtual On Cyber Troopers
Fighting Vipers

The Maximum Resolution version (2560px) can be downloaded here.
The Tablet version (1600px) can be downloaded here.
The iPod/iPhone version (1136px) can be downloaded here.
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sblack
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« Reply #196 on: January 23, 2017, 04:17:51 AM »

Hi Meppi, another awesome scan!!!!!!!!! Looking forward to reading this, what is there not to love Street Fighter Alpha 2 Cool Now I'm sure you know there's a reboot on the Nintendo Switch, but for some reason I'm not feeling this console........ If only Sega made a comeback Cry
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meppi64
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« Reply #197 on: January 23, 2017, 05:23:54 AM »

Thanks. Smiley
I wasn't able to get the update ready for the Official Sega Magazine issue 18 this weekend, so it should be ready by the end of this week instead. It's a really good one as well! Smiley

I'm actually really hyped for the new Nintendo system.
It's looking like it'll be a much more powerful Vita, but with full Nintendo first party support.
I loved my Vita to bits, still do actually. So many niche games that it got as well as a ton of indie games.


The new Zelda at launch got me really hyped, and Splatoon 2 as well Xenoblade 2 is enough to get me to buy it day one.
Then there's Puyo Puyo Tetris by Sega which is fantastic. (Already imported the PS4 and Vita versions) and finally a real Sonic game again. Smiley
Looks like it will be getting a ton of indie games from the very start as well.

Little preview of the announced games so far.

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meppi64
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« Reply #198 on: January 28, 2017, 06:04:16 AM »


Today we return to the Official Sega Magazine with issue 18,
where we get some more glimpses at the upcoming Sega Saturn games
as well as a couple of top Mega Drive gems.
Our preview for this issue starts of with a feature on Alien Soldier for the Mega Drive,
followed by the review for it as well.
Then we take a look at two brilliant SNK fighting classics
that made their way over to the Mega CD: Samurai Shodown and Fatal Fury Special.
Before we move on to the Saturn games, we take a closer look at the review of Knuckles' Chaotix for the 32X.
Now we turn our attention to Astal and Cyber Speedway, both on the Sega Saturn,
before finishing up with a showcase on the arcade version of Virtua Fighter 2.



Official Sega Magazine 18 - june 1995 (UK)


Alien Soldier (Mega Drive showcase)
Alien Soldier (Mega Drive review)
Samurai Shodown (Mega Drive showcase)
Fatal Fury Special (Mega Drive Showcase)
Knuckles' Chaotix (32X Showcase)
Astal (Saturn Showcase)
Cyber Speedway (Saturn Showcase)
Virtua Fighter 2 (Arcade Showcase)

The Maximum Resolution version (2560px) can be downloaded here.
The Tablet version (1600px) can be downloaded here.
The iPod/iPhone version (1136px) can be downloaded here.
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meppi64
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« Reply #199 on: February 11, 2017, 05:53:13 AM »


After tons of Sega love, we return with some well deserved Nintendo love as well
as we release the remaster of Super Play issue 11.
We begin our preview of this issue with a big interview with Nintendo of America Vice President: Peter Main.
This isn't the only interview though as we also have one with Factor 5's Julian Eggebrecht about Super Turrican.
After all of this goodness we look at The full story of the Nintendo CD.
And we end this update with reviews for Mortal Kombat as well as Super Mario All-Stars.



Super Play 11 - september 1993 (UK) (REMASTERED)


Nintendo of America Vice President: Peter Main interview
Factor 5's Julian Eggebrecht about Super Turrican interview
The full story of the Nintendo CD
Mortal Kombat (Review)
Super Mario All-Stars (Review)

The Maximum Resolution version (2560px) can be downloaded here.
The Tablet version (1600px) can be downloaded here.
The iPod/iPhone version (1136px) can be downloaded here.
« Last Edit: June 10, 2017, 07:12:54 AM by meppi » Logged
sblack
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« Reply #200 on: April 23, 2017, 04:40:52 AM »

Hey Meppi, hope your doing well. Been a while since I've been on here. Looking foward to your next update (you are still here??) Undecided
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meppi64
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« Reply #201 on: April 23, 2017, 07:01:06 AM »

I'm still here and doing quite well actually.

I just have a bad case of burnout when it comes to working on video game magazines.
It tends to happen from time to time for a variety of reasons, but this time it got quite bad.
At this point I'm slowly starting to get my interest up again.

If I had a ton more free time, it probably wouldn't be this much of a problem either.
Although I do seem to run into a couple of problems.
Looks like my eyes are starting to give me a bit trouble as of late. Hitting 40 certainly has something to do with this I guess.
After looking at a computer screen for extended amounts of time, my eyes get really tired and even start to hurt and see double.
Having to concentrate really hard to pick up on all those small specs on pages makes this issue pop up even quicker.

Between all the work that has to be done around the house and garden, I picked up a Switch and Zelda alone certainly ate up a lot of time. Smiley Binding of Isaac as well actually.
I also picked up a couple books on Japanese and Korean cinema and directors, which made me pick up quite a few new (old) films.

I just noticed that I put up NGamer issue 5 on April 1st on Twitter but somehow forgot to finish up the index on the catalogue page and put up the news page or forum post for it! Doh!

Guess I got my work cut out for me this afternoon...
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meppi64
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« Reply #202 on: April 23, 2017, 08:04:38 AM »

And here's the update:


This time we return to NGamer with issue 5 that was released in January of 2007.
We start of our review selection with Gotlieb Pinball Classics by FarSight Studios
which would later on develop the high-end arcade simulator: The Pinball Arcade,
which digitally recreates a ton of classic pinball tables.
The review for The Legend of Zelda: Twilight Princess comes at a time where we see Nintendo
reinventing the franchise once again with the gorgeous entry: Breath of the Wild.
Rayman Raving Rabbits sure was a fun diversion back then.
And Wii Sports showed us just how new play controls could really shake up classic sports games.
Besides all these Wii reviews, we also have a bunch of Nintendo DS games previewed as well:
Elite Beat Agents might not be as magical as the original Ouendan game, but it's still a ton of fun.
Gunpey Reverse is a peculiar puzzle game, and Yoshi's Island DS tried to take on the impossible challenge
of matching up to the original Super Nintendo masterpiece.
Finally we have a big feature that highlights a bunch of must have Virtual Console games: Download: Wii Recommend.



NGamer 5 - january 2007 (UK)


Gottlieb Pinball Classics (Wii review)
The Legend of Zelda: Twilight Princess (Wii review)
Rayman raving Rabbits (Wii review)
Wii Sports (Wii review)
Elite Beat Agents (DS review)
Gunpey reverse (DS review)
Yoshi's Island DS (DS review)
Download: Wii Recommend

The Maximum Resolution version (2560px) can be downloaded here.
The Tablet version (1600px) can be downloaded here.
The iPod/iPhone version (1136px) can be downloaded here.
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meppi64
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« Reply #203 on: May 20, 2017, 05:33:58 AM »


This time we return with a brand new issue of the Official Sega Saturn Magazine.
This is the July 1997 issue and features tons of great content.
We begin our preview of this issue with two big interviews: AM#3's Akinubu Abe talks about Last Bronx
and Hisao Oguchi & Kenji Kanno from AM#3 talk about Top Skater for the arcade.
From here we look at a bunch of features and previews for upcoming games: Marvel Super Heroes
as well as Resident Evil by Capcom, Sonic Jam on the Saturn and The House of the Dead in the arcades.
And finally WipEout 2097, again for the Sega Saturn.




Official Sega Saturn Magazine 21 - july 1997 (UK)


AM#3's Akinubu Abe talks about Last Bronx (interview)
Hisao Oguchi & Kenji Kanno from AM#3 talk about Top Skater for the arcade (interview)
Marvel Super Heroes (feature)
Resident Evil (feature)
Sonic Jam (feature)
The House of the Dead (feature)
WipEout 2097 (feature)

The Maximum Resolution version (2560px) can be downloaded here.
The Tablet version (1600px) can be downloaded here.
The iPod/iPhone version (1136px) can be downloaded here.

I just got back into the Saturn and Dreamcast in a big way thanks to being home sick for 3 weeks and having tons of time to spare.
So that kinda reinvigorated my spirit to work on a bunch of magazines.
Releases will remain rather slow due to the ridiculous attention of details I keep pushing upon myself, but hey. Wink

Got a nice package in the mail yesterday thanks to my favourite importshop for the past 16 years now, Videogameimports.com





It's going to be a nice vacation this upcoming week. Cheesy
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meppi64
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« Reply #204 on: May 25, 2017, 07:03:03 AM »


This week we stay with the Official Sega Saturn Magazine,
but jump back in time a year and a half from last time to issue 3 that came out in january of 1997.
This remastered edition was originally scanned in 2011 and has this past couple of months
gone through a meticulous process to fix tons of little lingering issues as well as
a couple of bigger ones that have been stamped out with this edition.
There is a ton of great content in this issue so let's get started.
First up we have the arcade version of Manx TT,
followed by features for Mystaria, Guardian Heroes and Sega Rally. All for the Sega Saturn.
On top of this, we also have several Saturn reviews ligned up: Sega Rally, Galactic Attack, Virtua Racing and Worms.



Official Sega Saturn Magazine 3 - january 1996 (UK) (REMASTERED)


Manx TT (arcade feature)
Mystaria (feature)
Guardian Heroes (feature)
Sega Rally (feature)
Sega Rally (review)
Galactic Attack (review)
Virtua Racing (review)
Worms (review)

The Maximum Resolution version (2560px) can be downloaded here.
The Tablet version (1600px) can be downloaded here.
The iPod/iPhone version (1136px) can be downloaded here.
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meppi64
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« Reply #205 on: June 05, 2017, 04:08:22 AM »


This week we take a look back at the remaster of Club Nintendo Volume 1, Issue 4.
While the magazine might be tiny and weighs in at only 20 pages total,
it sure holds a lot of nostalgia for the people who used to get it in their mailbox straight from Nintendo back in 1989.
Since it's such a small issue we only have two preview articles up on the site.
The first one being Section Z by Capcom and the second one is Ikari Warriors by SNK.
Both games are for the Nintendo Entertainment System.



Official Sega Saturn Magazine 3 - january 1996 (UK) (REMASTERED)


Section Z (review)
Ikari Warriors (review)

The Maximum Resolution version (2560px) can be downloaded here.
The Tablet version (1600px) can be downloaded here.
The iPod/iPhone version (1136px) can be downloaded here.
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meppi64
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« Reply #206 on: June 10, 2017, 07:11:55 AM »


This week we take a look at issue 169 of CVG which came out in December of 1995.
We originally released this issue all the way back in 2009, and after a ton of work being done on it recently,
this issue is looking better than ever before.
This is the second Computer and Video Games issue in the capable hands of Paul Davies.
This issue we see Tom Guise, Ed Lomas and Jaime Smith join the magazine and you will soon start to witness
how they take CVG to a whole new level.
The preview articles that we've selected are: reviews of Twisted Metal, Viewpoint and Worms on the PSone front.
And a review for Super Skidmarks on the Mega Drive.



CVG 169 - december 1995 (UK) (REMASTERED)


Twisted Metal (PSone review)
Viewpoint (PSone review)
Worms (PSone review)
Super Skidmarks (Mega Drive review)

The Maximum Resolution version (2560px) can be downloaded here.
The Tablet version (1600px) can be downloaded here.
The iPod/iPhone version (1136px) can be downloaded here.
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meppi64
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« Reply #207 on: June 17, 2017, 04:16:43 AM »


This week turn back the clock 26 years to July of 1991 to see issue 10 of Mean Machines on the store shelves.
This issue has gone through an extended restoration process
to make sure it looks as brilliant as it did the day it was brought home.
We start of with a forgotten and highly underrated arcade gem that got ported to the Mega Drive: Wardner no Mori.
Then we look at a shoot 'em up from one of the greatest developers the genre has ever seen: Zero Wing by Toaplan.
Furthermore we have the original Sonic the Hedgehog for the Mega Drive by Sega's own Sonic Team.
And finally we delve into some good old 8-bit classics with GG Shinobi for the Game Gear
and Shadow Warrior for the Nintendo Entertainment System.



Mean Machines 10 - july 1991 (UK) (REMASTERED)


Wardner no Mori (Mega Drive)
Zero Wing (Mega Drive)
Sonic the Hedgehog (Mega Drive)
GG Shinobi (Game Gear)
Shadow Warrior (NES)

The Maximum Resolution version (2560px) can be downloaded here.
The Tablet version (1600px) can be downloaded here.
The iPod/iPhone version (1136px) can be downloaded here.
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« Reply #208 on: June 20, 2017, 06:05:51 AM »

Wow, I've been out of the loop for well over a year following the birth of my son (kids are hectic, more than you can imagine before they arrive)... I went through the site to find that I missed TONS of great updates. Thanks so much!

And here I was thinking I only had to download a couple of issues to be up to date again. That's another thing having kids does... everything becomes a blur. Tongue

If there's a spike in traffic, that's me pulling down all releases since Jan 2016. Tongue
« Last Edit: June 20, 2017, 06:09:27 AM by RedTop » Logged
meppi64
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« Reply #209 on: June 20, 2017, 01:58:27 PM »

Welcome back.  Cheesy

We've had a couple of very slow months, but lately I've been able to put out one magazine a week thanks to being home for about a month due to a shoulder issue, which turned out to be arthritis, so that's nice I guess...

With a bit of luck I should be able to keep up this release schedule throughout the summer.
As I've got 4 weeks of vacation time coming up and I'm planning on getting quite a bit of work done.
I've been scanning a ton of issues as well so there's a lot in the pipeline.
66 issues in fact as well as 26 more that need additional scanning. So that's quite a few magazines. Wink

All of these need to go through the editing process mind, so that'll take quite a while.

I've been editing up to 15 issues at a time which makes it harder to finish a single issue, but on the other hand helps a ton with avoiding burning out on doing the same thing over and over again.
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